The Jewels of Darkness Trilogy

From GameBrew
Revision as of 05:39, 3 October 2012 by HydeWing (talk | contribs) (Created page with "{{Infobox homebrew | title = The Jewels of Darkness Trilogy | image = File:Jewelsofdarknessds.jpg | type = Adventure | version = 1.0 beta | licence...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The Jewels of Darkness Trilogy
File:Jewelsofdarknessds.jpg
General
Author(s)papafuji
TypeAdventure
Version1.0 beta
LicenceMixed
Links
[Media:Jewelsofdarkness101ds.zip Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Colossal Adventure, Adventure Quest & Dungeon Adventure , one of the 'Nintendo DS Classic Adventures series' port to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.

It contains Level 9's adventures as well as Scott Adams and Brian Howarth adventures, with Atari 8 bits graphics or brand new NDS illustrations.

User guide

Jewels of Darkness: three classic Level 9 adventures, significally revised to incorporate the ltest innovate techniques. You control the destiny of determined characters with tasks to perform in the Land of the Demon Lord. Use your skills of logical thought and mental dexterity to solve the intricate puzzles and deftly contrived problems that you must face. Meet the challenge and defeat the forces of evil.

Includes: Colossal Adventure, Adventure Quest & Dungeon Adventure

Colossal Adventure Walkthrough can be found here.

Adventure Quest Walkthrough can be found here.

Dungeon Adventure hints can be found here.

Text input

There are two ways to type words with stylus of Nintendo DS:

Grafiti mode: directly draw the letters on the screen, according to the PA-Grafiti alphabet (cf grafiti.jpg)
Keyboard mode: use mini keyboard (cf keyboard.jpg), choose input mode by pressing 'X' button

To avoid typing always the same things, the most used orders can be called via the icons - each icon has two or three states, for example, the 'hand' icon means "GET ", "DROP " and "GIVE ", and the 'N' button means "GO NORTH" and "GO UP" - just pick an icon twice or more to select the good order.

Vocabulary

A sentence in these games is defined by a verb + a noun, for example, "OPEN DOOR", "GO NORTH"... some sentences can have only one word, for example "INVENTORY" (to see what you're carrying), or "SCORE"

Each game has his own vocabulary, but a lot a verbs are common to all the games - here's a list of the most common words :

GO, ENTER, CLIMB, SWIM, LOOK, EXAMINE, GET, DROP, THROW, CAST, WEAR, REMOVE, OPEN, CLOSE, LOCK, UNLOCK, BREAK, CUT, CHOP, SAY, KILL, HELP...

In many cases, you don't have to write the entire word to be understand, only the first letters are necessary:

For example, "G HELM" is equivalent to "GET HELMET", or "CLIM DRAWB" is equivalent to "CLIMB DRAWBRIDGE"

Shortcuts

As many words come often in the same game, some shortcuts have been defined:

N S E W - equivalent to "GO NORTH", "GO SOUTH", "GO EAST" and "GO WEST"
NE NW SE SW - in Level9 and Frotz games, this letters are equivalent to "NORTH-EAST", "NORTH-WEST".
L - look
I - inventory
X - examine (classic games), exit (in Level 9 games)
H - help
G - get
SC - score
SV or SAV - save
RS or RST - restore
LD or LOA - load (in Level 9 games)

Controls

X - swap 'keyboard' and 'grafiti' input modes

Y/A - means 'YES'

B - means 'NO'

L/R - in Level 9 games, size up/down the images

Start/Select - save, restore, pause, exit the game

Credits

Author - Brian Howarth

Editor - Digital Fantasia

1st release - 1983

Game engine - Scottfree

Advertising: