- system menu is too new (future updates). Updated libogc; Wii-specific code (e.g. Wiimotes) is now part of libogc. Beta 7 (Initial Public Release besides chainloader)15 KB (2,194 words) - 15:14, 23 March 2023
- and support. DacoTaco for libogc compatibility changes. Extrems for many libogc bugfixes, gcloader and sd2sp2 support in libogc, libfat updates and improvements20 KB (3,258 words) - 01:52, 31 March 2023
- and dasda and is available as SendElf. To make this file yourself you need libogc cvs, source code. The client first sends the size of the file to load the2 KB (193 words) - 02:38, 22 March 2023
- active-mode transfers. (thanks closms) Built with devkitPPC release 19, libogc r3938, libfat r3938. 20091221 0.0.20 Make release ZIP structure compatible7 KB (1,026 words) - 07:55, 25 February 2023
- Video poker for the Nintendo Wii created useing libogc and GRRLIB. The PC version of this library is also available on SourceForge. A - Hold Card B - New972 bytes (71 words) - 11:43, 9 March 2023
- game with new libogc 1.7.1 and devkitPPC r16 compiler. Version 0.93 2008/12/02 Added google analytic http request. Build game with libogc 1.6.0 and devkitPPC7 KB (984 words) - 05:34, 12 March 2023
- 2008 versions. The template has the libogc's MakeFile and a custom "main.cpp". IntelliSense pre-configured for libogc. Since version 1.1, a Style Fix can2 KB (193 words) - 04:19, 10 April 2023
- Use the asndlib (part of libogc) now as standard sound engine. Use libfat 1.0.4 as disk access engine. Build game with libogc 1.7.1a and devkitPPC 1.57 KB (973 words) - 08:12, 4 August 2023
- libraries. Use the asndlib (part of libogc) now as standard sound engine. Use libfat 1.0.4 as disk access engine. User libogc 1.7.1a as Wii engine. Build game10 KB (1,556 words) - 04:58, 5 March 2023
- DOSBox SVN. Updated to latest libogc and devkitPPC. 1.6 2011/07/06 Updated to latest DOSBox SVN. Updated to latest libogc and devkitPPC. 1.5 2010/12/145 KB (796 words) - 14:49, 21 March 2023
- potential issue when read error occurs. 1.0.5 2012/06/29 Built with latest libOGC git (as of 30/06/2012). Built with libntfs-2012-1-15 (SVN Rev 13). Async5 KB (775 words) - 05:03, 3 February 2024
- latest devkitPPC/libogc. Added Swedish translation (IsakTheHacker). Updated translations. 3.5.3 2023/07/31 Compiled with latest devkitPPC/libogc. Switch to chosen27 KB (4,183 words) - 08:49, 31 March 2024
- game for the TI-89 calculator. The game utilizes various libraries such as libogc, GRRLIB, libfat, and PNGU. Control a character that must avoid the lines1 KB (129 words) - 03:45, 11 March 2023
- Analog Up/Down - Zoom in/out 4.5.4 2023/07/31 Compiled with latest devkitPPC/libogc Updated to newer Snes9x (bladeoner) Switch to chosen video mode on first30 KB (4,586 words) - 10:35, 28 January 2024
- Channel Wii has been updated to allow apps to fully access hardware, and libogc was updated to use the full hardware access to read DVDs instead of loading3 KB (489 words) - 07:20, 23 February 2023
- is being built with DeSmuME 0.95 and the latest available devkitPPC and libogc releases. Extract the .zip to the root of your SD Card or USB Device. Place2 KB (242 words) - 10:35, 28 January 2024
- is a port of the popular multi-OS N64 emulator, Mupen64, and utilizes the libOGC library. The emulator uses dynamic recompilation to convert N64 machine8 KB (1,115 words) - 09:39, 21 March 2023
- "Power" button support. Added USB Storage support. Widescreen menu fix. *New* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support. 2008/09/1712 KB (1,852 words) - 10:35, 28 January 2024
- a loader that was initially launched via BootMii-boot2. This is a bug in libogc (it doesn't know how to initialize the DSP for the first time and leaves6 KB (958 words) - 10:36, 28 January 2024
- emu_kidid's sram language modifier 1.1 to work on the Wii using yagd and libogc functions, it has the same features as the original. There are some reports3 KB (425 words) - 10:00, 25 February 2023