FP-Project

From GameBrew
Revision as of 06:13, 8 June 2012 by HydeWing (talk | contribs) (Created page with "{{Infobox homebrew | title = FP-Project | image = File:Fpprojectds.jpg | type = Puzzle | version = release 5 | licence = Mixed | author = JED ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
FP-Project
File:Fpprojectds.jpg
General
Author(s)JED
TypePuzzle
Versionrelease 5
LicenceMixed
Links
[Media:Fpr5ds.zip Download]
Website
Advertisements

<htmlet>adsense</htmlet>


FP-Project is the Frozen Bubble Clone For DS. It is a bubble popper-type of game with stylus and d-pad control to shoot your balls/bubbles in an attempt to survive. Backgrounds come from vacation photos of the author.

It was an entry for the NEO summer coding contest 2006.

Features

  • can play with the stylus or pad
  • helpWithDotBall feature when you lose (see the screenshot)
  • edit level files without a need for a complete devkitARM toolchain
  • can include new background and mod files for each level very easily

Objectives

The objective of the game is to match at least 3 balls together (same color) and then all the balls below them (including the matched balls) will fall off the screen.

Controls

D-pad - select an angle to launch the ball Stylus (slide the stylus on the bottom screen in the direction that you would like the ball to travel)

Changelog

r5

  • fp-r4 release with new backgrounds and the NEO splash in the bottom screen of the DS

r4

  • There is a helpWithDotBall feature when you lose
  • It is now possible to edit level files and re-include them in the game without a need for a complete devkitARM toolchain.
  • You can include new background and mod files for each level very easily.
  • The new version has been compiled with the latest devkitARM 19a

r3

  • I think I've identified the bug which could freeze the game when the ball hits a wall.
  • The new version of the game includes now animated ball sprites and use GBFS for loading sounds and level background.

r2

  • Slowed down the speed of the ball and sprites changes

r1

  • Initial Release

Advertising: