Lifesa Trip: Difference between revisions

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| licence    = Mixed
| licence    = Mixed
| author      = DynaStab
| author      = DynaStab
| website    = http://dynastab.drunkencoders.com/
| website    = https://web.archive.org/web/20060827134352/http://dynastab.drunkencoders.com/?p=22
| download    = http://dynastab.drunkencoders.com/Projects/LifesaTrip/lifesatrip.nds
| download    = http://dynastab.drunkencoders.com/Projects/LifesaTrip/lifesatrip.nds
| source      =  
| source      =  
}}
}}


A re-implemented version of Conway's Game of Life.  
Lifesa Trip is a re-implemented version of [https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life Conway's Game of Life].  


==User guide==
==User guide==
Menu: modify settings in real time.
'''Menu''' - Modify settings in real time (Mirror Mode, Point Type, Color Cycling, Fill Option, X Ray mode and Border wrapping).


Game board: create life by touching.
'''Game board''' - Create life by touching.


Zoom in/out: tmplemented mode 5 this time (it was easy) rather than writing my own zoom code. Will not allow for as many effects though.
'''Zoom in/out''' - Implemented mode 5 this time. Will not allow for as many effects though.


And on the touchscreen menu user can change the colors of the cells, the colors they leave when they die, the games rule set (Birth Starve Crowd conditions) as well as the input Mirror Mode.  
And on the touchscreen menu you can change the colors of the cells, the colors they leave when they die, the games rule set (Birth Starve Crowd conditions) as well as the input Mirror Mode.  


These modes allow different symmetrical inputs. Mode 4 is basic one touch point.
These modes allow different symmetrical inputs. Mode 4 is basic one touch point.
The rules and Neighbor weights allow a ton of customizability, but they are for experienced users.


==Controls==
==Controls==
L - swap Menu/Game board.
L - Swap Menu/Game board


X/Y - Zoom in/out.
X/Y - Zoom in/out


Left/Right/Up/Down - translate the screen position if zoomed
D-pad - Translate the screen position if zoomed


Start - reload wifc2.nds
Start - Reload wifc2.nds


Select - take ScreenShot
Select - Take ScreenShot


R - clear Petri dish
R - Clear Petri dish


A/B - increase/decrease delay, useful for changing colors during life cycles
A/B - Increase/decrease delay (useful for changing colors during life cycles)


==Changelog==
==Changelog==
'''Final:'''
'''Final'''
*Fixed: Better defaults. Final Menu. Please change the color sliders to start the journey.
* Fixed: Better defaults. Final Menu. Please change the color sliders to start the journey.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew simulation games on DS]]

Revision as of 07:41, 29 June 2021

Lifesa Trip
File:Lifesatripds.jpg
General
Author(s)DynaStab
TypeSimulation
VersionFinal
LicenceMixed
Links
Download
Website
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Lifesa Trip is a re-implemented version of Conway's Game of Life.

User guide

Menu - Modify settings in real time (Mirror Mode, Point Type, Color Cycling, Fill Option, X Ray mode and Border wrapping).

Game board - Create life by touching.

Zoom in/out - Implemented mode 5 this time. Will not allow for as many effects though.

And on the touchscreen menu you can change the colors of the cells, the colors they leave when they die, the games rule set (Birth Starve Crowd conditions) as well as the input Mirror Mode.

These modes allow different symmetrical inputs. Mode 4 is basic one touch point.

The rules and Neighbor weights allow a ton of customizability, but they are for experienced users.

Controls

L - Swap Menu/Game board

X/Y - Zoom in/out

D-pad - Translate the screen position if zoomed

Start - Reload wifc2.nds

Select - Take ScreenShot

R - Clear Petri dish

A/B - Increase/decrease delay (useful for changing colors during life cycles)

Changelog

Final

  • Fixed: Better defaults. Final Menu. Please change the color sliders to start the journey.


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