Desert Golfing Vita: Difference between revisions

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|title=Desert Golfing Vita
|title=Desert Golfing Vita
|image=desertgolfingvita.png
|image=desertgolfingvita.png
|description=Port of Desert Golfing for PSVITA.
|description=Port of Desert Golfing for PS Vita.
|author=Rinnegatamante
|author=Rinnegatamante
|lastupdated=2024/01/31
|lastupdated=2024/01/31
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|image_alt=Desert Golfing Vita
|image_alt=Desert Golfing Vita
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This is a wrapper/port of Desert Golfing for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.
This is a port of Desert Golfing for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.


==Requirements==
==Installation==
* libshacccg.suprx
Requirements:
* libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]])
* libfmodstudio.suprx
* libfmodstudio.suprx
* kubridge.skprx
* [[Kubridge Vita|Kubridge]]
* fd_fix.skprx OR repatch_ex.skprx
* [[FdFix Vita|FdFix]] OR [[RePatch reLoaded Vita|repatch_ex.skprx]]
* Game Data Files: Android
* Android game data files (tested with v.1.61 of the game)


Installing the plugins:
* Install [https://github.com/TheOfficialFloW/kubridge/releases/ kubridge] and [https://github.com/TheOfficialFloW/FdFix/releases/ FdFix] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:
<pre>  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx</pre>
* Note: Don't install fd_fix.skprx if you're using rePatch plugin.
* (Optional) Install [https://github.com/Electry/PSVshell/releases PSVshell] to overclock your device to 500Mhz.
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Extract <code>libfmodstudio.suprx</code>, if you don't have it already, by following [https://gist.github.com/hatoving/99253e1b3efdefeaf0ca66e0c5dc7089 this guide].


==Media==
Installing the game:
'''Desert Golfing: Holes 1-101''' ([https://www.youtube.com/watch?v=COdYdiM7hvI Far Lands or Bust with KurtJMac]) <br>
* Obtain your copy of Desert Golfing legally for Android in form of an <code>.apk</code> file. [https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using an apk extractor you can find in the play store.
<youtube width=""640"">COdYdiM7hvI</youtube>
* Open the apk with your zip explorer and extract the file <code>libcrusty.so</code> from <code>lib/armeabi-v7a</code> folder to <code>ux0:data/desertgolfing</code>.
* Extract the <code>assets</code> folder in <code>ux0:data/desertgolfing</code>.
* Install [https://github.com/Rinnegatamante/desertgolfing_vita/releases desertgolfing.vpk] with [[VitaShell]].


==Screenshots==
==Screenshots==
Line 43: Line 55:
'''v1.0'''
'''v1.0'''
* First Release.
* First Release.
== Credits ==
* TheFloW for the original .so loader.
* gl33ntwine for the awesome Android subsystem reimplementation [https://github.com/v-atamanenko/FalsoNDK FalsoNDK] and [https://github.com/v-atamanenko/FalsoJNI FalsoJNI].


== External links ==
== External links ==
* GitHub - https://github.com/Rinnegatamante/desertgolfing_vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1180
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1180
* Github - https://github.com/Rinnegatamante/desertgolfing_vita
* Reddit - https://www.reddit.com/r/vitahacks/comments/1af4jhs/release_desert_golfing_vita_port_of_desert/
* Reddit - https://www.reddit.com/r/vitahacks/comments/1af4jhs/release_desert_golfing_vita_port_of_desert/

Latest revision as of 06:43, 8 February 2024

Desert Golfing Vita
Desertgolfingvita.png
General
AuthorRinnegatamante
TypeOther Games
Version1.0
LicenseMIT License
Last Updated2024/01/31
Links
Download
Website
Source
Support Author

This is a port of Desert Golfing for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.

Installation

Requirements:

Installing the plugins:

  • Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx
  • Note: Don't install fd_fix.skprx if you're using rePatch plugin.
  • (Optional) Install PSVshell to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.
  • Extract libfmodstudio.suprx, if you don't have it already, by following this guide.

Installing the game:

Screenshots

desertgolfingvita-01.png

desertgolfingvita-02.png

desertgolfingvita-03.png

Changelog

v1.0

  • First Release.

Credits

  • TheFloW for the original .so loader.
  • gl33ntwine for the awesome Android subsystem reimplementation FalsoNDK and FalsoJNI.

External links

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