Sys-tune Switch: Difference between revisions

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|description=A background audio player with overlay.
|description=A background audio player with overlay.
|author=HookedBehemoth
|author=HookedBehemoth
|lastupdated=2023/02/26
|lastupdated=2023/09/07
|type=Overlays
|type=Overlays
|version=1.2.2
|version=2.0.0
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/switchhomebrews/systunenx.7z
|download=https://dlhb.gamebrew.org/switchhomebrews/systunenx.7z
Line 38: Line 38:


==Changelog==
==Changelog==
'''v2.0.0'''
* What's Changed
** Bulk song queuing by @lucasdepetrisd in [https://github.com/HookedBehemoth/sys-tune/pull/32 #32]
** add some config options by @ITotalJustice in [https://github.com/HookedBehemoth/sys-tune/pull/35 #35]
** Retain settings after restarts
** Game audio volume settings for per game volume control
** Playback based on titleID
*** Can be used for home menu background music
* Fixes
** Playback will stop instead of crashing on certain games [https://github.com/HookedBehemoth/sys-tune/issues/10 #10]
*** The list of games can be configured in "/config/sys-tune/blacklist.ini"
<pre>
[blacklist]
0100F2300D4BA000 = false
</pre>
'''v1.2.2'''
'''v1.2.2'''
*Fix for 16.0.0.
*Fix for 16.0.0.

Revision as of 11:42, 8 September 2023

sys-tune
Systunenx.png
General
AuthorHookedBehemoth
TypeOverlays
Version2.0.0
LicenseMixed
Last Updated2023/09/07
Links
Download
Website
Source
Support Author

Background audio player for the Nintendo Switch + Tesla overlay.

Installation

  • Download the release zip from here.
  • Extract the zip to the root of your SD card.
  • Put mp3/flac or wav files to your SD card.

You can manage playback via the Tesla overlay in the release.

Controls

Y - Shuffle

X - Play/Pause

ZR/ZL - Seek

Screenshots

systunenx5.pngsystunenx4.png

Media

Play Music On Switch Home Menu | sys-tune TUTORIAL (Manito)

Changelog

v2.0.0

  • What's Changed
    • Bulk song queuing by @lucasdepetrisd in #32
    • add some config options by @ITotalJustice in #35
    • Retain settings after restarts
    • Game audio volume settings for per game volume control
    • Playback based on titleID
      • Can be used for home menu background music
  • Fixes
    • Playback will stop instead of crashing on certain games #10
      • The list of games can be configured in "/config/sys-tune/blacklist.ini"
[blacklist]
0100F2300D4BA000 = false

v1.2.2

  • Fix for 16.0.0.

v1.2.1

  • Fix the music browser if the folder sdmc:/music/ isn't used.

v1.2.0

  • Add option to shut down service.
    • This is to work around an issue with some games that use up all audio renderer sessions.
    • The next time you open the overlay it will start the service again.
  • Playlist now shows everything.
  • Drop Atmosphere-libs in favor of p-sam's IPC server used in sys-clk.
    • Frees up some memory.
    • Lowers compilation time by a lot.
  • Recompiled overlay with latest libtesla.
    • An bug in earlier versions could cause a crash if too many overlays were opened.

v1.1.2

  • Implemented flac and wav support.
  • Implement seeking in tracks.
  • mp3's are now fully scanned.
    • This fixed an issue where some songs with varying compression levels showed a wrong total length.
  • Switched to audrv/audren.
    • This fixed an issue where sleep worsened audio output quality.
  • Now utilizes ams::fs.
    • This reduced memory usage slightly.

At devs:

  • API version bump.
  • files are now mapped with sdmc:/.
  • new call added for seeking.
  • CurrentStats struct changed.

v1.0.0

  • Initial release.

Credits

Special thanks to:

External links

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