Clonemines: Difference between revisions

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m (Text replacement - "EJS_core = 'nds';" to "EJS_core = 'desmume2015';")
 
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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Clonemines
|title=Clonemines
| image       = [[File:Cloneminesds.PNG]]
|image=clonemines.png
| type       = Puzzle
|description=A mix of Tetris and Lumines.
| version     = 0.2
|author=myersn024
| licence    = Mixed
|lastupdated=2008/01/22
| author      = myersn024
|type=Puzzle
| website     = http://forums.qj.net/nds-homebrew-software-releases/133188-clonemines-v0-2-release.html
|version=0.2
| download    = Media:Clonemines02ds.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew/clonemines.7z
}}  
|website=http://forums.qj.net/nds-homebrew-software-releases/133188-clonemines-v0-2-release.html
}}
Clonemines is a DS homebrew puzzle game that is inspired by Tetris and Lumines.


Clonemines is a mix of Tetris and Lumines.
==User guide==
The core objective of the games is to survive by rotating and aligning 2×2 blocks varying between red and green to form 2×2 squares of a single color which will be erased when the Time Line passes over them (every 10 seconds).  


==User guide==
The game is lost when the blocks reach the top of the playing field.
Drop ceiling squares formed by squares of two colors, we just have to create Estes square one color to disappear after about ten seconds.  


==Controls==
==Controls==
Left/Right - addressing the squares in the fall
Left/Right - Move blocks
 
Down - accelerate the fall of the square


A/B - turn the square in the direction of clockwise
Down - Drop blocks


X/Y - rotate the square in a counter clockwise
A/B - Rotate blocks counter-clockwise


L/R - reset game
X/Y - Rotate blocks clockwise


Start - pause game
L+R - Reset game


==Know issues==
Start - Pause, Resume
The disappearance of frames is very green, squares disappear randomly, and sometimes not even disappear.


==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/clonemines2.png
https://dlhb.gamebrew.org/dshomebrew/clonemines3.png
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'desmume2015';
EJS_gameName = "Clonemines";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/clonemines.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Compatibility==
==Compatibility==
Tested on: ITouch DS Flashcard with firmware 3.2b
Tested on iTouch DS (firmware 3.2b).


==Changelog==
==Changelog==
'''Version 0.2'''
'''Version 0.2'''
*Reduction of the playable area, from the full top screen down to 16 X 10
* Reduction of the playable area, from the full top screen down to 16 X 10.
*Block deletion takes place every 10 seconds instead of 15
* Block deletion takes place every 10 seconds instead of 15.
*Block deletion also happens independent of a block being dropped
* Block deletion also happens independent of a block being dropped.
*No sweeper line or destroyer block
* No sweeper line or destroyer block.
 
==External links==
* QuickJump - http://forums.qj.net/nds-homebrew-software-releases/133188-clonemines-v0-2-release.html


[[Category:Homebrew applications]]
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Latest revision as of 11:34, 28 November 2023

Clonemines
Clonemines.png
General
Authormyersn024
TypePuzzle
Version0.2
LicenseMixed
Last Updated2008/01/22
Links
Download
Website

Clonemines is a DS homebrew puzzle game that is inspired by Tetris and Lumines.

User guide

The core objective of the games is to survive by rotating and aligning 2×2 blocks varying between red and green to form 2×2 squares of a single color which will be erased when the Time Line passes over them (every 10 seconds).

The game is lost when the blocks reach the top of the playing field.

Controls

Left/Right - Move blocks

Down - Drop blocks

A/B - Rotate blocks counter-clockwise

X/Y - Rotate blocks clockwise

L+R - Reset game

Start - Pause, Resume

Screenshots

clonemines2.pngclonemines3.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on iTouch DS (firmware 3.2b).

Changelog

Version 0.2

  • Reduction of the playable area, from the full top screen down to 16 X 10.
  • Block deletion takes place every 10 seconds instead of 15.
  • Block deletion also happens independent of a block being dropped.
  • No sweeper line or destroyer block.

External links

Advertising: