KETM 3DS: Difference between revisions

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{{Infobox-3DS-Homebrews
{{Infobox-3DS-Homebrews
| title = KETM-3ds
| title = KETM-3ds
| image = https://dlhb.gamebrew.org/3dshomebrew/KETM-3DS.jpg|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/KETM1.png|250px
| type = Shooter
| type = Shooter
| version = v1.0
| version = v1.0
| lastupdated = 2017/07/10
| lastupdated = 2017/07/10
| licence = Mixed
| licence = Mixed
| author = CorySanin
| author = nop90
| website = https://gbatemp.net/threads/release-ketm-for-3ds.476745/
| website = https://gbatemp.net/threads/release-ketm-for-3ds.476745/
| download = https://dlhb.gamebrew.org/3dshomebrew/KETM-3DS.rar
| download = https://dlhb.gamebrew.org/3dshomebrew/KETM-3dsv1.0.7z
| source = https://github.com/nop90/KETM-3ds
| source = https://github.com/nop90/KETM-3ds
}}
}}
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<youtube>s6aIB3BEoKw</youtube>


This is the port to 3DS of KETM (Kill everything that moves) , a fast paced tyrian style 2D shooter.
This is the port to 3DS of KETM (Kill everything that moves), a fast paced tyrian style 2D shooter.


The game is available with the original game style and 4 mods (1941, Star Wars, Iron man, Mario Kart). The Game mode is selectable at startup
The game is available with the original game style and 4 mods (1941, Star Wars, Iron man, Mario Kart). The Game mode is selectable at startup


Credits:
==Credits:==
KETM engine (without sound support) based on SDL 1.0 was created by studio-grey/badblocks (source available in several linux distro)
* KETM engine (without sound support) based on SDL 1.0 was created by studio-grey/badblocks (source available in several linux distro)
Deniska enanced the game and added the soiund support, then released it for the PSP in two version (buggy v0.8 and final v0.9).
* Deniska enanced the game and added the soiund support, then released it for the PSP in two version (buggy v0.8 and final v0.9).
This port is based on the Wiz port by FAROX (http://farox.rbnet.it/), based on v0.8 by Deniska (the only with source code still availble).
* This port is based on the Wiz port by FAROX (http://farox.rbnet.it/), based on v0.8 by Deniska (the only with source code still availble).


This 3ds port uses the SDL 1.2 library for 3ds
This 3ds port uses the SDL 1.2 library for 3ds


Changelog
==Changelog==


Ver. 1.0 (10 July 2017)
'''Ver. 1.0 (10 July 2017)'''
- Final telease, built usinv v0.9 kindly sent by FAROX
* Final telease, built usinv v0.9 kindly sent by FAROX
- Added Mario Kart Mod
* Added Mario Kart Mod
- Added new levels
* Added new levels
- High Score save now working
* High Score save now working


Ver. 0.1 (07 July 2017)
'''Ver. 0.1 (07 July 2017)'''
- First release in 3dsx and CIA format - Based on KETM v0.8 that is buggy and incomplete
* First release in 3dsx and CIA format - Based on KETM v0.8 that is buggy and incomplete


Notes to v0.1 buold of the 3ds port:
==Notes to v0.1 buold of the 3ds port:==


The most recent source code version available on the net is v0.8 that is buggy an incomplete (no Highscore saving), I'm looking for v0.9 sources, that should e yhe latest available open source version, but can't find it anywhere (all the link I found are dead).
The most recent source code version available on the net is v0.8 that is buggy an incomplete (no Highscore saving), I'm looking for v0.9 sources, that should e yhe latest available open source version, but can't find it anywhere (all the link I found are dead).
Line 43: Line 43:
The 1941 mod is designed for v0.9. The first level seems to work fine (the engine skips unimplemented enemy waves) but it could crash/freeze at any point.
The 1941 mod is designed for v0.9. The first level seems to work fine (the engine skips unimplemented enemy waves) but it could crash/freeze at any point.


The source code of my port is on my github (https://github.com/nop90/KETM-3ds).
* The source code of my port is on my github (https://github.com/nop90/KETM-3ds).
The compiled game (3dsx and CIA formats) is released on github (https://github.com/nop90/KETM-3ds/releases).
* The compiled game (3dsx and CIA formats) is released on github (https://github.com/nop90/KETM-3ds/releases).


Installation
==Installation==


In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher
Line 54: Line 54:
All the resources are included in the executable using romfs.
All the resources are included in the executable using romfs.


QR Code for FBI
==Commands==


KETM_v1.0.png
* D-PAD : Move
(Click to enlarge)
* A : Select/Fire
* B : Pause game


Commands
==To Do List==


- D-PAD : Move
* Find v0.9 sources and update the game
- A : Select/Fire
- B : Pause game
 
Known Bugs
 
-
 
To Do List
 
- Find v0.9 sources and update the game


==Screenshots==
https://dlhb.gamebrew.org/3dshomebrew/KETM2.png
https://dlhb.gamebrew.org/3dshomebrew/KETM3.png
https://dlhb.gamebrew.org/3dshomebrew/KETM4.png
https://dlhb.gamebrew.org/3dshomebrew/KETM5.png
https://dlhb.gamebrew.org/3dshomebrew/KETM6.png
https://dlhb.gamebrew.org/3dshomebrew/KETM7.png
https://dlhb.gamebrew.org/3dshomebrew/KETM8.png


[[Category:3DS homebrew games]]
[[Category:3DS homebrew games]]
[[Category:Homebrew shooter games on 3DS]]
[[Category:Homebrew shooter games on 3DS]]

Revision as of 08:36, 28 September 2021

Template:Infobox-3DS-Homebrews

This is the port to 3DS of KETM (Kill everything that moves), a fast paced tyrian style 2D shooter.

The game is available with the original game style and 4 mods (1941, Star Wars, Iron man, Mario Kart). The Game mode is selectable at startup

Credits:

  • KETM engine (without sound support) based on SDL 1.0 was created by studio-grey/badblocks (source available in several linux distro)
  • Deniska enanced the game and added the soiund support, then released it for the PSP in two version (buggy v0.8 and final v0.9).
  • This port is based on the Wiz port by FAROX (http://farox.rbnet.it/), based on v0.8 by Deniska (the only with source code still availble).

This 3ds port uses the SDL 1.2 library for 3ds

Changelog

Ver. 1.0 (10 July 2017)

  • Final telease, built usinv v0.9 kindly sent by FAROX
  • Added Mario Kart Mod
  • Added new levels
  • High Score save now working

Ver. 0.1 (07 July 2017)

  • First release in 3dsx and CIA format - Based on KETM v0.8 that is buggy and incomplete

Notes to v0.1 buold of the 3ds port:

The most recent source code version available on the net is v0.8 that is buggy an incomplete (no Highscore saving), I'm looking for v0.9 sources, that should e yhe latest available open source version, but can't find it anywhere (all the link I found are dead).

This game evolved in 1941 Deluxe Edition, that seems to be a closed source project available for several platform as Shareware.

The 1941 mod is designed for v0.9. The first level seems to work fine (the engine skips unimplemented enemy waves) but it could crash/freeze at any point.

Installation

In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher

The CIA file is to be installed with FBI. below there is a QR code to download the cia from FBI.

All the resources are included in the executable using romfs.

Commands

  • D-PAD : Move
  • A : Select/Fire
  • B : Pause game

To Do List

  • Find v0.9 sources and update the game

Screenshots

KETM2.pngKETM3.pngKETM4.pngKETM5.pngKETM6.pngKETM7.pngKETM8.png

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