3D GDS PSP: Difference between revisions

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(Created page with "{{Infobox PSP homebrew | title = 3D GDS | image = https://dlhb.gamebrew.org/psphomebrew/3DGDS.jpg|250px | type = Game engine | version = initial release | licence = Mixed | au...")
 
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| image = https://dlhb.gamebrew.org/psphomebrew/3DGDS.jpg|250px
| image = https://dlhb.gamebrew.org/psphomebrew/3DGDS.jpg|250px
| type = Game engine
| type = Game engine
| version = initial release
| version = 17 Aug 2006
| licence = Mixed
| licence = Mixed
| author = saulotmalo
| author = saulotmalo, SG57
| website = https://psp.brewology.com/downloads/download.php?id=7991&mcid=1
| website = https://psp.brewology.com/downloads/download.php?id=7991&mcid=1
| download = https://dlhb.gamebrew.org/psphomebrew/3DGDS.rar
| download = https://dlhb.gamebrew.org/psphomebrew/3DGDS.rar
| source =
| source =
}}
}}
<youtube>K1WSOSimvTI</youtube>


3D ~ GDS stands for 3D ~ Game Development Set, which is developed to assist PSPGL user to do text rendering, 3D model loading, etc.
3D ~ GDS stands for 3D ~ Game Development Set, which is developed to assist PSPGL user to do text rendering, 3D model loading, etc.
Line 18: Line 17:
It was submitted to the Neo Spring Coding Compo 2008 (PSP Applications).
It was submitted to the Neo Spring Coding Compo 2008 (PSP Applications).


User guide
==User guide==
According to the developer, 3D GDS consists of 5 libraries:
3D GDS consists of 5 libraries:
- Vectors.
* Vectors.
- Texture related (PCX and TGA).
* Texture related (PCX and TGA).
- MD2 Models.
* MD2 Models.
- Bitmap Fonts.
* Bitmap Fonts.
- MP3 Sound.
* MP3 Sound.


The library has a makefile and a basic main.cpp to see how the functions are used. There is also a compiled example within the application.
The library has a makefile and a basic main.cpp to see how the functions are used. There is also a compiled example within the application.


Credits
==Credits==
Credit goes to the information on models found via google, saulotmalo, and SG57.
Credit goes to the information on models found via google, saulotmalo, and SG57.


References
==External links==
QuickJump, http://forums.qj.net/psp-development-forum/66041-3d-gds-3d-game-development-set-pspgl-very-easy.html
* QuickJump - http://forums.qj.net/psp-development-forum/66041-3d-gds-3d-game-development-set-pspgl-very-easy.html
NeoFlash, https://www.neoflash.com/forum/index.php?topic=4949.0
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=4949.0
El Otro Lado, https://www.elotrolado.net/hilo_psp-3d-gds-3d-game-development-set-para-pspgl_597107
* El Otro Lado - https://www.elotrolado.net/hilo_psp-3d-gds-3d-game-development-set-para-pspgl_597107
 
[[Category:PSP homebrew games]]
[[Category:Homebrew game engines on PSP]]

Revision as of 06:52, 21 August 2021

3D GDS
3DGDS.jpg
General
Author(s)saulotmalo, SG57
TypeGame engine
Version17 Aug 2006
LicenceMixed
Links
Download
Website
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3D ~ GDS stands for 3D ~ Game Development Set, which is developed to assist PSPGL user to do text rendering, 3D model loading, etc.

It is a library created to help with PSP homebrew programming, especially for all those repetitive chunks of functions that user have to copy and paste just to have the same thing in a new project, that have been used previously.

It was submitted to the Neo Spring Coding Compo 2008 (PSP Applications).

User guide

3D GDS consists of 5 libraries:

  • Vectors.
  • Texture related (PCX and TGA).
  • MD2 Models.
  • Bitmap Fonts.
  • MP3 Sound.

The library has a makefile and a basic main.cpp to see how the functions are used. There is also a compiled example within the application.

Credits

Credit goes to the information on models found via google, saulotmalo, and SG57.

External links

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