Sudoku DS: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox homebrew
{{Infobox homebrew
| title      = Sudoku
| title      = Sudoku
| image      = [[File:Sudokuds.PNG]]
| image      = [[File:Sudokumorgands.jpg]]
| type        = Puzzle
| type        = Puzzle
| version    =  
| version    = 1.0
| licence    = Mixed
| licence    = Mixed
| author      = Morgan Robertson
| author      = morganDS (Morgan Robertson)
| website    = http://nds.scenebeta.com/noticia/sudoku
| website    = http://nds.scenebeta.com/noticia/sudoku
| download    = Media:Sudokuds.rar
| download    = Media:Sudokumorgan10ds.zip
| source      =  
| source      =  
}}  
}}    


It is a Sudoku puzzle on NDS with the possibility to change the background and music.
A Sudoku puzzle on NDS with the possibility to change the background and music.


==User guide==
==User guide==
Line 17: Line 17:


[[File:Sudokuds2.PNG]]
[[File:Sudokuds2.PNG]]
'''Options:'''
:Givens - Select how many numbers are given in a game.
:Freebies - Select the maximum number of freebies that can be used during a game.
:Corrector - Turn the corrector on or off. When on, you will be informed if you enter an incorrect number.
:Show possibilities - When turned on, this option shows you the possible entries for the currently selected space based on the numbers that you have entered into the puzzle.
:Keep score - A scoring grid will be displayed after the puzzle is completed if this option is turned on.
Timer - Turn the timer on or off.
:Generation - Determine how puzzles will be generated. In seeded mode, the same puzzle will always be generated for a given seed. Tap the seed number on the touch screen to change the seed. The seed number will automatically increase by one when a puzzle is completed or if "New" is selected during gameplay.


==Controls==
==Controls==
D-pad - move through different squares
Stylus - select menu options, enter numbers on the grid
 
A - select menu options, use a freebie
 
B - back from options screen, erase a number on the grid
 
D-pad - move cursor
 
==Known issues==
On occasion, the program will freeze while trying to generate a puzzle. This happens, however, very rarely. Seeded puzzle #10 cause the program to freeze.
 
The sound file for "Crossbones" is a little fuzzy due to several files conversions and compression. I'm planning on rerecording this file to improve sound quality.
 
==Credits==
Programmed by Morgan Robertson
 
Graphics by Morgan Robertson


Touch screen - select the numbers and options
Music by Morgan Robertson


A - accept some options
Special Thanks To:
:Mollusk and everyone at PAlib for writing a great library and other resources
:Everyone who offered help and support in the PAlib forums
:Everyone at devkitPro
:My friends for their support in all my programming endeavors


[[Category:Homebrew applications]]
[[Category:Homebrew applications]]

Revision as of 01:59, 30 January 2013

Sudoku
File:Sudokumorgands.jpg
General
Author(s)morganDS (Morgan Robertson)
TypePuzzle
Version1.0
LicenceMixed
Links
[Media:Sudokumorgan10ds.zip Download]
Website
Advertisements

<htmlet>adsense</htmlet>


A Sudoku puzzle on NDS with the possibility to change the background and music.

User guide

Fill a 9×9 grid with digits so that each column, each row, and each of the nine 3×3 sub-grids that compose the grid (also called "boxes", "blocks", "regions", or "sub-squares") contains all of the digits from 1 to 9.

File:Sudokuds2.PNG

Options:

Givens - Select how many numbers are given in a game.
Freebies - Select the maximum number of freebies that can be used during a game.
Corrector - Turn the corrector on or off. When on, you will be informed if you enter an incorrect number.
Show possibilities - When turned on, this option shows you the possible entries for the currently selected space based on the numbers that you have entered into the puzzle.
Keep score - A scoring grid will be displayed after the puzzle is completed if this option is turned on.

Timer - Turn the timer on or off.

Generation - Determine how puzzles will be generated. In seeded mode, the same puzzle will always be generated for a given seed. Tap the seed number on the touch screen to change the seed. The seed number will automatically increase by one when a puzzle is completed or if "New" is selected during gameplay.

Controls

Stylus - select menu options, enter numbers on the grid

A - select menu options, use a freebie

B - back from options screen, erase a number on the grid

D-pad - move cursor

Known issues

On occasion, the program will freeze while trying to generate a puzzle. This happens, however, very rarely. Seeded puzzle #10 cause the program to freeze.

The sound file for "Crossbones" is a little fuzzy due to several files conversions and compression. I'm planning on rerecording this file to improve sound quality.

Credits

Programmed by Morgan Robertson

Graphics by Morgan Robertson

Music by Morgan Robertson

Special Thanks To:

Mollusk and everyone at PAlib for writing a great library and other resources
Everyone who offered help and support in the PAlib forums
Everyone at devkitPro
My friends for their support in all my programming endeavors

Advertising: