DronS: Difference between revisions

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{{Infobox homebrew
{{Infobox homebrew
| title      = DronS
| title      = DronS
| image      = [[File:Drons16ds.png]]
| image      = [[File:Dronsdscover.png]]
| type        = Racing Strategy
| type        = Racing Strategy
| version    = 1.6
| version    = 1.6
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DronS is an "armagetron" clone. This version features some code clean-up.  
DronS is an "armagetron" clone. This version features some code clean-up.  
It was an entry of the NEO Summer Coding Compo 2008.


==Objectives==
==Objectives==
Every player is represented as a "line" and has to avoid to drive into other lines - and therefor try to "kill" the other players.
Every player is represented as a "line" and has to avoid to drive into other lines - and therefor try to "kill" the other players.
[[File:Drons16ds.png]]


==Changelog==
==Changelog==

Revision as of 05:12, 22 June 2012

DronS
File:Dronsdscover.png
General
Author(s)n00bey
TypeRacing Strategy
Version1.6
LicenceMixed
Links
[Media:Drons16ds.rar Download]
Website
Advertisements

<htmlet>adsense</htmlet>


DronS is an "armagetron" clone. This version features some code clean-up.

It was an entry of the NEO Summer Coding Compo 2008.

Objectives

Every player is represented as a "line" and has to avoid to drive into other lines - and therefor try to "kill" the other players.

File:Drons16ds.png

Changelog

  • Changed maxplayers to 12
  • No more PAlib - I just kept the text-sheet
  • Changed the default config
  • Player positions are more mixed now; Every player starts on different positions
  • (they no longer start next to eachother)
  • Added motion support (change sensity in menu), motion is just taken as buttons in button-remap

(There are two version, one with and one without motion)

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