Element DS: Difference between revisions

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| version    = 10/23/08 update
| version    = 10/23/08 update
| licence    = Mixed
| licence    = Mixed
| author      = Lobo
| author      = Kukulcan, Lobo
| website    = http://filetrip.net/nds-downloads/games/download-element-ds-f2756.html
| website    = https://web.archive.org/web/20190311191857/https://filetrip.net/nds-downloads/games/download-element-ds-f2756.html
| download    = Media:Elementdsdldi.rar
| download    = Media:Elementdsdldi.rar
| source      =  
| source      =  
}}
}}


Element DS is inspired by the Flash game called "COLLISO DS" created by kurohako. The DS version has been redesigned and made from scratch and features about 160 levels.  
Element DS is inspired by the Flash game COLLISO DS created by kurohako. The DS version has been redesigned and made from scratch and features about 160 levels.  


Element DS was released as en entry to the the NEO Summer Coding Compo 2008 Coding and ranked 5th.
This homebrew was released as en entry to the the [https://www.neoflash.com/forum/index.php?topic=5258.0 NEO Summer Coding Compo 2008] and ranked 5th.
 
==Objectives==
The objective in game is to remove all the blocks by dragging them toward the blocks of the equal symbol/color.  


==User guide==
==User guide==
Two blocks of different color will reverse/swap their colors once they collide. The Blocks won't stop until they either hit another block or the walls, meaning that they travel either horizontally or vertically unless they meet the obstacle in their path.
The objective is to remove all the blocks by dragging them toward the blocks of the equal symbol/color.  


[[File:Elementds.jpg]]
Two blocks of different color will reverse/swap their colors once they collide. The blocks won't stop until they either hit another block or the walls, meaning that they travel either horizontally or vertically unless they meet the obstacle in their path.


===Levels===
===Levels===
001-010 : original levels from the Flash version (Kurohako)
001-010 - Original levels from the Flash version (Kurohako) <br>
011-100 - New levels by Lobo <br>
101-160 - New levels by [http://kukulcan.palib.info/ Kukulcan] <br>


011-100 : New levels by Lobo
'''Note:''' Ghost Mode can be unlocked when you you finish a level in less than 50 moves.
 
101-160 : New levels by [[http://kukulcan.palib.info/ Kukulcan]]


==Controls==
==Controls==
Use Stylus to move blocks.
Stylus - Move blocks (return to centre to cancel move)


L - Music (On/Off)
L - Music on/off


GHOST MODE - Only if you finish the level in less than 50 moves.
==Screenshots==
[[File:Elementds.jpg]]


==Changelog==
==Changelog==
'''10/23/08 update'''
'''Update Thursday 23 October 2008'''
*Fixed level 79. (thank you The_Pimousse a)
* Correction of level 79 (thanks to The_Pimousse).
*Case Ghost during playback, press the A button or touching the screen with the stylus. (Idea of The_Pimousse)
* Stop the Ghost while playing, press the A key or touch the screen with the stylus (idea from The_Pimousse).
*The bug relentlessly when the stylus on a tab after selecting a block. (thank you The_Pimousse a)
* Fixed the bug when releasing the stylus on a tab after selecting a block (thanks to The_Pimousse).


==Credits==
==Credits==
Code : Kukulcan
Code: Kukulcan
 
Gfx: [http://www.infectuous.com/ LOBO]


Gfx : LOBO
Voices: Alexis Bousiges, Cid2Mizard


Voices : Alexis Bousiges, Cid2Mizard
Palib: Mollusk


Palib : Mollusk
<br>
[[Category:Homebrew applications]]
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 11:28, 16 June 2021

Element DS
File:Elementdscover.jpg
General
Author(s)Kukulcan, Lobo
TypePuzzle
Version10/23/08 update
LicenceMixed
Links
[Media:Elementdsdldi.rar Download]
Website
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Element DS is inspired by the Flash game COLLISO DS created by kurohako. The DS version has been redesigned and made from scratch and features about 160 levels.

This homebrew was released as en entry to the the NEO Summer Coding Compo 2008 and ranked 5th.

User guide

The objective is to remove all the blocks by dragging them toward the blocks of the equal symbol/color.

Two blocks of different color will reverse/swap their colors once they collide. The blocks won't stop until they either hit another block or the walls, meaning that they travel either horizontally or vertically unless they meet the obstacle in their path.

Levels

001-010 - Original levels from the Flash version (Kurohako)
011-100 - New levels by Lobo
101-160 - New levels by Kukulcan

Note: Ghost Mode can be unlocked when you you finish a level in less than 50 moves.

Controls

Stylus - Move blocks (return to centre to cancel move)

L - Music on/off

Screenshots

File:Elementds.jpg

Changelog

Update Thursday 23 October 2008

  • Correction of level 79 (thanks to The_Pimousse).
  • Stop the Ghost while playing, press the A key or touch the screen with the stylus (idea from The_Pimousse).
  • Fixed the bug when releasing the stylus on a tab after selecting a block (thanks to The_Pimousse).

Credits

Code: Kukulcan

Gfx: LOBO

Voices: Alexis Bousiges, Cid2Mizard

Palib: Mollusk


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