Z2 Vita

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Revision as of 06:23, 7 January 2024 by HydeWing (talk | contribs) (Created page with "{{Infobox Vita Homebrews |title=Z2 |image=z2vita.png |description=A game inspired by Geometry Dash wave gamemode. |author=Kaon |lastupdated=2023/12/29 |type=Puzzle |version=1.2.0 |license=Mixed |download=https://dlhb.gamebrew.org/vitahomebrews/z2vita.7z |website=https://www.reddit.com/r/vitahacks/comments/18susoj/z2_made_a_game_for_vita/ |source=https://github.com/kaonkaon/ztwo |donation= }} {{#seo: |title=Vita Homebrew Games (Puzzle) - GameBrew |title_mode=append |image...")
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Z2
Z2vita.png
General
AuthorKaon
TypePuzzle
Version1.2.0
LicenseMixed
Last Updated2023/12/29
Links
Download
Website
Source

A game inspired by Geometry Dash wave gamemode. All you need to do is get the yellow and avoid the red. Green will heal you. The highscore will be saved.

Used:

Screenshots

z2vita-01.png

z2vita-02.png

z2vita-03.png

Changelog

v1.2.0

  • Make the density of red gradualy increase. (so it doesnt go all out on the begining)
  • Make hit red hit screen more "milder" decreasing its max opacity
  • Rank system. Player color will change depends on your high score (so dont reset your highscore if you want to flex them color)
  • Added vita image on "how to play" page
  • Changed one of bgm: Shockwave - Xifien to: Emotional Catharsis - Private Manbou
  • Added new bgm: Memento - MoGura
  • Getting damaged on "Hurt Me Plenty" difficuly will earn score! idk if its worth taking damage tho
  • Added sound effect when you get into high score

V1.1.0

  • Make game more playable (By decreasing its difficulty)
  • Added SFX for select and game start
  • Made some adjustment here and there

V1.0.1

  • initial release
  • where tf is 1.0.0?????

External links

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