Manic Miner in the Lost Levels: Difference between revisions

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==Features==
==Features==
*50 levels, arranged in three sections
*50 levels in three sections
:The Lost Levles
:Willywood
:Bonus Stages


==Installation==
==Installation==
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==User guide==
==User guide==
Three sections includes:
:The Lost Levels
:Willywood
:Bonus Stages
Collect all the flashing objects to open the door and escape each stage. Beware enemies, conveyor belts, sharp objects, crumbling floors and long falls. Flip switches to alter various aspects of the stage.
Collect all the flashing objects to open the door and escape each stage. Beware enemies, conveyor belts, sharp objects, crumbling floors and long falls. Flip switches to alter various aspects of the stage.



Revision as of 03:02, 2 January 2013

Manic Miner: the Lost Levels
File:Manicminerthelostlevelsdswip2.png
General
Author(s)Flash
TypePlatform
Version1.06
LicenceMixed
Links
[Media:ManicMinerLLds.zip Download]
Website
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Port of the tale of Miner Willy and his incredible adventures in the mines, and then the mansions, of Surbiton is legend.

Features

  • 50 levels in three sections

Installation

  1. Copy the .NDS file to the root of your memory card. It's recommended to launch the game directly from the card's normal menu, rather than through secondary interfaces like Moonshell.

User guide

Three sections includes:

The Lost Levels
Willywood
Bonus Stages

Collect all the flashing objects to open the door and escape each stage. Beware enemies, conveyor belts, sharp objects, crumbling floors and long falls. Flip switches to alter various aspects of the stage.

File:Manicminerthelostlevelsdswip.png

The save system works by saving game data either when a new level is found or when a level is unlocked, and also on the game returning to the title screen, so do not turn your DS off during these times.

Controls

Left - move Willy left

Right - move Willy right

A - make Willy jump

B - make Willy jump

Start - pause

R - speed up text scrolling (during title)

L - slow down text scrolling (during title); swap top and bottom screens (during gameplay)

Compatibility

The game will run on most cards, but if there are problems, always try the card's latest firmware prior to posting a problem on the forum. For example, with the DSTT you'll need at least firmware 1.17a07.

The latest DS card firmwares can be found here

Changelog

v1.00

  • First release - 27 October 2009

v1.01

  • Minor bug fix, 'seal' display added to title

v1.02

  • Fix to seal display, graphic changed in Game Over sequence.

v1.03

  • Fix to crumbler behaviour, small fixes to "I Had A Hunch" and "Metropolis Bingo", music moved to external file system.

v1.04

  • Fix to minor title screen corruption when all modes are unlocked.

v1.05

  • Tune added, Score modification for WillyWood, Small tweaks.

v1.06

  • Fix to Save bug.

Credits

ASM Coding - Flash

Coding Support - Headkaze

Graphics - Lobo

Music - Space Fractal

Concept, Research & Story - Rev.Stu

libXM7 Audio System - Sverx

Wintermute for devkitARM, Chishm for libfat, Martin Koth for DSTek & No$GBA, Eris & Noda for EFS / NitroFS. Also thanks go to LiraNuna, Blasty, Cearn, Dovoto, Joat, Dekutree, Elhobbs, Ruben, SimonB, DarkCloud and everyone on gbadev.org.

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