Worms War Online: Difference between revisions

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This is a remake of Worms War, originaly created by Team17 for Amiga machines.
WormsWarOnline is a remake of Worms War to the NDS, the game was originaly created by Team17 for Amiga machines.


It was presented in the Dev-fr Coding Compo 2007 with Evolution theme, sponsored by DS-X, ranked 6th in the Game section.
It was presented in the Dev-fr Coding Compo 2007 with Evolution theme, sponsored by DS-X, ranked 6th in the Game section.


==User guide==
==User guide==
A Manual Quick Start is available [http://t4ils.free.fr/Projets_NDS/WormsWarOnline/versions/1.0/manuel/ here] (explanation of menus).
A Manual Quick Start is available from the [https://web.archive.org/web/20200810044433/http://t4ils.free.fr/Projets_NDS/WormsWarOnline/versions/1.0/manuel/ official site] (explanation of menus).


[[File:Wormswaronlineds2.gif]] [[File:Wormswaronlineds3.gif]]
If nickname is weird (ie special characters), account will not be created (or poorly designed). If this is the case, change nick before joining the online mode (not to be done once).
 
If nickname is "weird" (ie special characters), account will not be created (or poorly designed). If this is the case, change nick before joining the online mode (not to be done once).
 
[http://t4ils.free.fr/Projets_NDS/WormsWarOnline/stats/ View General stats].


The online mode requires a port redirected to DS if going through a router. Once opened, enter the console port to use in the config.ini (your_port) or directly into the game before looking for a part (touch the port number to change).
The online mode requires a port redirected to DS if going through a router. Once opened, enter the console port to use in the config.ini (your_port) or directly into the game before looking for a part (touch the port number to change).


Ip should be automatically detected, but errors can occur. If you do not have a router, leave the default port.
Ip should be automatically detected, but errors can occur. If you do not have a router, leave the default port.
[https://web.archive.org/web/20210304180807/http://t4ils.free.fr/Projets_NDS/WormsWarOnline/stats/ View General stats].


==Controls==
==Controls==
'''Menu:'''
'''Menu:'''


Stylus - navigate
Stylus - Navigate


'''In game:'''
'''In game:'''


Start - pause
Start - Pause


Select - appear/disappear the weapons menu
Select - Appear/disappear the weapons menu


Left/Right - move
Left/Right - Move


Top/Double Top - long jump, high jump
Tap/Double Tap - Long jump/High jump


Stylus - action (pull, put dynamite, teleport ...), aim
Stylus - Action (pull, put dynamite, teleport, etc), Aim


'''Level editor:'''
'''Level editor:'''
Line 49: Line 47:
Left/Right - Undo/Redo
Left/Right - Undo/Redo


Up/Down - swap screens
Up/Down - Swap screens


Stylus - draw
Stylus - Draw


Start - validate map
Start - Validate map


There is a left-handed, so the keys are symmetrically for lefties.
There is a left-handed, so the keys are symmetrically for lefties.
==Screenshots==
[[File:Wormswaronlineds2.gif]] [[File:Wormswaronlineds3.gif]]


==Changelog==
==Changelog==
'''1.11 04/08/07'''  
'''1.11 04/08/07'''  
*New version of the dedicated server should work now
* New version of the dedicated server should work now.


'''1.1 7/30/07'''  
'''1.1 7/30/07'''  
*Dedicated server to connect people with each other online
* Dedicated server to connect people with each other online.


'''1.0 7/28/07'''  
'''1.0 7/28/07'''  
*Version Dev Compo-Fr
* Version Dev Compo-Fr.


==Credits==
==Credits==
Doud for the time he has kindly placed online for various tests  
Doud for the time he has kindly placed online for various tests.


Mollusk lib for now
Mollusk lib for now.


Smealum for the suggested tips to improve
Smealum for the suggested tips to improve.


Mastertop for his help in scrolling
Mastertop for his help in scrolling.


X-Blaster to open competition on the dev chan-en
X-Blaster to open competition on the dev chan-en.


Costello to understand sockets
Costello to understand sockets.


All the dev chan-en and the forum for support during these weeks of development
All the dev chan-en and the forum for support during these weeks of development.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew strategy games on DS]]

Revision as of 07:09, 30 June 2021

WormsWarOnline
File:Wormswaronlineds.gif
General
Author(s)t4ils
TypeStrategy
Version1.11
LicenceMixed
Links
[Media:Wormswaronlineds.zip Download]
Website
Advertisements

<htmlet>adsense</htmlet>


WormsWarOnline is a remake of Worms War to the NDS, the game was originaly created by Team17 for Amiga machines.

It was presented in the Dev-fr Coding Compo 2007 with Evolution theme, sponsored by DS-X, ranked 6th in the Game section.

User guide

A Manual Quick Start is available from the official site (explanation of menus).

If nickname is weird (ie special characters), account will not be created (or poorly designed). If this is the case, change nick before joining the online mode (not to be done once).

The online mode requires a port redirected to DS if going through a router. Once opened, enter the console port to use in the config.ini (your_port) or directly into the game before looking for a part (touch the port number to change).

Ip should be automatically detected, but errors can occur. If you do not have a router, leave the default port.

View General stats.

Controls

Menu:

Stylus - Navigate

In game:

Start - Pause

Select - Appear/disappear the weapons menu

Left/Right - Move

Tap/Double Tap - Long jump/High jump

Stylus - Action (pull, put dynamite, teleport, etc), Aim

Level editor:

Left/Right - Undo/Redo

Up/Down - Swap screens

Stylus - Draw

Start - Validate map

There is a left-handed, so the keys are symmetrically for lefties.

Screenshots

File:Wormswaronlineds2.gif File:Wormswaronlineds3.gif

Changelog

1.11 04/08/07

  • New version of the dedicated server should work now.

1.1 7/30/07

  • Dedicated server to connect people with each other online.

1.0 7/28/07

  • Version Dev Compo-Fr.

Credits

Doud for the time he has kindly placed online for various tests.

Mollusk lib for now.

Smealum for the suggested tips to improve.

Mastertop for his help in scrolling.

X-Blaster to open competition on the dev chan-en.

Costello to understand sockets.

All the dev chan-en and the forum for support during these weeks of development.


Advertising: