Sonic CD Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=soniccdwii.jpg
|image_alt=Sonic CD
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Sonic CD
|title=Sonic CD
|image=soniccdwii.jpg
|image=soniccdwii2.png
|description=Wii ports of the 2011 Sonic CD remake.
|description=Wii port of the 2011 Sonic CD remake.
|author=ultra0000
|author=ultra0000
|lastupdated=2022/02/16
|lastupdated=2024/02/12
|type=Platform
|type=Platform
|version=2.0.1
|version=3.0.1
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/soniccdwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/soniccdwii.7z
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|source=https://github.com/ultra0000/Sonic-CD-11-Decompilation
|source=https://github.com/ultra0000/Sonic-CD-11-Decompilation
}}
}}
It’s time to usher the past into the future in this enhanced recreation of Sonic CD!
This is a port of the Sonic CD 2011, based on the Retro Engine (RSDK) v3 decompilation and Rubberduckycooly's [https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation Sonic CD 2011 decompilation] (which was based on the PC remake with improvements and tweaks from the mobile remakes).


Sonic travels to the distant shores of Never Lake for the once-a-year appearance of Little Planet - a mysterious world where past, present, and future collide through the power of the Time Stones that lie hidden within it.
'''Note:''' You will need the assets from the official releases to run this decompilation.


Sonic arrives only to find the once beautiful world imprisoned beneath a twisted metallic shell. His arch-nemesis, Dr. Eggman, has come for the Time Stones and with them, will
==Installation==
soon have the power to control time itself!
===Requirements===
Without assets from the official release, this decompilation will not run.


In order to put an end to Dr. Eggman’s nefarious schemes, Sonic must use the power of Little Planet to travel through time; breaking Dr. Eggman’s hold over the future by
You can get the official release of Sonic CD from:
destroying his machines in the past and recovering the missing Time Stones!
* [https://store.steampowered.com/app/200940/Sonic_CD/ Windows (Via Steam)].
* [https://apps.apple.com/us/app/sonic-cd-classic/id454316134 IOS (Via the App Store)].
* [https://play.google.com/store/apps/details?id=com.sega.soniccd.classic&hl=en&gl=US Android (Via Google Play)].
* [https://www.amazon.com/Sega-of-America-Sonic-CD/dp/B008K9UZY4/ref=sr_1_2?dchild=1&keywords=Sonic+CD&qid=1607930514&sr=8-2 Android (Via Amazon)].


==Advantages over the PC version of Sonic CD==
Even if your platform isn't supported by the official releases, you must buy it for the assets in order to run the homebrew (you don't need to run the official release, you just need the game assets).  
Sharp, pixel-perfect display.
Controls are completely remappable via the settings.ini file.
The window allows windows shortcuts to be used.
Complete support for using mobile/updated scripts, allowing for features the official PC version never got to be played on PC.
Native Windows x64 version, as well as an x86 version.


==How to Install==
===Comparison between PC and Mobile versions===
Advantages over the PC version of Sonic CD:
*Sharp, pixel-perfect display.
*Controls are completely remappable via the settings.ini file.
*The window allows windows shortcuts to be used.
*Complete support for using mobile/updated scripts, allowing for features the official PC version never got to be played on PC.
*Native Windows x64 version, as well as an x86 version.


'''Steps in how to run this:'''
Advantages over the Mobile versions of Sonic CD:
*The rendering backend is based off the PC version by default, so palettes are fully supported (Tidal Tempest water in particular).


# Make sure to put your Data.rsdk in the SonicCD folder.
===How to setup===
##If you're using a USB drive, put it there.
Extract archive to your device (SD card or USB drive).
##If you're using an SD card, put it there.
 
# Put the dol file in your SD card in "apps/SonicCD" and rename it to "boot.dol"
Put your "Data.rsdk" file in in the SonicCD folder, either on sd:/SonicCD/ or usb:/SonicCD/, depending on the storage device you're using .
# Launch the game, the game will be slow, if you want more speed go to the SonicCD/settings.ini file that the game created and change "WindowScale=2" to "WindowScale=1"
 
Note: It is advised to delete the SonicCD/settings.ini file if you have previous version installed.
 
==User guide==
Join Sonic as he embarks on a journey to the distant shores of Never Lake to save the once-beautiful Little Planet from the clutches of his arch-nemesis, Dr. Eggman.
 
This enhanced recreation of Sonic CD will take you on a trip through time as Sonic uses the power of the Time Stones to travel between past, present, and future to break Dr. Eggman's hold over the future by destroying his machines in the past and recovering the missing Time Stones. Experience the thrill of Sonic's adventure as he races against time to save Little Planet and control the power of time itself.


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii-01.jpg
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii3.png
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii-02.jpg
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii4.png
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii-03.jpg
 
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii-04.jpg
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii5.png
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii-05.jpg
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii6.png
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii-06.jpg
 
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii7.png
https://dlhb.gamebrew.org/wiihomebrews/soniccdwii8.png


==Media==
==Media==
<youtube>7VZEFoqhu5E</youtube>
'''Sonic CD (2011) - Homebrew Wii Port by ultra0 - Gameplay Footage (Low Quality) ([https://www.youtube.com/watch?v=tSkxJ8zvcIs Franniel Martinez])'''<br>
<youtube>tSkxJ8zvcIs</youtube>


==Changelogs==
==Changelog==
'''Wii v3.0.1'''
* NOTE: The default settings for this port have been changed in this version. You should probably delete your settings.ini file as it will be re-generated for the best experience.
* 16:9 mode works fine now and is now the default (thank you, @Mefiresu!).
* As mentioned above, default settings have been changed since the last version.
* If you still want to play in 4:3, edit the "ScreenWidth" variable in your settings.ini file to 320 instead of 424. Also, I forgot to mention it in the last release, but the Nunchuk + Wii Remote combination works now too.
'''Wii v3.0.0'''
* "16:9 or 4:3" selection menu is currently not present. The game looks broken right now when the screen width is set to 424 (16:9), so I've made it default to 320 (4:3).
* Classic and GameCube controllers work now (thanks to the new SDL2 Wii port seemingly supporting them).
* Load times are faster (possibly a side-effect of having the latest commits).


'''Wii v2.0.1 (v1.3.0)'''
'''Wii v2.0.1 (v1.3.0)'''
*Fixed the music and added a selection screen that lets you select the screen width between 320 (4:3) and 424 (16:9) before starting the game.
*Fixed the music and added a selection screen that lets you select the screen width between 320 (4:3) and 424 (16:9) before starting the game.


'''Wii v2.0.0 (v1.3.0)'''
'''Wii v2.0.0 (v1.3.0)'''
* Updated to v1.3.0 and fixed the controls.
* Updated to v1.3.0 and fixed the controls.


==External links==
==External links==
* GitHub - https://github.com/niuus/Sonic-CD-11-Decompilation
* GitHub - https://github.com/niuus/Sonic-CD-11-Decompilation

Latest revision as of 00:53, 24 February 2024

Sonic CD
Soniccdwii2.png
General
Authorultra0000
TypePlatform
Version3.0.1
LicenseMixed
Last Updated2024/02/12
Links
Download
Website
Source

This is a port of the Sonic CD 2011, based on the Retro Engine (RSDK) v3 decompilation and Rubberduckycooly's Sonic CD 2011 decompilation (which was based on the PC remake with improvements and tweaks from the mobile remakes).

Note: You will need the assets from the official releases to run this decompilation.

Installation

Requirements

Without assets from the official release, this decompilation will not run.

You can get the official release of Sonic CD from:

Even if your platform isn't supported by the official releases, you must buy it for the assets in order to run the homebrew (you don't need to run the official release, you just need the game assets).

Comparison between PC and Mobile versions

Advantages over the PC version of Sonic CD:

  • Sharp, pixel-perfect display.
  • Controls are completely remappable via the settings.ini file.
  • The window allows windows shortcuts to be used.
  • Complete support for using mobile/updated scripts, allowing for features the official PC version never got to be played on PC.
  • Native Windows x64 version, as well as an x86 version.

Advantages over the Mobile versions of Sonic CD:

  • The rendering backend is based off the PC version by default, so palettes are fully supported (Tidal Tempest water in particular).

How to setup

Extract archive to your device (SD card or USB drive).

Put your "Data.rsdk" file in in the SonicCD folder, either on sd:/SonicCD/ or usb:/SonicCD/, depending on the storage device you're using .

Note: It is advised to delete the SonicCD/settings.ini file if you have previous version installed.

User guide

Join Sonic as he embarks on a journey to the distant shores of Never Lake to save the once-beautiful Little Planet from the clutches of his arch-nemesis, Dr. Eggman.

This enhanced recreation of Sonic CD will take you on a trip through time as Sonic uses the power of the Time Stones to travel between past, present, and future to break Dr. Eggman's hold over the future by destroying his machines in the past and recovering the missing Time Stones. Experience the thrill of Sonic's adventure as he races against time to save Little Planet and control the power of time itself.

Screenshots

soniccdwii3.pngsoniccdwii4.png

soniccdwii5.pngsoniccdwii6.png

soniccdwii7.pngsoniccdwii8.png

Media

Sonic CD (2011) - Homebrew Wii Port by ultra0 - Gameplay Footage (Low Quality) (Franniel Martinez)

Changelog

Wii v3.0.1

  • NOTE: The default settings for this port have been changed in this version. You should probably delete your settings.ini file as it will be re-generated for the best experience.
  • 16:9 mode works fine now and is now the default (thank you, @Mefiresu!).
  • As mentioned above, default settings have been changed since the last version.
  • If you still want to play in 4:3, edit the "ScreenWidth" variable in your settings.ini file to 320 instead of 424. Also, I forgot to mention it in the last release, but the Nunchuk + Wii Remote combination works now too.

Wii v3.0.0

  • "16:9 or 4:3" selection menu is currently not present. The game looks broken right now when the screen width is set to 424 (16:9), so I've made it default to 320 (4:3).
  • Classic and GameCube controllers work now (thanks to the new SDL2 Wii port seemingly supporting them).
  • Load times are faster (possibly a side-effect of having the latest commits).

Wii v2.0.1 (v1.3.0)

  • Fixed the music and added a selection screen that lets you select the screen width between 320 (4:3) and 424 (16:9) before starting the game.

Wii v2.0.0 (v1.3.0)

  • Updated to v1.3.0 and fixed the controls.

External links

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