PypeBros' NDS Game Engine Demo: Difference between revisions

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Demonstration of game engine on the Nintendo DS and a two-level game featuring Bilou, blue and round mascot. The demo contains two playable levels.  
This a homebrew plaform game which demonstrate the game engine created by PypeBros for the Nintendo DS. The demo contains two playable levels featuring Bilou, a blue and round mascot.  


==Features==
==Features==
*Sound & music by Pierrick Hansen thanks to 0xtob's libntxm,
* Sound & music by [http://fr.akamusic.com/piekha Pierrick Hansen] thanks to 0xtob's libntxm.
*Ease-of-use thanks to Noda's EFS
* Ease-of-use thanks to Noda's EFS.
*New monsters
* New monsters.
*Improved controls
* Improved controls.
*One extra (draft) level
* One extra (draft) level.
*5 hitpoints per lives and unlimited lives
* 5 hitpoints per lives and unlimited lives.
*A few hidden places you needn't to find
* A few hidden places you needn't to find.
*Some more gfx
* Some more gfx.
*Parallax scrolling
* Parallax scrolling.


==User guide==
==User guide==
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==Controls==
==Controls==
D-pad - move Bilou (the blue hero)
D-Pad - Move Bilou (the blue hero)


X/Y - jump
X/Y - Jump


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew platform games on DS]]

Revision as of 03:00, 12 June 2021

PypeBros' NDS Game Engine DEMO
File:Pypebrosgameenginedemods.png
General
Author(s)PypeBros
TypePlatform Demo
Version17September2009
LicenceMixed
Links
[Media:Pypebrosndsgameenginedemods.rar Download]
Website
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This a homebrew plaform game which demonstrate the game engine created by PypeBros for the Nintendo DS. The demo contains two playable levels featuring Bilou, a blue and round mascot.

Features

  • Sound & music by Pierrick Hansen thanks to 0xtob's libntxm.
  • Ease-of-use thanks to Noda's EFS.
  • New monsters.
  • Improved controls.
  • One extra (draft) level.
  • 5 hitpoints per lives and unlimited lives.
  • A few hidden places you needn't to find.
  • Some more gfx.
  • Parallax scrolling.

User guide

Dodge angry applemans, avoid getting stomped by the funky funghis and collect enough apples to pass through the tree-with-a-sign.

Only yellow Woodworms can be stomped for now.

Controls

D-Pad - Move Bilou (the blue hero)

X/Y - Jump


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