Xplosive Combat: Difference between revisions

From GameBrew
(Created page with "{{Infobox homebrew | title = Xplosive Combat | image = File:Xplosivecombatds.jpg | type = Shooter | version = 1.5 | licence = Mixed | author =...")
 
No edit summary
Line 11: Line 11:
}}     
}}     


Xplosive Combat is a typical Shoot Em Up. The enemy will try to avoid your shoot.  
Xplosive Combat is a typical Shoot Em Up homebrew for the NDS. The enemy will try to avoid your shoot.  


This homebrew was submitted in the NEO Summer Coding Compo 2009, ranked 7th under Game section.  
This homebrew was submitted in the [https://www.neoflash.com/forum/index.php?topic=5677.0 NEO Summer Coding Compo 2009], ranked 7th under Game section.  


==Features==
==Features==
*several levels with increasing difficulty  
* Several levels with increasing difficulty.
*level boss
* Level boss.
*small AI
* Small AI.


==Controls==
==Controls==
Line 27: Line 27:
A/R - Shoot
A/R - Shoot


B - The ennemy Shoot
B - The enemy shoot


==Screenshots==
[[File:Xplosivecombatds2.jpg]]
[[File:Xplosivecombatds2.jpg]]


==Changelog==
==Changelog==
'''v1.5'''
'''v1.5'''
*Added EFS_lib to free memory in the game
* Added EFS_lib to free memory in the game.
*Code optimization
* Code optimization.
*Addition of enemies
* Addition of enemies.
*Adding a bonus, collect rings and you win in life!
* Adding a bonus, collect rings and you win in life.
*Change font
* Change font.
*Steer your ship with the stylus
* Steer your ship with the stylus.


'''v1.0'''
'''v1.0'''
*Added a menu with various functions:
* Added a menu with various functions:
:New game
** New game.
:Load game
** Load game.
:Orders
** Orders.
:Credits
** Credits.
:Highscores
** Highscores.
*Added 3 lives for the player
* Added 3 lives for the player.
*Management Game over who do return to menu
* Management Game over who do return to menu.
*Possibility to leave the game paused
* Possibility to leave the game paused.
*Added 5 enemies
* Added 5 enemies.
*Optimization
* Optimization.


'''v0.6'''
'''v0.6'''
*Change animation level 01
* Change animation level 01.
*Best Management Game Over
* Best Management Game Over.
*Management of the collision between the ship and the enemy
* Management of the collision between the ship and the enemy.
*Changing pause the game
* Changing pause the game.
*Optimized source code
* Optimized source code.


'''v0.5'''
'''v0.5'''
*Added enemy fire collisions + + aircraft damage and animation of the explosion
* Added enemy fire collisions ++ aircraft damage and animation of the explosion.
*Changing the interface of the score
* Changing the interface of the score.
*Added a life bar
* Added a life bar.
*Explosion of the aircraft when the life bar is empty
* Explosion of the aircraft when the life bar is empty.
*Pause the game when pressing Start
* Pause the game when pressing Start.
*Code optimization
* Code optimization.


'''v0.4'''
'''v0.4'''
*Gameplay vessel
* Gameplay vessel.
*Display score
* Display score.
*Design Level 1
* Design Level 1.
*Integration of an enemy
* Integration of an enemy.
*AI of the enemy
* AI of the enemy.
[[Category:Homebrew applications]]
 
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew shooter games on DS]]

Revision as of 05:24, 29 June 2021

Xplosive Combat
File:Xplosivecombatds.jpg
General
Author(s)Fooshi
TypeShooter
Version1.5
LicenceMixed
Links
[Media:Xplosivecombat15ds.rar Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Xplosive Combat is a typical Shoot Em Up homebrew for the NDS. The enemy will try to avoid your shoot.

This homebrew was submitted in the NEO Summer Coding Compo 2009, ranked 7th under Game section.

Features

  • Several levels with increasing difficulty.
  • Level boss.
  • Small AI.

Controls

D-Pad - Move your ship

Start - Pause the game

A/R - Shoot

B - The enemy shoot

Screenshots

File:Xplosivecombatds2.jpg

Changelog

v1.5

  • Added EFS_lib to free memory in the game.
  • Code optimization.
  • Addition of enemies.
  • Adding a bonus, collect rings and you win in life.
  • Change font.
  • Steer your ship with the stylus.

v1.0

  • Added a menu with various functions:
    • New game.
    • Load game.
    • Orders.
    • Credits.
    • Highscores.
  • Added 3 lives for the player.
  • Management Game over who do return to menu.
  • Possibility to leave the game paused.
  • Added 5 enemies.
  • Optimization.

v0.6

  • Change animation level 01.
  • Best Management Game Over.
  • Management of the collision between the ship and the enemy.
  • Changing pause the game.
  • Optimized source code.

v0.5

  • Added enemy fire collisions ++ aircraft damage and animation of the explosion.
  • Changing the interface of the score.
  • Added a life bar.
  • Explosion of the aircraft when the life bar is empty.
  • Pause the game when pressing Start.
  • Code optimization.

v0.4

  • Gameplay vessel.
  • Display score.
  • Design Level 1.
  • Integration of an enemy.
  • AI of the enemy.


Advertising: