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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Meteora Galactic Battle
|title=Meteora Galactic Battle
| image       = [[File:Meteoragalaticds.JPG]]
|image=meteora.png
| type       = Simulation
|description=Meteroa is a space/fantasy based god-sim game by J.
| version     = 0.9.2
|author=Jerome Wax (X-Blaster)
| licence    = Mixed
|lastupdated=2007/08/21
| author      = Jerome Wax (aka X-Blaster)
|type=Simulation
| website    = http://meteora.lo2k.net/
|version=0.9.2
| download    = http://meteora.lo2k.net/download/meteora.nds
|license=Mixed
| source     = http://meteora.lo2k.net/download/meteora-src.rar
|download=https://dlhb.gamebrew.org/dshomebrew/meteora.7z?k33p0fil35 0.8.0 & 0.9.2
|website=http://meteora.lo2k.net
|source=http://meteora.lo2k.net/download/meteora-src.rar
}}
}}
Meteroa is a space fantasy based god-sim game by Jerome Wax that lies somewhere between populous, world of sand and pong. From over 8 months of development, it is a game of strategy action in space.


Meteroa is a space/fantasy based god-sim game by Jerome Wax that lies somewhere between populous, world of sand and pong. From over 8 months of development, it is a game of strategy / action in space.
It was submitted for the NEO Summer Coding Compo 2007 (winner). Verion 0.8.0 Meteora Evolution is presented in the Dev-fr Coding Compo 2007 sponsored by DS-X, ranked 2nd in the Game section.  
 
It was submitted for the Neoflash Summer Coding Compo 2007 (winner). [http://gamebrew.org/wiki/File:Meteoraevolutionds.zip Meteora Evolution] is presented in the Dev-fr Coding Compo 2007 sponsored by DS-X, ranked 2nd in the Game section.  


==Feature==
==Feature==
*An engine containing a garbage collector to avoid memory leaks during development.
* An engine containing a garbage collector to avoid memory leaks during development.
*Use the microphone for certain powers.
* Use the microphone for certain powers.
*Use of "gestures"
* Use of gestures.
*Visual effects (explosions, earthquakes, meteor streaks).
* Visual effects (explosions, earthquakes, meteor streaks).
*Use of dual-screen 3D (thanks to the ulib).
* Use of dual-screen 3D (thanks to the ulib).
*Sprites more than 1200 on the screen.
* Sprites more than 1200 on the screen.


==User guide==
==User guide==
Meteora is a game of planets or attack them. You control one of the two planets and sending mana, your goal is to ensure that the life of your opponent reaches 0 before you.
Meteora is an action version of meteos. It is a game where planets attack each other. You control one of the two planets and by sending mana your goal is to get your opponent's life to zero before you do.
 
[[File:Meteoraevolutionds2.png]]


You and your opponent have:
You and your opponent have:
* Mana (to use your powers).
* A shield that constantly regenerates.
* The clean energy of your planet.


*Mana (to use your powers).
Whenever you send an attack up the screen, your opponent will receive it (planets can be several light years apart). Your opponent can deflect your attacks as you might, ie by using his God Powers.
*A shield that regenerates constantly.
*Clean energy for your planet.


Whenever you send an attack toward the top of the screen, your opponent will receive it (the planets can be separated by several light years). Your opponent can turn your attacks as you could do, ie using his "god powers".
You must therefore send as many attacks as possible towards your opponent while trying to stop the attacks coming from your opponent.
 
So you need to send a maximum of attacks toward your opponent while trying to stop the attacks from your opponent.
 
==Controls==
Your planet has a certain amount of mana you regain all the time. To deflect, destroy the enemy attacks you can free some by pressing up or down.


Your stylus acts as a magnet to which you belong. The more you're ready for a ball of mana, the more you attract, the more you are away, your pen is less effective. Keep this principle in mind as you play. To successfully send an attack so do not give a boost with the stylus but with your attack.
===Mana===
Your planet has a certain amount of mana you regain all the time. Free the mana to deflect, destroy the enemy attacks.


===The powers of god===
Your Stylus acts as a magnet to which you belong. The more you're ready for a ball of mana, the more you attract, the more you are away, your pen is less effective. Keep this principle in mind as you play. To successfully send an attack so do not give a boost with the stylus but with your attack.
You can at any time use your powers of god by pressing L or R. However, you should have enough mana and respect the cooldown (cooldown).
god god picture picture power power


Some authorities require additional action on your part as the creation of glyphs or a breath.
===Powers of God===
You can at any time use your powers of god. However, you should have enough mana and respect the cooldown (cooldown).


The list of powers is quite long, It is suggested to see [http://meteora.lo2k.net/Master/pouvoirs the list of powers] in order to have more information about each of them.
Some powers require additional action on your part such as creating glyphs or a certain breath.


==Powers==
The list of powers is quite long, it is suggested to read [http://meteora.lo2k.net/Master/pouvoirs the list of powers] for more information of each of them.
You have by pressing L or R a veritable arsenal. Here here the list of powers and their effects.


===Attacks===
===Attacks===
'''Instant'''
* '''Instant:'''
 
** Send a volley of meteorites towards your opponent (e.g. Multiple Shot). A formidable weapon, the more you use it, the less its cost and reload time will be.
Multiple shot
** You can direct your attacks with your stylus.
 
Sends a burst of meteorites toward your opponent. A formidable weapon, the more you use, the less its cost and its cooldown will be important.
 
You can direct your attacks with your stylus.
 
'''Loaded'''
 
Frost Flame
 
These attacks will load at progressively. 10 to 15 seconds and the size of your maximum mana. Leave no respite and send that kind of monster on your opponent.


Merge the different types of mana charged them, they swell more quickly. Remember also to bring them back to your planet to "grow" your mana.
* '''Charged:'''
** These attacks will load over time (e.g. Frost Flame). 10 to 15 seconds and your mana size is maximum. Leave no respite and send this kind of monster on your opponent.
** Merge the different types of charged mana together, they will grow even faster. Also remember to bring them back to your planet to grow your mana.


'''Shrapnel'''
* '''Shrapnel:'''
 
** The shrapnel attack explodes at the slightest shock with an attack from your opponent. Indispensable to decimate an enemy attack or to create an effective defense.
The attack shrapnel explodes at the slightest touch with an attack of your opponent. Necessary to decimate an opponent's attack or to create an effective defense.
** Merge there with a charged attack to make it even more effective. If you manage to merge several shrapnel between them ... your attack can become ultimate.
 
Combine this with a charge attack to make it even more effective. If you manage to merge multiple shrapnel them ... can become your ultimate attack.


===Defenses===
===Defenses===
The Wind God
* '''God's wind:'''
** The Wind of God can repel enemy attacks or send your own attacks more effectively. When you activate it, you have a limited time of use (icons available in the upper right corner of the bottom screen). If you blow on the Nintendo DS while the icon is visible, your breath will be transmitted in the game and it will allow many things to happen.
** Be careful not to hyperventilate. The more you use it, the longer its reload time...


The wind god can repel enemy attacks or send more efficiently your own attacks. When you enable it, you have limited time of use (available icons in the upper right corner of the bottom screen). If you blow on the Nintendo DS while the icon is visible, your breath will be transmitted in the game and it will move many things.
* '''Change of sides:'''
** When you activate this spell, you will need to perform a glyph in a limited time.
** To do this, you have to touch the yellow symbols before they disappear. It is also necessary to make sure that nothing touches a symbol during the invocation of this spell. If you can do it right, whatever is on the screen will be yours. If you perform it during an enemy attack, that attack will be in your possession. You are free to return it to your opponent or to attract it to your planet in order to benefit from a mana bonus.
** If you have a hard time at first, use it in conjunction with god's wind, so that the bottom part of the screen is blank while the glyph is running.


Be careful not to hyperventilate;). The more you use, the more charging time is ... along.
===Power ups===
* '''Mana increase:'''
** You can increase the maximum mana rate and the speed of your mana gain. Don't overlook this kind of power, they can actually play a big part in the game. Be careful though, the more you use them, the more they cost.


'''Changing Sides'''
==Controls==
Up/Down - Release mana


When you activate this spell, you will make a glyph in a limited time. To do this, we must touch the yellow symbols before they disappear. We must also ensure that nothing touches a symbol for the invocation of this spell. If you manage to do it right, whatever is on screen will be yours. If you make during an enemy attack, this attack will be in your possession. Free to you to return it to your opponent or to draw him into your world to get the bonus mana.
Stylus - Attract mana


If you have trouble at first, use in conjunction with the god of wind, so the game bottom of the screen is blank during the execution of the glyph.
L/R - Use God Powers


===Power ups===
==Screenshots==
Increased mana
https://dlhb.gamebrew.org/dshomebrew/meteora2.png
 
https://dlhb.gamebrew.org/dshomebrew/meteora4.png
You can increase the maximum speed of mana and mana gain. Do not neglect this kind of power, they can really play a big role in the game. Beware though, the more you use, the more it costs.
 
==Video==
<youtube>GpGutIzg</youtube>


https://dlhb.gamebrew.org/dshomebrew/meteora3.png
https://dlhb.gamebrew.org/dshomebrew/meteora5.png
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'nds';
EJS_gameName = "Meteora Galactic Battle";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/meteora.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Credits==
==Credits==
Brunni,Mollusk, Reppa,Benoit Charcosset,Audrey
Brunni, Mollusk, Reppa, Benoit Charcosset, Audrey.


Everyone in dev-fr.
Everyone in dev-fr.


[[Category:Homebrew applications]]
==External links==
* Official website - [https://web.archive.org/web/20140615140612/http://meteora.lo2k.net http://meteora.lo2k.net] (archived)
* NeoFlash - [https://web.archive.org/web/20210208003002/https://www.neoflash.com/forum/index.php?topic=4569.0 https://www.neoflash.com/forum/index.php?topic=4569.0] (archived)
 
[[Category:DS homebrew games]]
[[Category:Homebrew simulation games on DS]]

Latest revision as of 07:41, 2 February 2024

Meteora Galactic Battle
Meteora.png
General
AuthorJerome Wax (X-Blaster)
TypeSimulation
Version0.9.2
LicenseMixed
Last Updated2007/08/21
Links
0.8.0 & 0.9.2 Download
Website
Source

Meteroa is a space fantasy based god-sim game by Jerome Wax that lies somewhere between populous, world of sand and pong. From over 8 months of development, it is a game of strategy action in space.

It was submitted for the NEO Summer Coding Compo 2007 (winner). Verion 0.8.0 Meteora Evolution is presented in the Dev-fr Coding Compo 2007 sponsored by DS-X, ranked 2nd in the Game section.

Feature

  • An engine containing a garbage collector to avoid memory leaks during development.
  • Use the microphone for certain powers.
  • Use of gestures.
  • Visual effects (explosions, earthquakes, meteor streaks).
  • Use of dual-screen 3D (thanks to the ulib).
  • Sprites more than 1200 on the screen.

User guide

Meteora is an action version of meteos. It is a game where planets attack each other. You control one of the two planets and by sending mana your goal is to get your opponent's life to zero before you do.

You and your opponent have:

  • Mana (to use your powers).
  • A shield that constantly regenerates.
  • The clean energy of your planet.

Whenever you send an attack up the screen, your opponent will receive it (planets can be several light years apart). Your opponent can deflect your attacks as you might, ie by using his God Powers.

You must therefore send as many attacks as possible towards your opponent while trying to stop the attacks coming from your opponent.

Mana

Your planet has a certain amount of mana you regain all the time. Free the mana to deflect, destroy the enemy attacks.

Your Stylus acts as a magnet to which you belong. The more you're ready for a ball of mana, the more you attract, the more you are away, your pen is less effective. Keep this principle in mind as you play. To successfully send an attack so do not give a boost with the stylus but with your attack.

Powers of God

You can at any time use your powers of god. However, you should have enough mana and respect the cooldown (cooldown).

Some powers require additional action on your part such as creating glyphs or a certain breath.

The list of powers is quite long, it is suggested to read the list of powers for more information of each of them.

Attacks

  • Instant:
    • Send a volley of meteorites towards your opponent (e.g. Multiple Shot). A formidable weapon, the more you use it, the less its cost and reload time will be.
    • You can direct your attacks with your stylus.
  • Charged:
    • These attacks will load over time (e.g. Frost Flame). 10 to 15 seconds and your mana size is maximum. Leave no respite and send this kind of monster on your opponent.
    • Merge the different types of charged mana together, they will grow even faster. Also remember to bring them back to your planet to grow your mana.
  • Shrapnel:
    • The shrapnel attack explodes at the slightest shock with an attack from your opponent. Indispensable to decimate an enemy attack or to create an effective defense.
    • Merge there with a charged attack to make it even more effective. If you manage to merge several shrapnel between them ... your attack can become ultimate.

Defenses

  • God's wind:
    • The Wind of God can repel enemy attacks or send your own attacks more effectively. When you activate it, you have a limited time of use (icons available in the upper right corner of the bottom screen). If you blow on the Nintendo DS while the icon is visible, your breath will be transmitted in the game and it will allow many things to happen.
    • Be careful not to hyperventilate. The more you use it, the longer its reload time...
  • Change of sides:
    • When you activate this spell, you will need to perform a glyph in a limited time.
    • To do this, you have to touch the yellow symbols before they disappear. It is also necessary to make sure that nothing touches a symbol during the invocation of this spell. If you can do it right, whatever is on the screen will be yours. If you perform it during an enemy attack, that attack will be in your possession. You are free to return it to your opponent or to attract it to your planet in order to benefit from a mana bonus.
    • If you have a hard time at first, use it in conjunction with god's wind, so that the bottom part of the screen is blank while the glyph is running.

Power ups

  • Mana increase:
    • You can increase the maximum mana rate and the speed of your mana gain. Don't overlook this kind of power, they can actually play a big part in the game. Be careful though, the more you use them, the more they cost.

Controls

Up/Down - Release mana

Stylus - Attract mana

L/R - Use God Powers

Screenshots

meteora2.pngmeteora4.png

meteora3.pngmeteora5.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Credits

Brunni, Mollusk, Reppa, Benoit Charcosset, Audrey.

Everyone in dev-fr.

External links

Advertising: