Kame Editor 3DS: Difference between revisions

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| website = https://beelzy.gitlab.io/kame-editor/
| website = https://beelzy.gitlab.io/kame-editor/
| download = https://dlhb.gamebrew.org/3dshomebrew/KameEditor.rar
| download = https://dlhb.gamebrew.org/3dshomebrew/KameEditor.rar
| source = https://dlhb.gamebrew.org/3dshomebrew/KameEditor.rar
| source = https://beelzy.gitlab.io/kame-editor/
}}
}}
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<youtube>ksgFDNKbdts</youtube>
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Theoretically, Kame Editor should work on Windows; I've just never tried it and wasn't sure if there was interest for it.
Theoretically, Kame Editor should work on Windows; I've just never tried it and wasn't sure if there was interest for it.
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==Features:==


</div>
*Interactive preview
*Preview can display different icon zoom levels
*Preview supports various top and bottom screen texture scrolling modes
*Animations can be paused to reduce CPU usage
*Editor is organized into flexible dock widgets with collapsible items
*Preview is displayed in a 3DS skin
*Multiple 3DS console skins available
*Helpful tooltips indicate what each property does, or if they are unused/unknown
*Integrates with kame-tools in the backend to create theme files
*Generates a preview image when themes are deployed
*Supports previewing and managing audio
*Provides a converter for converting wav files to the appropriate format required for theme audio
*Displays a 3D folder in the preview when a folder is selected
*Color Palette Management
*Import theme archives and extract their image and sound resources (v1.2.4)
*In English and German

Revision as of 10:42, 3 September 2021

Template:Infobox 3DS homebrew

So finally, Kame Editor has reached v1.0.0 and can be used to create full featured 3DS themes. You can find the Mac builds here: https://bitbucket.org/beelzy/kame-editor/downloads/ I have a PKGBUILD in the AUR for Archlinux users here: https://aur.archlinux.org/packages/kame-editor-git And you can find the source code here: https://gitlab.com/beelzy/kame-editor

If you are or know a distro maintainer who would be interested in packaging this app, there are packaging notes in the source repo, but it shouldn't be too complicated.

There will be more to come; currently, Kame Editor doesn't display the 3D folder in the top screen. I'm still trying to decide how best to do that.

Theoretically, Kame Editor should work on Windows; I've just never tried it and wasn't sure if there was interest for it.

==Features:==
  • Interactive preview
  • Preview can display different icon zoom levels
  • Preview supports various top and bottom screen texture scrolling modes
  • Animations can be paused to reduce CPU usage
  • Editor is organized into flexible dock widgets with collapsible items
  • Preview is displayed in a 3DS skin
  • Multiple 3DS console skins available
  • Helpful tooltips indicate what each property does, or if they are unused/unknown
  • Integrates with kame-tools in the backend to create theme files
  • Generates a preview image when themes are deployed
  • Supports previewing and managing audio
  • Provides a converter for converting wav files to the appropriate format required for theme audio
  • Displays a 3D folder in the preview when a folder is selected
  • Color Palette Management
  • Import theme archives and extract their image and sound resources (v1.2.4)
  • In English and German

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