Zelda - Time To Triumph Xbox: Difference between revisions

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{{Infobox XBOX homebrew
{{Infobox XBOX Homebrews
| title       = Zelda - Time To Triumph  
|title=Zelda - Time To Triumph
| image       = https://www.gamebrew.org/images/xboxhomebrew/Zelda%20-%20Time%20To%20Triumph%201.2.png|250px
|image=zeldatttx2.png
| type       = Adventure
|description=Port of the French homebrew Zelda trilogy.
| version     = Version: 1.2
|author=Neobomb
| licence    = Mixed
|lastupdated=2020/07/26
| author      = Neobomb
|type=Role Playing
| website    =  
|version=1.3
| download   = https://www.gamebrew.org/images/xboxhomebrew/Zelda%20-%20Time%20To%20Triumph%201.2.zip
|license=Mixed
| source     = https://www.gamebrew.org/images/xboxhomebrew/Zelda%20-%20Time%20To%20Triumph%201.2.zip
|format=XBE
|download=https://dlhb.gamebrew.org/xboxhomebrews/zeldatttx.7z?k33p0fil35
|website=https://www.emuxtras.net/forum/viewtopic.php?f=186&t=7137
|source=https://dlhb.gamebrew.org/xboxhomebrews/zeldatttx.7z
}}
}}
<youtube>dO8SFykMIWY</youtube>
This is a port of Zelda - Time To Triumph.<ref>[http://www.zeldaroth.fr/ Site Officiel de The Legend of Zelda : Return of the Hylian.]  Accessed 2022-11-22.</ref> It is the third game in a trilogy of Zelda: A link to the past clones.


----------------------------------
==User guide==
---- Zelda - Time To Triumph -----
===Story===
----  Port By: Neobomb  --------
After the events that occured in Termina and the victory of the hero on his evil alter-ego, Zelda and Link knew that, from the bottom of hell, Ganon the immortal drawed his power from his wish to the Triforce, and rounded up his army with a view to invade Hyrule.  
----------------------------------
----  www.EmuXtras.net  --------
----------------------------------


----------------------------------
Until the day when, after months spent watching out for an attack, an event came up and put an end to this endless waiting...
------------- 1.2 ----------------
----------------------------------


*Fixed controls, now they match
===ROTH Trilogy ports on Xbox===
Zelda - A Link To The Past pretty
*[[Zelda - Return of the Hylian Xbox|Zelda - Return of the Hylian]].
close. (B) picks up, reads, passes
*[[Zelda - Oni Link Begins Xbox|Zelda - Oni Link Begins]].
text, etc.  
*[[Zelda - Time To Triumph Xbox|Zelda - Time To Triumph]].


*Retranslated the in game text.The
==Controls==
English was pretty bad in the first
B - Read, Open, Speak, Confirm, Pass text, Respawn upon death
release.


*Retranslated the PDF manual and
D-Pad/Left-Stick - Move Link
included it. I still need to get
english pictures in there though,
as the text in the game is still
French.


*Fixed teleport, due to an SDL
Start - Item select
surface being freed before it was
created the game would crash when
you tried to teleport 9/10 times.


*Fixed memory leak when teleporting
X - Use selected object
although this did not fix the leak
100% it went from losing 1.6MB per
teleport to only 0.02MB. With only
30MB of free memory to play with
the 1.6MB leak would crash the Xbox
rather fast. Though you still have
to be mindful as in the latter half
of the game you do a lot of
teleporting


*Semi-Fixed trophy support, but
Y - Bring up/close map
you have to physically copy your
save files from the other two
games to the 3T folder, I hope to
update that further in the future.


----------------------------------
L+D-Pad - Look around
------------- 1.1 ----------------
----------------------------------


Fixed some small oversights in the
Back - Save/Quit
text displaying controls.


==Screenshots==
https://dlhb.gamebrew.org/xboxhomebrews/zeldatttx3.png


---------------------------------
https://dlhb.gamebrew.org/xboxhomebrews/zeldatttx4.png
------------- 1.0 ---------------
---------------------------------


This is my initial Xbox port of Zelda - Time To Triumph
==Changelog==
By Vincent Jouillat.
'''1.3'''
*Increased framerate to 60FPS. If this seems too fast you can toggle it on/off using left trigger.
*Pullsed in all memory leak fixes from the [https://github.com/nop90/Zelda3T Nintendo 3DS port by nop90].


'''1.2'''
*Fixed controls, now they match Zelda - A Link To The Past pretty close. (B) picks up, reads, passes text, etc.
*Retranslated the in game text. The English was pretty bad in the first release.
*Retranslated the PDF manual and included it. I still need to get English pictures in there though, as the text in the game is still French.
*Fixed teleport, due to an SDL surface being freed before it was created the game would crash when you tried to teleport 9/10 times.
*Fixed memory leak when teleporting although this did not fix the leak 100% it went from losing 1.6MB per teleport to only 0.02MB. With only 30MB of free memory to play with the 1.6MB leak would crash the Xbox rather fast. Though you still have to be mindful as in the latter half of the game you do a lot of teleporting.
*Semi-Fixed trophy support, but you have to physically copy your save files from the other two games to the 3T folder, I hope to update that further in the future.


-----------
'''1.1'''
DESCRIPTION
*Fixed some small oversights in the text displaying controls.
-----------


Time To Triumph is the third game in a trilogy of
'''1.0'''
Zelda: A link to the past clones.  
*Initial version.


-----
==Credits==
STORY
* Lantus for porting SDL, Hyper_Eye for updating it, [http://www.zeldaroth.fr Vincent Jouillat] for making the game.
-----
* Freakdave for porting the first two games of the trilogy, and tipping me off on the PSP source code by rspyke which had the sound redone with SDL.
* Thanks to all the staff at EmuXtras.Net for sticking around and keeping the site active, as well as the ever growing user-base we have there.


After the events that occured in Termina and the victory of the hero on his evil alter-ego, Zelda and Link knew that, from the bottom of hell, Ganon the immortal drawed his power from his wish to the Triforce, and rounded up his army with a view to invade Hyrule. Until the day when, after months spent watching out for an attack, an event came up and put an end to this endless waiting...
==References==
<references />


 
==External links==
-----------------------------------------------------
* EmuXtras - https://www.emuxtras.net/forum/viewtopic.php?f=186&t=7137&p=94166&hilit=zelda#p94165
                  -- GAME CONTROLS --
-----------------------------------------------------
---------
-In game-
---------
 
Displayed in game
 
 
 
 
NOTE: This game was translated to English (Not by me), and there are a lot of small errors. I have tried my best to go through and fix the ones I saw, but I'm sure I missed some. If anyone wants to point them out to me I will be happy to go in and fix them all.
 
------
THANKS
------
 
Lantus for porting SDL, Hyper_Eye for updating it, Vincent Jouillat (http://www.zeldaroth.fr) for making the game. Freakdave for porting the first two games of the trilogy, and tipping me off on the PSP source code by rspyke which had the sound redone with SDL.
 
Thanks to all the staff at EmuXtras.Net for sticking around and keeping the site
 
active, as well as the ever growing user-base we have there.

Latest revision as of 02:47, 29 January 2024

Zelda - Time To Triumph
Zeldatttx2.png
General
AuthorNeobomb
TypeRole Playing
Version1.3
LicenseMixed
Last Updated2020/07/26
Links
Download
Website
Source

This is a port of Zelda - Time To Triumph.[1] It is the third game in a trilogy of Zelda: A link to the past clones.

User guide

Story

After the events that occured in Termina and the victory of the hero on his evil alter-ego, Zelda and Link knew that, from the bottom of hell, Ganon the immortal drawed his power from his wish to the Triforce, and rounded up his army with a view to invade Hyrule.

Until the day when, after months spent watching out for an attack, an event came up and put an end to this endless waiting...

ROTH Trilogy ports on Xbox

Controls

B - Read, Open, Speak, Confirm, Pass text, Respawn upon death

D-Pad/Left-Stick - Move Link

Start - Item select

X - Use selected object

Y - Bring up/close map

L+D-Pad - Look around

Back - Save/Quit

Screenshots

zeldatttx3.png

zeldatttx4.png

Changelog

1.3

  • Increased framerate to 60FPS. If this seems too fast you can toggle it on/off using left trigger.
  • Pullsed in all memory leak fixes from the Nintendo 3DS port by nop90.

1.2

  • Fixed controls, now they match Zelda - A Link To The Past pretty close. (B) picks up, reads, passes text, etc.
  • Retranslated the in game text. The English was pretty bad in the first release.
  • Retranslated the PDF manual and included it. I still need to get English pictures in there though, as the text in the game is still French.
  • Fixed teleport, due to an SDL surface being freed before it was created the game would crash when you tried to teleport 9/10 times.
  • Fixed memory leak when teleporting although this did not fix the leak 100% it went from losing 1.6MB per teleport to only 0.02MB. With only 30MB of free memory to play with the 1.6MB leak would crash the Xbox rather fast. Though you still have to be mindful as in the latter half of the game you do a lot of teleporting.
  • Semi-Fixed trophy support, but you have to physically copy your save files from the other two games to the 3T folder, I hope to update that further in the future.

1.1

  • Fixed some small oversights in the text displaying controls.

1.0

  • Initial version.

Credits

  • Lantus for porting SDL, Hyper_Eye for updating it, Vincent Jouillat for making the game.
  • Freakdave for porting the first two games of the trilogy, and tipping me off on the PSP source code by rspyke which had the sound redone with SDL.
  • Thanks to all the staff at EmuXtras.Net for sticking around and keeping the site active, as well as the ever growing user-base we have there.

References

External links

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