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===Extract, Customize, Re-Build .cia :===
===Extract, Customize, Re-Build .cia :===
Initially, it was a simple tool to create/customize your own 2D Banner, 3D Banner, Icon/smdh, extract banner.bnr from any decrypted '.CIA' but now it's more like a .cia editor/builder.ENJOY !
Initially, it was a simple tool to create/customize your own 2D Banner, 3D Banner, Icon/smdh, extract banner.bnr from any decrypted '.CIA' but now it's more like a .cia editor/builder. ENJOY !


==HOW TO==
==HOW TO==

Revision as of 09:06, 19 September 2021

Template:Infobox-3DS-Homebrews

Extract, Customize, Re-Build .cia :

Initially, it was a simple tool to create/customize your own 2D Banner, 3D Banner, Icon/smdh, extract banner.bnr from any decrypted '.CIA' but now it's more like a .cia editor/builder. ENJOY !

HOW TO

EXTRACT/REBUILD CIA

prerequisite: a decrypted .cia (use Decrypt9 3DS)

  1. Copy your decrypted .cia to the 'Projects' folder (more practical)
  2. Open ba-GUI-nnertool and click on Tool Box Tab
  3. Click on Browse and choose your decrypted .cia
  4. Click on Extract
  5. .1 Choose the rom.0000.xxxxxxxx, it's the main content, by default: yourdecrypted.cia\rom.0000.00000000 (rom.0000.*)
  6. .2 (optional ) Choose the rom.0001.xxxxxxxx. Only asked if the manual is not autodetected, you can choose another one or just click Cancel, by default: yourdecrypted.cia\rom.0001.00000001 (rom.0001.* )
  7. Launch Ohana3DS then drag your bannerX.bcmdl on it (not Ohana3DS_Rebirth)
  8. Export textures (do the same with others bannerX.bcmdl if it's multilang)
  9. Edit textures of banner0.bcmdl, banner1.bcmdl,... (with GIMP, Paint.NET,...)
  10. .2 (optional ) Create your icon.icn with the Icon Tab
  11. .3 (optional ) Hex Edit data.bin
  12. .4 (optional ) Change Title ID with the VoodooChaos tool or click on the Customize ID button
    1. Hex Edit ncch.header
    2. exheader.bin
    3. In fact for New 3ds users you can edit 5 digits! ex: SMW use 0E 70 0F and so you can change it to 11 11 01 (not the red one)
  1. Import new textures with Ohana3DS and save changes (not Ohana3DS_Rebirth)
  2. Rebuild your banner.bnr with ba-GUI-nnertool: Banner Tab -> Banner bcmdl/png: Browse then choose your new banner0.bcmdl (make sure all components are in the same folder: banner.cbmd, banner.bcwav,...)
  3. 10 Replace banner.bnr to Exefs.O folder
  4. 10.2 (optional ) Replace data.bin to Romfs.O folder, icon.icn to Exefs.O folder, ...
  5. Go to Tool Box then click on the Build button (optional : you can change Version: XX.XX.XX , remove age rating with voodoochaos 2.1 and/or add manual if detected)

All credits goes to:

  • gdkchan & Rei for Ohana3DS
  • Rohul1997 for VoodooChaos
  • Steveice10 for bannertool
  • dnasdw for 3dstool
  • Relys for makerom
  • elisherer for 3DS Explorer
  • Gericom for Evey File Explorer
  • Peter Pawlowski for Foobar2000
  • Asia81 for all the 3D Banner Templates
  • and others...

ex: Zelda Hyrule Warriors Legends (JPN)

  1. Decrypt the 'game.cia' with Decrypt9WIP then extract the banner.bnr with ba-GUI-nnertool.
  2. Copy/Paste the banner9.bcmdl to create the missing banner.
  3. Remane them to banner1.bcmdl, banner2.bcmdl, banner3.bcmdl... (don't touch the banner0.bcmdl or banner.cbmd)
  4. With an exheditor open each 'bannerX.bcmdl' then search for JPN_JP and modifiy to *corresponding region/language then save. (ex: EUR_EN for banner1.bcmdl)
  5. Rebuild the banner.bnr with ba-GUI-nnertool.
  6. Copy the NEW_banner.bnr to the decrypted 'exefs.O' folder.
  7. Rebuild the 'NEW_game.cia' with ba-GUI-nnertool.
  • check this:
  • banner1.bcmdl = English ~ EUR_EN
  • banner2.bcmdl = French ~ EUR_FR
  • banner3.bcmdl = German ~ EUR_GE
  • banner4.bcmdl = Italian ~ EUR_IT
  • banner5.bcmdl = Spanish ~ EUR_SP
  • banner6.bcmdl = Dutch ~ EUR_DU
  • banner7.bcmdl = Portuguese ~ EUR_PO
  • banner8.bcmdl = Russian ~ EUR_RU
  • banner9.bcmdl = Japanese ~ JPN_JP
  • banner10.bcmdl = English ~ USA_EN
  • banner11.bcmdl = French ~ USA_FR
  • banner12.bcmdl = Spanish ~ USA_SP
  • banner13.bcmdl = Portuguese ~ USA_PO

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