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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Negative Space  
|title=Negative Space
| image       = [[File:Negativespaceds.png]]
|image=negativespace.png
| type       = Puzzle
|description=A homebrew puzzle game for the GBA based on the concept of negative space.
| version     = 2.0
|author=Mia
| licence    = Mixed
|lastupdated=2008/12/16
| author      = Mia
|type=Puzzle
| website    = http://beyondds.free.fr/index.php?Negative-space
|version=2.0
| download   = http://beyondds.free.fr/projects/NS/NegativeSpacev2_nds.zip
|license=Mixed
| source      = http://beyondds.free.fr/index.php?Negative-space
|download=https://dlhb.gamebrew.org/dshomebrew/negativespace.7z
|website=http://beyondds.free.fr/index.php?Negative-space
}}
}}
Negative Space is a homebrew puzzle game for the NDS, based on the concept of negative space.


Negative Space is a homebrew puzzle game for the NDS, based on the concept of
It was showcased in the PDRoms Coding Competition #3.99.
negative space.


==User guide==
The whole game contains only two colors: black and white.
The whole game contains only two colors: black and white.
There are two 'blob' characters: the white blob moves in the black space, and
the black blob in the white space. That's why, empty space for one blob
represents solid ground and walls for the other.


There are two blob/characters: the white blob moves in the black space, and the black blob in the white space. That's why, empty space for one blob represents solid ground and walls for the other.


==How to play==
===How to play===
 
The aim of the game is for each blob to capture its designated flag.
The aim of the game is for each blob to capture its designated flag.
To achieve this goal, the player draws directly on the touch screen in black or
white in order to modify the levels (i.e. create new paths and platforms), and
push the blobs. Keep in mind that a new path for one blob means new walls for
the other!
The blobs are moved by "pushing" or "lifting" them with their own color.


To achieve this goal, the player draws directly on the touch screen in black or white in order to modify the levels (i.e. create new paths and platforms), and push the blobs. Keep in mind that a new path for one blob means new walls for the other!


==Controls==
The blobs are moved by pushing or lifting them with their own color.


- Stylus: draw.
===Drawing===
The remaining ink for each color is displayed on the corresponding gauge, on the upper screen. The number of lines is limited as well, and represented by the small icons between the two ink gauges.


- Up/down or Y/B: switch color.
The available quantity of ink and lines is specific to each level.


- Start: restart the current level.
===Saving===
The auto-save feature uses the [[DLDI|DLDI]] driver. That means you may have to patch the game depending on your card.


It is however possible to play the game without the save feature.


==Drawing==
==Controls==
Stylus - Draw


The remaining ink for each color is displayed on the corresponding gauge, on the upper screen. The number of lines is limited as well, and represented by the small icons between the two ink gauges.
Up/Down or Y/B - Switch color


The available quantity of ink and lines is specific to each level.
Start - Restart current level


==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/negativespace2.png
https://dlhb.gamebrew.org/dshomebrew/negativespace3.png


==Saving==
https://dlhb.gamebrew.org/dshomebrew/negativespace4.png
https://dlhb.gamebrew.org/dshomebrew/negativespace5.png


The auto-save feature uses the DLDI driver. That means you may have to patch the game depending on your card.
https://dlhb.gamebrew.org/dshomebrew/negativespace6.png
 
https://dlhb.gamebrew.org/dshomebrew/negativespace7.png
Please refer to http://dldi.drunkencoders.com for more information.
<!--BEGIN Online Emulator Section-->
 
==Online Emulator==
It is however possible to play the game without the save feature.
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'desmume2015';
EJS_gameName = "Negative Space";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/negativespace.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Media==
'''NegativeSpace NDS homebrew''' ([https://www.youtube.com/watch?v=AzGJk-Jl3nk beyondds]) <br>
<youtube>AzGJk-Jl3nk</youtube>


==Changelog==
'''v2.0'''
* A decent GUI.
* Blob movements with the stylus and not with the d-pad.
* More levels, including a tutorial.
* Save feature (needs [[DLDI|DLDI]]).
* Circular cursor.


==Credits==
==Credits==
 
Design and development: Mia
Design and development: Mia.


Library: PAlib
Library: PAlib
Line 63: Line 86:
Music: Tomasz Andrzej Nidecki
Music: Tomasz Andrzej Nidecki


Original concept: Squidi.
Original concept: Squidi
 
 
==Changelog==
 
- A decent GUI.
- Blob movements with the stylus and not with the d-pad.
- More levels, including a tutorial.
- Save feature (needs DLDI, see http://dldi.drunkencoders.com).
- Circular cursor.
 
 


==External links==
* Author's website - http://beyondds.free.fr/index.php?Negative-space


[[Category:Homebrew applications]]
[[Category:Puzzle Games on DS]]
[[Category:PDRoms Coding Competition 3.99]]

Latest revision as of 13:11, 6 June 2024

Negative Space
Negativespace.png
General
AuthorMia
TypePuzzle
Version2.0
LicenseMixed
Last Updated2008/12/16
Links
Download
Website

Negative Space is a homebrew puzzle game for the NDS, based on the concept of negative space.

It was showcased in the PDRoms Coding Competition #3.99.

User guide

The whole game contains only two colors: black and white.

There are two blob/characters: the white blob moves in the black space, and the black blob in the white space. That's why, empty space for one blob represents solid ground and walls for the other.

How to play

The aim of the game is for each blob to capture its designated flag.

To achieve this goal, the player draws directly on the touch screen in black or white in order to modify the levels (i.e. create new paths and platforms), and push the blobs. Keep in mind that a new path for one blob means new walls for the other!

The blobs are moved by pushing or lifting them with their own color.

Drawing

The remaining ink for each color is displayed on the corresponding gauge, on the upper screen. The number of lines is limited as well, and represented by the small icons between the two ink gauges.

The available quantity of ink and lines is specific to each level.

Saving

The auto-save feature uses the DLDI driver. That means you may have to patch the game depending on your card.

It is however possible to play the game without the save feature.

Controls

Stylus - Draw

Up/Down or Y/B - Switch color

Start - Restart current level

Screenshots

negativespace2.pngnegativespace3.png

negativespace4.pngnegativespace5.png

negativespace6.pngnegativespace7.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Media

NegativeSpace NDS homebrew (beyondds)

Changelog

v2.0

  • A decent GUI.
  • Blob movements with the stylus and not with the d-pad.
  • More levels, including a tutorial.
  • Save feature (needs DLDI).
  • Circular cursor.

Credits

Design and development: Mia

Library: PAlib

Music: Tomasz Andrzej Nidecki

Original concept: Squidi

External links

Advertising: