Sprite Combat: Difference between revisions
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| title = Sprite Combat | | title = Sprite Combat | ||
| image = [[File:Spritecombatds.jpg]] | | image = [[File:Spritecombatds.jpg]] | ||
| type = Strategy | | type = Role Playing Strategy | ||
| version = 2.1 | | version = 2.1 | ||
| licence = Mixed | | licence = Mixed | ||
| Line 16: | Line 16: | ||
==User guide== | ==User guide== | ||
Sprite Combat is a | Sprite Combat is a Rock-Paper-Scissors like game where the user chooses an option between a Sword, Energy Ball and Shield. | ||
And then the CPU chooses an option for itself. And then a comparison is made between what overpowers what. | And then the CPU chooses an option for itself. And then a comparison is made between what overpowers what. | ||
* Sword > Energy. | |||
* Energy > Shield. | |||
* Shield > Sword. | |||
Where | Where > represents overpowers. | ||
Gain points if you beat the opponent, win when you gain 10 points. | Gain points if you beat the opponent, win when you gain 10 points. | ||
==Controls== | ==Controls== | ||
Up/Down - | Up/Down - Select character, Press arrow to changes | ||
Stylus - Move (main menu) | |||
Start - Exit (help menu) | |||
A - Select character | |||
==Media== | ==Media== | ||
<youtube>EGp2Xv75ZzE</youtube> | <youtube>EGp2Xv75ZzE</youtube> | ||
==Compatibility== | |||
Tested on iPlayer (OS 1.2 firmware 1.0.6). | |||
==Changelog== | ==Changelog== | ||
'''v2.1 ''' | '''v2.1 ''' | ||
*Sound effects | * Sound effects. | ||
*Featuring a snick of the story mode | * Featuring a snick of the story mode. | ||
*The ROM name is now without the version number (saving) | * The ROM name is now without the version number (saving). | ||
*Even better fading (now even the text and sprites fade in | * Even better fading (now even the text and sprites fade in. | ||
*"Press B to go back." added in many places to help users | * "Press B to go back." added in many places to help users. | ||
*Refined the code a bit | * Refined the code a bit. | ||
*Fixed some places where the text was placed irregularly | * Fixed some places where the text was placed irregularly. | ||
'''v2.0 ''' | '''v2.0 ''' | ||
*Added a Help doc | * Added a Help doc. | ||
*Added a nice Credits doc | * Added a nice Credits doc. | ||
*Fixed bug where the scores don't reset to 0 | * Fixed bug where the scores don't reset to 0. | ||
*Records that keep track of your no. of wins and losses | * Records that keep track of your no. of wins and losses. | ||
*SAVING! Yes, there is saving now | * SAVING! Yes, there is saving now. | ||
*Minor Bug fixes to the text | * Minor Bug fixes to the text. | ||
*Score required to win reduced from 20 to 10 | * Score required to win reduced from 20 to 10. | ||
*New Game Icon | * New Game Icon. | ||
*Removed the white background on request | * Removed the white background on request. | ||
*Changed the font for better readability | * Changed the font for better readability. | ||
*"Opponent's Score:" - "Opponent:" and "Your Score" - "You:" | * "Opponent's Score:" - "Opponent:" and "Your Score" - "You:". | ||
'''v1.1''' | '''v1.1''' | ||
*Added Fading in combat mode | * Added Fading in combat mode. | ||
*Refined Fading to give better effects | * Refined Fading to give better effects. | ||
*Somewhat better animations | * Somewhat better animations. | ||
'''v1.0''' | '''v1.0''' | ||
*Initial Release | * Initial Release. | ||
==Credits== | ==Credits== | ||
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Game made with DS GAME MAKER with PAlib library. | Game made with DS GAME MAKER with PAlib library. | ||
<br> | |||
[[Category:DS homebrew games]] | |||
[[Category:Homebrew | [[Category:Homebrew role playing games on DS]] | ||
[[Category:Homebrew strategy on DS]] | |||
Revision as of 05:25, 26 June 2021
| Sprite Combat | |
| File:Spritecombatds.jpg | |
| General | |
|---|---|
| Author(s) | WinterAce |
| Type | Role Playing Strategy |
| Version | 2.1 |
| Licence | Mixed |
| Links | |
| [Media:SpriteCombat.zip Download] | |
| Website | |
<htmlet>adsense</htmlet>