CS3DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox 3DS homebrew | title = CS3DS | image = https://dlhb.gamebrew.org/3dshomebrew/CS3DS.jpeg|250px | type = Shooter | version = 0.6-alpha | licence = Mixed | author = mac...")
 
No edit summary
Line 10: Line 10:
| source = https://dlhb.gamebrew.org/3dshomebrew/CS3DS-3DS.rar
| source = https://dlhb.gamebrew.org/3dshomebrew/CS3DS-3DS.rar
}}
}}
<youtube></youtube>


<blockquote>Hello,<br />
Hello, In light of Ludum Dare, I wanted to take some time off from my usual projects to work on something game related. Awhile back a handful of members requested a CSPSP port, so I figured I'd start giving it a shot. This is a very early POC. It's mostly working but it is terribly slow (~3 FPS on Old3DS).
<br />
 
In light of Ludum Dare, I wanted to take some time off from my usual projects to work on something game related. Awhile back a handful of members requested a CSPSP port, so I figured I'd start giving it a shot. This is a very early POC. It's mostly working but it is terribly slow (~3 FPS on Old3DS). This is mostly ported based on the Windows platform code in the JGE++ engine, so it needs a lot of work to write a fast renderer and add sound support.<br />
This is mostly ported based on the Windows platform code in the JGE++ engine, so it needs a lot of work to write a fast renderer and add sound support.
<br />
[https://gbatemp.net/attachments/cf_cctdxiaatd-r-jpg-large-jpeg.45679/ [[File:data/attachments/45/45067-4705d7b2c7758b50af5289d756f41c88.jpg|class=bbCodeImage|Cf_cCTDXIAATD-R.jpg-large.jpeg]]] [https://gbatemp.net/attachments/cgoqjfrweael-ba-jpg-large-jpeg.45956/ [[File:data/attachments/45/45344-822e0532aa352f03bf1ee12b7d706f8d.jpg|class=bbCodeImage|CgOqjfRWEAEL-ba.jpg-large.jpeg]]]<br />
<br />
Source: https://github.com/machinamentum/cspsp<br />
Prebuilt: https://github.com/machinamentum/cspsp/releases
<div class="messageTextEndMarker">
</div></blockquote>

Revision as of 02:58, 27 April 2020

Template:Infobox 3DS homebrew

Hello, In light of Ludum Dare, I wanted to take some time off from my usual projects to work on something game related. Awhile back a handful of members requested a CSPSP port, so I figured I'd start giving it a shot. This is a very early POC. It's mostly working but it is terribly slow (~3 FPS on Old3DS).

This is mostly ported based on the Windows platform code in the JGE++ engine, so it needs a lot of work to write a fast renderer and add sound support.

Advertising: