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Le Compte est Bon

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Revision as of 04:04, 22 September 2012 by HydeWing (talk | contribs) (Created page with "{{Infobox homebrew | title = Le Compte est Bon | image = File:Lecompteestbonds.jpg | type = Puzzle | version = 0.4 | licence = Mixed | author ...")
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Le Compte est Bon
File:Lecompteestbonds.jpg
General
Author(s)The_Pimousse
TypePuzzle
Version0.4
LicenceMixed
Links
Download
Website
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Account Is Good, is a mathematics game.

Objectives

The goal is to get a number (100 to 999) from elementary operations (+,?, ×, ÷) on integers, starting from random numbers (from 1 to 10, 25 , 50, 75 and 100) among twenty-four 'plates. " The numbers 1 to 10 are present in duplicate and the numbers 25, 50, 75 and 100 copies present in one.

User guide

To find the number is located on the top screen ... it's easy, it's brand "we seek" before.

The plates are drawn at random at the top of the bottom screen. Then there are areas that need calculation come and ask to calculate the plates (all thanks to the stylus). Operators to change the calculation click on it (after 4 times you go back to the "+"). And to calculate, you must select the box to the right.

To cancel all operations in progress, it must touch the button "RaZ" and have a validate the result (or abandon) must touch "Val".

File:Lecompteestbonds2.jpg

Since version 0.4, it is possible to enter its own draft (number to find and insert).

Changelog

Version 0.4 28/05/08

  • Evolution majeure choice of game (random drawing or manual)
  • Added a choice endgame to return to menu
  • Possibility to put a game infinite duration
  • Changing the display number to find
  • Has come: a game mode "challenge" (which will show its progress)

Version 0.3 18/02/07

  • Add a "title screen"
  • Added levels of difficulty: easy / normal / hard
  • Easy calculations are done automatically and a solution is still possible (even if it is twisted)
  • Means: the calculations are done automatically but the draw is random
  • Drive: the calculation is to make "head" with a random draw (original mode of the TV game and the one I prefer)
  • Addition of an algorithm of resolution (Copper thank you) accessible at the end of part (attention, given the solution is not always the most obvious).
  • Adding sound effects to make everything a little more alive

Version 0.2 23/12/07

  • Redesign in an old school style (with blackboard and notebook schoolboy)
  • Adding a score and efficacy (% of points earned by points distributed over completely)
  • Added a countdown to take into account the value to find and platelets DRAWN
  • Added a timer to limit the time was 40 seconds to find the result
  • Added a menu of options

Version 0.1 09/09/07

  • Display number to find a little more nicely
  • A timer leaving only 40 seconds to find the result
  • A short animation for victory and defeat
  • Request confirmation before making a new draw
  • And of course, the player must calculate its results even him (at least in one mode "Hard").

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