Homer and The Lost Donut: Difference between revisions

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Homer and The Lost Donut is Simpsons based maze game. There are 12 levels. This is the first NDS project by Destroyer.  
Homer and The Lost Donut is a homebrew maze game based on an American animated sitcom series The Simpsons. This is the first NDS project by Destroyer.  


==User guide==
==User guide==
Homer has lost his favorite cake and it's up to you for the difficult task of assisting him in one piece ...
Homer has lost his favorite cake and it's up to you to bring him back in one piece...


Slide the donut from the higher left corner to the low right corner. Drag the stylus over the donut to move it without touching the edges of the track or the obstacles with the dount. The course is timed.  
You have to bring the donut from the upper right corner of each level to the lower right corner. To do this, click on the Donut to grab it and bring it to its destination without touching either the edges of the track or the obstacles that dot it.  


[[File:Homerandlostdonutds2.PNG]]
The course is timed and there are 12 levels in total.


==Controls==
==Controls==
Stylus - move the donut
Stylus - Move donut
 
L/R - Start the next level, Reset game if lose


L or R - start the next level, reset game if lose
==Screenshots==
[[File:Homerandlostdonutds2.PNG]]


==Changelog==
==Changelog==
'''01/07/07: v0.6b'''
'''v0.6b 01/07/07'''
*Adding credits.
* Added credits.
*Added level 12.
* Added level 12.
 
'''09/06/07: v0.6'''
*Fixed bug that allowed you to finish the game by clicking in the lower right corner of the level.
*Redesign of all sprites / BG and the title screen.


'''04/06/07: v0.5c'''
'''v0.6 09/06/07'''
*Added level 11.
* Fixed bug that allowed you to finish the game by clicking in the lower right corner of the level.
*Minor changes graphics levels.
* Redesign of all sprites/BG and the title screen.
*New menu-a bit more sexy (the credits are not yet arranged).


'''03/06/07: v0.5b'''
'''v0.5c 04/06/07'''
*Bugfixes collision occurring around the end of each level.
* Added level 11.
*Fixed bug when viewing the finished level.
* Slight graphic modifications of the levels.
*Redesign of level 9, which was relatively ugly.
* New menu a little more sexy (credits are not yet available).
*Improved handling of collisions between the donut and the movable bar in level 6.


'''02/06/07: v0.5'''
'''v0.5b 03/06/07'''
*Additions levels 8, 9 and 10.
* Fixed collision bugs occurring around the end of each level.
*Fix for crash on the right side of the screen.
* Fixed display bug when level is completed.
*Improved accuracy of collisions with the scenery.
* Redesign of level 9 which was relatively ugly.
* Improved management of collisions between the donut and the moving bar in level 6.


'''28/05/07: v0.4'''
'''v0.5 02/06/07'''
*Add-levels 6 and 7.
* Added levels 8, 9 and 10.
*Fixed bug with display of the stopwatch.
* Fixed the collision bug on the right side of the screen.
* Improved the precision of collisions with the scenery.


'''27/05/07: v0.3b'''
'''v0.4 28/05/07'''
*Adding the fifth level.
* Added levels 6 and 7.
*Change in level 2.
* Fixed the stopwatch display bug.
*Added smooth transitions between levels.
*Now, time will scroll only if the donut is entered.


'''26/05/07: v0.3'''
'''v0.3b 27/05/07'''
*Added a timer.
* Adding the 5th level.
*Additions of elements moving through the levels.
* Modification of level 2.
*Slight improvement GFXs.
* Added smoother transitions between levels.
* Now time only scrolls when the donut is grabbed.


'''23/05/07: v0.2'''
'''v0.3 26/05/07'''
*New police.
* Added a timer.
*3 Levels rested (the first was changed).
* Added moving elements in the levels.
* Slight improvement of GFXs.


'''22/05/07: v0.1'''
'''v0.2 23/05/07'''
*Menu-operational.
* New policy.
*Only the first level (not final) is present.
* 3 levels available (the first has been changed).


'''v0.1 22/05/07'''
* Menu operational.
* Only the first level (not final) is present.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 11:49, 17 June 2021

Homer and The Lost Donut
File:Homerandlostdonutds.PNG
General
Author(s)Neumann
TypePuzzle
Version0.6b
LicenceMixed
Links
[Media:Homerandlostdonut06bds.rar Download]
Website
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Homer and The Lost Donut is a homebrew maze game based on an American animated sitcom series The Simpsons. This is the first NDS project by Destroyer.

User guide

Homer has lost his favorite cake and it's up to you to bring him back in one piece...

You have to bring the donut from the upper right corner of each level to the lower right corner. To do this, click on the Donut to grab it and bring it to its destination without touching either the edges of the track or the obstacles that dot it.

The course is timed and there are 12 levels in total.

Controls

Stylus - Move donut

L/R - Start the next level, Reset game if lose

Screenshots

File:Homerandlostdonutds2.PNG

Changelog

v0.6b 01/07/07

  • Added credits.
  • Added level 12.

v0.6 09/06/07

  • Fixed bug that allowed you to finish the game by clicking in the lower right corner of the level.
  • Redesign of all sprites/BG and the title screen.

v0.5c 04/06/07

  • Added level 11.
  • Slight graphic modifications of the levels.
  • New menu a little more sexy (credits are not yet available).

v0.5b 03/06/07

  • Fixed collision bugs occurring around the end of each level.
  • Fixed display bug when level is completed.
  • Redesign of level 9 which was relatively ugly.
  • Improved management of collisions between the donut and the moving bar in level 6.

v0.5 02/06/07

  • Added levels 8, 9 and 10.
  • Fixed the collision bug on the right side of the screen.
  • Improved the precision of collisions with the scenery.

v0.4 28/05/07

  • Added levels 6 and 7.
  • Fixed the stopwatch display bug.

v0.3b 27/05/07

  • Adding the 5th level.
  • Modification of level 2.
  • Added smoother transitions between levels.
  • Now time only scrolls when the donut is grabbed.

v0.3 26/05/07

  • Added a timer.
  • Added moving elements in the levels.
  • Slight improvement of GFXs.

v0.2 23/05/07

  • New policy.
  • 3 levels available (the first has been changed).

v0.1 22/05/07

  • Menu operational.
  • Only the first level (not final) is present.


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