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* GitHub - https://github.com/Rinnegatamante/Asteroids-3D
* GitHub - https://github.com/Rinnegatamante/Asteroids-3D
* GBAtemp - https://gbatemp.net/threads/release-asteroids-3d.385600
* GBAtemp - https://gbatemp.net/threads/release-asteroids-3d.385600
[[Category:3DS homebrew games]]
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Latest revision as of 04:12, 17 May 2024

Asteroids-3D
Asteroids3drin2.png
General
AuthorRinnegatamante
TypeArcade Games
Version0.5.1 ALPHA
LicenseMixed
Last Updated2015/11/10
Links
Download
Website
Source
Support Author

Asteroids-3D is an Asteroids clone for 3DS with 3D environment and 3D support. It is made with lpp-3ds as an example for GPU usage and 3D environment creation.

Installation

For CIA/3DS users (v0.5.0 ALPHA), asteroids.lua and AsteroidsFiles folder must be put in SD root.

User guide

The goal is to survive for as long as you can.

Game is provided also of a pickups system. Currently implemented pickups are:

  • Laser - Give you possibility to continuos shoot by holding L or R trigger (autofire) for 5 seconds.
  • Ship breakdown - You can't move or shoot for 5 seconds.

Game is provided of a render switcher:

  • CPU rendering - More accurate but slower.
  • GPU rendering - Less accurate but faster.

Game supports stereoscopic 3D but using it cause asteroids disappear for GPU rendering and huge framedrops (both GPU and CPU rendering).

Controls

L/R - Shoot

D-Pad or C-Stick - Move Ship

Known issues

  • Collisions system needs to be improved.
  • Stereoscopic 3D effect cause a huge framedrop making the game unplayable.
  • GPU render fails to print correctly the ship in some angulation.
  • GPU render fails to print asteroids if steroscopic 3D effect is enabled.
  • Sometimes bottom screen flicks.
  • 3DS/CIA related only: Huge screens flickering issue.

Changelog

v0.5.1 ALPHA

  • Now it works fine on NH 2.5.
  • Added 804 Mhz mode for N3DS users (huge frameboost).

External links

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