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Fuzed DS: Difference between revisions

From GameBrew
m (Text replacement - "EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/" to "EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/")
m (Text replacement - "EJS_core = 'nds';" to "EJS_core = 'desmume2015';")
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<script type='text/javascript'>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
{{DS EmulatorJS Settings}}
EJS_core = 'nds';
EJS_core = 'desmume2015';
EJS_gameName = "Fuzed DS";
EJS_gameName = "Fuzed DS";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/fuzed.7z';
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/fuzed.7z';

Revision as of 11:35, 28 November 2023

Fuzed DS
Fuzed.png
General
AuthorRelminator
TypePlatform
Version0.01
LicenseMixed
Last Updated2012/09/18
Links
Download
Website
Source

Fuzed DS is a homebrew puzzle platformer for the NDS. The game contains 16 levels and is described as a combination of Solomons's key, Moai Kun, Mario and Bomberman.

Installation

Download and extract file.

Copy .nds file to the root directory of the card.

User guide

You're a blue-bombing-magic-wielding-beer-bellied-bad-ass-creature. Rescue all the Pink Snipes and go to the exit.

Some enemies cannot be not killed by normal attack. All enemies can be killed by either:

  • Bombs.
  • Magic.
  • Blocks falling or blocks being thrown.
  • Use Blocks to solve the puzzle.
  • 4 types types of special blocks.

Magic can only be used after collecting it. Bombs can only be used after collecting it.

Special blocks:

Type Soft/Light orange Soft/Light brown Hard/Dark red Vanishing/Dark green
Destructible (normal attack) Yes Yes No (thrown left/right) No
Destructible (bombs) Yes Yes No No
Pushable No Yes Yes No
Affected by gravity No Yes Yes No
Can be dropped on enemies No Yes Yes No
Other properties - - Can destroy enemies by being thrown on them. Vanishes 1 second after you step on them.

Choose Run Demo on the title screen to see the gameplay.

Controls

A - Jump

B - Normal Short range Attack

B+Down - Place Bombs

X - Cast terrain following magic

X+Down - Cast gravity based magic

Start - Pause

Pause mode:

D-Pad - Survey the level

R - Zoom out

Select - Give up on a level

Screenshots

fuzed2.png fuzed3.png

fuzed4.png fuzed5.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Works on emulators No$gba and DeSmuME.

Credits

Programming: Richard Eric M. Lope BSN RN (relminator).

Design: Anya Therese B. Lope, Relminator.

Art: Marc Russell (SpicyPixel.Net), Adigun A. Polack.

Toolchains: devkitPro,libnds, Easy GL2D and MaxMod.

Additional code:

  • Jasper Vijn (cearn/coranac.com) for atan2 and qran/qran_range.
  • libnds example files.

External links

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