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{{Infobox DS Homebrews | {{Infobox DS Homebrews | ||
| title | |title=2DBallPhysics | ||
| image | |image=physicsengine.png | ||
| lastupdated = 2011/01/28 | |description=2D sprite physics engine. | ||
| type | |author=Discover | ||
| version | |lastupdated=2011/01/28 | ||
| license | |type=Demos | ||
| | |version=2011 | ||
| website | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/dshomebrew/physicsengine.7z | |||
|website=http://gbatemp.net/threads/physicsme-2d-sprite-physics-engine.276795 | |||
}} | }} | ||
PhysicsME (2DBallPhysics) is an attempt to bring realistic physics to sprites in games. | PhysicsME (2DBallPhysics) is an attempt to bring realistic physics to sprites in games. | ||
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==External links== | ==External links== | ||
* GBAtemp - http://gbatemp.net/threads/physicsme-2d-sprite-physics-engine.276795 | * GBAtemp - http://gbatemp.net/threads/physicsme-2d-sprite-physics-engine.276795 | ||
Latest revision as of 14:53, 8 June 2024
2DBallPhysics | |
---|---|
General | |
Author | Discover |
Type | Demos |
Version | 2011 |
License | Mixed |
Last Updated | 2011/01/28 |
Links | |
Download | |
Website | |
PhysicsME (2DBallPhysics) is an attempt to bring realistic physics to sprites in games.
User guide
Simply applying the physicsme(screen,sprite,dragging (bool)) to it, it allows sprites to move with physics.
Controls
Operate with Stylus.