Inazuma Eleven GO 2 Chrono Stone Neppu Raimei Undub 3DS: Difference between revisions

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{{Infobox-3DS-Homebrews
{{Infobox 3DS Homebrews
| title = Inazuma Eleven GO 2: Chrono Stone - Neppu/Raimei Undub
|title=Inazuma Eleven GO 2: Chrono Stone - Neppuu/Raimei Undub
| image = https://dlhb.gamebrew.org/3dshomebrew/CSNRLogo.png|250px
|image=Inazuma11go2undub2.png
| type = Game Hacks
|description=Inazuma Eleven GO 2: Chrono Stone - Neppuu/Raimei Undub Version.
| version = v2.1
|author=plasma
| lastupdated = 2021/09/01
|lastupdated=2021/09/01
| licence = Mixed
|type=Game Hacks
| author = plasma
|version=2.1
| website = https://gbatemp.net/threads/release-inazuma-eleven-go-2-chrono-stone-neppu-raimei-full-undub.593505/
|license=Mixed
| download =
|download=[https://mega.nz/folder/IEVXnaKb#Hbd9ui7V92qacCaO_LOpLw Mega], [https://dlhb.gamebrew.org/3dshomebrews/InazumaElevenGO2ChronoStoneUndub-AIO.7z AIO]
| source =
|website=https://gbatemp.net/threads/release-inazuma-eleven-go-2-chrono-stone-neppu-raimei-full-undub.593505
}}
}}
<youtube></youtube>
This is an undub ROM hack for the Inazuma Eleven GO: Chrono Stone Neppuu and Raimei (Wildfire and Thunderflash).


Inazuma Eleven GO 2: Chrono Stone - Neppu/Raimei Undub v2.1 by plasma
Players, hissatsus, keshins, tactics, you name it, it's been undubbed.


'''YOU WILL NEED AN ENCRYPTED .3DS OF WILDFIRE/THUNDERFLASH TO CREATE A .CIA TO PATCH. I WILL NOT SUPPLY THIS. PLEASE DO NOT ASK.'''
==Installation==
Version differences:
* VA mod - Added voice overs when using most hissatsu/keshin/tactic.
* Vanilla - No added voiceovers.


==To decrypt your (totally legal) .3DS file and convert it to .CIA, you will need to:==
Due to how the patching process works, you must use an encrypted .3DS of Wildfire/Thunderflash, convert it to .CIA then patch it.
* Download GabrieloRomToolsGUI - https://mega.nz/folder/89tX0KqZ#KGhfiwKt0Q6z6deqHeaTwA
* Extract it to a safe place
* Put your .3DS ROM in an accessible folder
* Open GabrieloRomToolsGUI


===Extract 3DS tab:===
You can compare the [http://www.pc-tools.net/files/win32/freeware/md5sums-1.2.zip md5hash] with other hashes that are confirmed to work.
* Set the 3DS File location to where your .3DS ROM is
* Set 'path to extract' to a folder
* Click Extract


===Extract NCCH tab:===
===Tested MD5 hashes===
* NCCH File location will be the folder you extracted your .3DS ROM, set it as game.cxi
Working ROM MD5 hashes (others may work, but these are just the ones author have tested):
* Path to extract can be in the same folder or in a new one
* 1b5399b4f2cd30b51d4234dff0c4bbec - Wildfire
* Click Extract
* 4b605b2f6291b0c5b95de9c18ee9a8b6 - Thunderflash


===Rebuild NCCH tab:===
Non-working MD5 hashes:
* Set romfs folder to the folder you extracted the NCCH partition/.CXI
* b8e239d05f93a210a7f76eefd376fa6d - Wildfire
* Set exefs folder to the same location as the romfs
* 'Folder containing ncchheader.bin...etc' will be the root folder where romfs and exefs are
* output name set to 'game.cxi'
* Click Rebuild and wait
* Test the .cxi on Citra to make sure it boots


===.CIA Tools tab:===
===Decrypt and convert 3DS ROM to CIA===
* Select 'Rebuild .CIA' and set the folder that contains the .cxi from the previous step
To decrypt your own legal copy of .3DS and convert it to .CIA:
* Output name can be whatever you want, as long as it ends in .CIA
* Download [https://mega.nz/folder/89tX0KqZ#KGhfiwKt0Q6z6deqHeaTwA GabrieloRomToolsGUI].
* In the content box, click 'Add' and type in 'game.cxi'
* Extract it to a safe place.
* Click Rebuild
* Put your .3DS ROM in an accessible folder.
Test on Citra via installing it, if it shows and boots, you can patch that file
* Open GabrieloRomToolsGUI.


The reason this is so convoluted is due to how the patching process works. A small difference in the ROM you use to patch could be why it wont work. Until there is a more efficient patching method, this will unfortunately have to do. I tried many different copies and this was the only way I could get it to patch.
Extract 3DS tab:
* Set the 3DS File location to where your .3DS ROM is.
* Set Path to Extract to a folder.
* Click Extract.


This will not work if your .3DS ROM is already decrypted. It fails to extract. You can compare the md5hash with other hashes I have confirmed to work.
Extract NCCH tab:
* NCCH File location will be the folder you extracted your .3DS ROM, set it as game.cxi.
* Path to extract can be in the same folder or in a new one.
* Click Extract.


==To patch your newly created .cia, you will need to:==
Rebuild NCCH tab:
* Download DeltaPatcherLite.exe from the same link as the patch
* Set romfs folder to the folder you extracted the NCCH partition/.CXI.
* Extract the .xdelta patch from the version you chose to download
* Set exefs folder to the same location as the romfs.
* Place it in the same folder as your decrypted .cia
* Folder containing ncchheader.bin...etc will be the root folder where romfs and exefs are.
* Run DeltaPatcherLite.exe, in 'Original File', target your decrypted .CIA, then in 'xDelta Patch', select the patch you extracted
* Output name set to game.cxi.
* Click 'Apply Patch' and wait. It may take anywhere between 2*10mins depending on your system
* Click Rebuild and wait.
* Install via Citra or your favourite 3DS .CIA installer.
* Test the .cxi on Citra to make sure it boots.


Patch Link: Here * Latest Version * v2.1
CIA Tools tab:
* Select Rebuild .CIA and set the folder that contains the .cxi from the previous step.
* Output name can be whatever you want, as long as it ends in .CIA.
* In the content box, click Add and type in game.cxi.
* Click Rebuild.


==Credits:==
Test on Citra via installing it, if it shows and boots, you can move on to the next section and patch that file.
This was primarily a solo project, but I do have some people I want to credit:


===Special thanks to:===
===Patch your CIA===
* Sejo for the extensive bug testing, graphics (such as Armed, Keshin Summon etc.), tips and ideas and for the motivation for me to carry this project on.
To patch your newly created .cia:
* Ryuuto for help and ideas with the project, as well as being a positive person to talk to
* Download DeltaPatcherLite.exe from the same link as the patch.
* Manjoume for showing me voiced moves was possible and allowing me to use a number of his pre*made va's.
* Extract the .xdelta patch from the version you chose to download.
* Nepsolit for extensive bug testing, found bugs I would have missed.
* Place it in the same folder as your decrypted .cia.
* Run DeltaPatcherLite.exe, in Original File, target your decrypted .CIA, then in xDelta Patch, select the patch you extracted.
* Click Apply Patch and wait. It may take anywhere between 2*10mins depending on your system.


===Other credits:===
You can now install it via Citra or your favourite 3DS .CIA installer.
* FanTranslationInt. for Kuriimu 1 and 2
* GabrieloRomToolsGUI
* Phoenix for DeltaPatcher
* COVID * lockdown gave me the time to complete this.


(I wish there was a better patcher, but this is the best I could do. I don't plan to be sued to oblivion for releasing a pre*patched ROM)
===Alternative LayeredFS Guide===
Follow these steps to use via LayeredFS (works on 3DS and Citra):
* Download [https://mega.nz/folder/89tX0KqZ#KGhfiwKt0Q6z6deqHeaTwA GabrieloRomToolsGUI].
* Extract it to a safe place.
* Put your patched .3DS ROM in an accessible folder.
* Open GabrieloRomToolsGUI.


There should be very little bugs left, known bugs are in the README. If you find one, PM me. If there is enough bugs, i'll release an update, but I have tried to get this as perfect as I could.
Extract 3DS tab:
* Set the 3DS File location to where your patched .3DS ROM is.
* Set 'path to extract' to a folder.
* Click Extract.


Future plans? Will I do any other of the GO series?
Extract NCCH tab:
* NCCH File location will be the folder you extracted your patched .3DS ROM, set it as game.cxi.
* Path to extract can be in the same folder or in a new one.
* Click Extract.


I am currently working with some others on another project, details will be revealed in time.
This will give you the romfs/exefs, go to the folder where you set the NCCH extraction to. Then move those files over to youir 3DS/Citra to use via LayeredFS.


Maybe a properly translated (from scratch) undub for Galaxy? Or a GO Shine/Dark Undub? Who knows;)
If you are using on your 3DS, make sure Enable Game Patching is checked on [[Luma3DS|Luma]] config menu (hold Select on boot).


==Changelog:==
==Changelog==
* Player names are now their original Japanese names, romanized. (Tsurugi instead of Victor etc.)
'''v2.1'''
* Hissatsu names are now their original Japanese names (Death Drop instead of Doom Dive Drive etc.)
* Player names are now their original Japanese names, romanized (Tsurugi instead of Victor etc).
This means everywhere, such as Move Manuals, in matches, top menu summary (a first for a Chrono Stone undub!), etc.
* Hissatsu names are now their original Japanese names (Death Drop instead of Doom Dive Drive etc). This means everywhere, such as Move Manuals, in matches, top menu summary (a first for a Chrono Stone undub), etc.
* Keshin names are now their original Japanese names (Eichi no Ou Bunguou instead of The Stationer etc.)
* Keshin names are now their original Japanese names (Eichi no Ou Bunguou instead of The Stationer etc).
* Tactics now have their original Japanese names (Grand Luster instead of Grand Plan etc.)
* Tactics now have their original Japanese names (Grand Luster instead of Grand Plan etc).
* Fully edited menus and graphics to revert dub changes (such as returning 'fighting spirit' back to 'keshin')
* Fully edited menus and graphics to revert dub changes (such as returning 'fighting spirit' back to 'keshin').
* Undubbed stadium names, item names, PalPack Communities, cutscenes
* Undubbed stadium names, item names, PalPack Communities, cutscenes.
* Mix 'n' Match renamed to MixiMax as per Japanese anime/game
* Mix 'n' Match renamed to MixiMax as per Japanese anime/game.
* L2/3/4/5 etc. reverted to their Japanese counterparts
* L2/3/4/5 etc. reverted to their Japanese counterparts.
* Japanese OP with lyrics displayed and correctly timed
* Japanese OP with lyrics displayed and correctly timed.
* Fully undubbed story along with NPC's
* Fully undubbed story along with NPC's.
* Team names now their original names (e.g Shiroshika instead of White Deer, The Lagoon instead of Ragnah etc.
* Team names now their original names (e.g Shiroshika instead of White Deer, The Lagoon instead of Ragnah etc. This includes all 5-a-side mini battles, aswell as taisen route teams and story teams.
This includes all 5-a-side mini battles, aswell as taisen route teams and story teams.
* Using a hissatsu move/tactic/keshin will show the name in Japanese, which was solely a matter of personal preference.
* Using a hissatsu move/tactic/keshin will show the name in Japanese, this is purely due to the fact I preferred it, not gonna lie.
* Voiced hissatsus = using audio from Strikers and the anime, and was able to add voices to as many moves as possible.
* Voiced hissatsus = using audio from Strikers and the anime, I was able to add voices to as many moves as possible.
* Voiced Keshins = upon summoning a keshin, audio of that keshin's name will play. This does not apply to game exclusive keshins, no form of VA exist for those.
* Voiced Keshins = upon summoning a keshin, audio of that keshin's name will play. This does not apply to game exclusive keshins, no form of VA exist for those.
* Full Japanese audio! No longer will you have to suffer through the cringeworthy dubbed voice acting. Bask in the glory of the original voices like the weeb you are!
* Full Japanese audio! No longer will you have to suffer through the cringeworthy dubbed voice acting. Bask in the glory of the original voices like the weeb you are.
* Can link to the original ROM, you can still play your friend(s) who may not use this patch
* Can link to the original ROM, you can still play your friend(s) who may not use this patch.
* A separate patch for those who do not want to hear the move/keshin VA's
* A separate patch for those who do not want to hear the move/keshin VA's.


[[Category:3DS homebrew rom hacks]]
==Credits==
[[Category:Homebrew 3DS game hacks]]
Special thanks to:
* Sejo for the extensive bug testing, graphics (such as Armed, Keshin Summon etc.), tips and ideas and for the motivation to carry this project on.
* Ryuuto for help and ideas with the project, as well as being a positive person to talk to.
* Manjoume for showing that voiced moves was possible and granted permission to use a number of his pre-made va's.
* Nepsolit for extensive bug testing.
 
Other credits:
* FanTranslationInt for Kuriimu 1 and 2.
* GabrieloRomToolsGUI.
* Phoenix for DeltaPatcher.
* COVID lockdown to have time and complete this.
 
==External links==
* GBAtemp - https://gbatemp.net/threads/release-inazuma-eleven-go-2-chrono-stone-neppu-raimei-full-undub.593505

Latest revision as of 06:10, 6 May 2024

Inazuma Eleven GO 2: Chrono Stone - Neppuu/Raimei Undub
Inazuma11go2undub2.png
General
Authorplasma
TypeGame Hacks
Version2.1
LicenseMixed
Last Updated2021/09/01
Links
[Mega, AIO Download]
Website

This is an undub ROM hack for the Inazuma Eleven GO: Chrono Stone Neppuu and Raimei (Wildfire and Thunderflash).

Players, hissatsus, keshins, tactics, you name it, it's been undubbed.​

Installation

Version differences:

  • VA mod - Added voice overs when using most hissatsu/keshin/tactic.
  • Vanilla - No added voiceovers.

Due to how the patching process works, you must use an encrypted .3DS of Wildfire/Thunderflash, convert it to .CIA then patch it.

You can compare the md5hash with other hashes that are confirmed to work.

Tested MD5 hashes

Working ROM MD5 hashes (others may work, but these are just the ones author have tested):

  • 1b5399b4f2cd30b51d4234dff0c4bbec - Wildfire
  • 4b605b2f6291b0c5b95de9c18ee9a8b6 - Thunderflash

Non-working MD5 hashes:

  • b8e239d05f93a210a7f76eefd376fa6d - Wildfire

Decrypt and convert 3DS ROM to CIA

To decrypt your own legal copy of .3DS and convert it to .CIA:

  • Download GabrieloRomToolsGUI.
  • Extract it to a safe place.
  • Put your .3DS ROM in an accessible folder.
  • Open GabrieloRomToolsGUI.

Extract 3DS tab:

  • Set the 3DS File location to where your .3DS ROM is.
  • Set Path to Extract to a folder.
  • Click Extract.

Extract NCCH tab:

  • NCCH File location will be the folder you extracted your .3DS ROM, set it as game.cxi.
  • Path to extract can be in the same folder or in a new one.
  • Click Extract.

Rebuild NCCH tab:

  • Set romfs folder to the folder you extracted the NCCH partition/.CXI.
  • Set exefs folder to the same location as the romfs.
  • Folder containing ncchheader.bin...etc will be the root folder where romfs and exefs are.
  • Output name set to game.cxi.
  • Click Rebuild and wait.
  • Test the .cxi on Citra to make sure it boots.

CIA Tools tab:

  • Select Rebuild .CIA and set the folder that contains the .cxi from the previous step.
  • Output name can be whatever you want, as long as it ends in .CIA.
  • In the content box, click Add and type in game.cxi.
  • Click Rebuild.

Test on Citra via installing it, if it shows and boots, you can move on to the next section and patch that file.

Patch your CIA

To patch your newly created .cia:

  • Download DeltaPatcherLite.exe from the same link as the patch.
  • Extract the .xdelta patch from the version you chose to download.
  • Place it in the same folder as your decrypted .cia.
  • Run DeltaPatcherLite.exe, in Original File, target your decrypted .CIA, then in xDelta Patch, select the patch you extracted.
  • Click Apply Patch and wait. It may take anywhere between 2*10mins depending on your system.

You can now install it via Citra or your favourite 3DS .CIA installer.

Alternative LayeredFS Guide

Follow these steps to use via LayeredFS (works on 3DS and Citra):

  • Download GabrieloRomToolsGUI.
  • Extract it to a safe place.
  • Put your patched .3DS ROM in an accessible folder.
  • Open GabrieloRomToolsGUI.

Extract 3DS tab:

  • Set the 3DS File location to where your patched .3DS ROM is.
  • Set 'path to extract' to a folder.
  • Click Extract.

Extract NCCH tab:

  • NCCH File location will be the folder you extracted your patched .3DS ROM, set it as game.cxi.
  • Path to extract can be in the same folder or in a new one.
  • Click Extract.

This will give you the romfs/exefs, go to the folder where you set the NCCH extraction to. Then move those files over to youir 3DS/Citra to use via LayeredFS.

If you are using on your 3DS, make sure Enable Game Patching is checked on Luma config menu (hold Select on boot).

Changelog

v2.1

  • Player names are now their original Japanese names, romanized (Tsurugi instead of Victor etc).
  • Hissatsu names are now their original Japanese names (Death Drop instead of Doom Dive Drive etc). This means everywhere, such as Move Manuals, in matches, top menu summary (a first for a Chrono Stone undub), etc.
  • Keshin names are now their original Japanese names (Eichi no Ou Bunguou instead of The Stationer etc).
  • Tactics now have their original Japanese names (Grand Luster instead of Grand Plan etc).
  • Fully edited menus and graphics to revert dub changes (such as returning 'fighting spirit' back to 'keshin').
  • Undubbed stadium names, item names, PalPack Communities, cutscenes.
  • Mix 'n' Match renamed to MixiMax as per Japanese anime/game.
  • L2/3/4/5 etc. reverted to their Japanese counterparts.
  • Japanese OP with lyrics displayed and correctly timed.
  • Fully undubbed story along with NPC's.
  • Team names now their original names (e.g Shiroshika instead of White Deer, The Lagoon instead of Ragnah etc. This includes all 5-a-side mini battles, aswell as taisen route teams and story teams.
  • Using a hissatsu move/tactic/keshin will show the name in Japanese, which was solely a matter of personal preference.
  • Voiced hissatsus = using audio from Strikers and the anime, and was able to add voices to as many moves as possible.
  • Voiced Keshins = upon summoning a keshin, audio of that keshin's name will play. This does not apply to game exclusive keshins, no form of VA exist for those.
  • Full Japanese audio! No longer will you have to suffer through the cringeworthy dubbed voice acting. Bask in the glory of the original voices like the weeb you are.
  • Can link to the original ROM, you can still play your friend(s) who may not use this patch.
  • A separate patch for those who do not want to hear the move/keshin VA's.

Credits

Special thanks to:

  • Sejo for the extensive bug testing, graphics (such as Armed, Keshin Summon etc.), tips and ideas and for the motivation to carry this project on.
  • Ryuuto for help and ideas with the project, as well as being a positive person to talk to.
  • Manjoume for showing that voiced moves was possible and granted permission to use a number of his pre-made va's.
  • Nepsolit for extensive bug testing.

Other credits:

  • FanTranslationInt for Kuriimu 1 and 2.
  • GabrieloRomToolsGUI.
  • Phoenix for DeltaPatcher.
  • COVID lockdown to have time and complete this.

External links

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