Robot Arm DS: Difference between revisions

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It does not move while you are telling it what to do. You'll have to tell it to move around, pick up keys and unlock doors while making sure it doesn't run into itself or anything else.
It does not move while you are telling it what to do. You'll have to tell it to move around, pick up keys and unlock doors while making sure it doesn't run into itself or anything else.


A new tile is included in this port version: the box, which can be pushed around as long as there is nothing in the way of it moving (otherwise you die).
A new tile is added in this port version: the box, which can be pushed around as long as there is nothing in the way of it moving (otherwise you die).


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[[Category:DS homebrew games]]
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 01:48, 21 June 2021

Robot Arm DS
Robotarmds.png
General
Author(s)Jeremysr
TypePuzzle
Version1.0
LicenceMixed
Links
[Media:Robotarmds10.zip Download]
Website
Source
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Robot Arm DS is a clone of a game written by Robin Ohm. A tile-based puzzle game where you write a simple code/program to try to make the robot arm deliver the flag to the end.

This game was participated in the NEO Summer Coding Compo 2007.

Features

  • 22 levels, including 12 levels from the original game by Robin Ohm.
  • Level editor (no saving).
  • Help section.
  • Skip to any level you want.
  • New tile included.

User guide

The object of the game is to program the robot to move around, take objects, and use objects in order to deliver the flag to the end tile.

You have to write the program, then run it and watch the robot arm move.

It does not move while you are telling it what to do. You'll have to tell it to move around, pick up keys and unlock doors while making sure it doesn't run into itself or anything else.

A new tile is added in this port version: the box, which can be pushed around as long as there is nothing in the way of it moving (otherwise you die).


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