PokeGenerator: Difference between revisions

From GameBrew
No edit summary
No edit summary
 
(19 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Pokemon Generator
|title=PokeGen
| image       = [[File:Pokegends.png|300px]]
|image=Pokegen4.png
| type       = PC Utilities
|description=General Pokemon editing tasks, same as PokeSav. Also known as PokeGen.
| version     = 3.1.10
|author=Codr
| licence    = Mixed
|lastupdated=2017/03/10
| author      = Codr
|type=Save Editors
| website     = http://projectpokemon.org/forums/showthread.php?6424-Pokemon-Generator-%28Beta-updated-for-Black-White%29
|version=3.1.13
| download    = Media:Pokegen3110ds.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew/pokegen.7z
}}  
|website=http://projectpokemon.org/forums/showthread.php?6424-Pokemon-Generator-%28Beta-updated-for-Black-White%29
 
}}
Window application that allows general Pokemon editing tasks, same as [[PokeSav|PokeSav]].  
Window application that allows general Pokemon editing tasks, same as [[PokeSav|PokeSav]].  


Line 16: Line 16:


==Features==
==Features==
*Generating Action Replay codes to create Pokemon, modify the Pokedex, and add Mystery Gift data, including exporting to an XML file that can be dragged to the Action Replay code manager
* Generating Action Replay codes to create Pokemon, modify the Pokedex, and add Mystery Gift data, including exporting to an XML file that can be dragged to the Action Replay code manager.
*Loading and saving of save files. Pokemon data and Pokedex data can be fully modified
* Loading and saving of save files. Pokemon data and Pokedex data can be fully modified.
*Loading and saving of party and PC .pkm files (136, 220, and 236 byte, encrypted and unencrypted)
* Loading and saving of party and PC .pkm files (136, 220, and 236 byte, encrypted and unencrypted).
*Adding Wonder Cards to save files
* Adding Wonder Cards to save files.
*Conversion of Action Replay codes into Pokemon information (This is limited.)
* Conversion of Action Replay codes into Pokemon information (This is limited).
*Finding a PID to match IVs, nature, gender, ability, shininess, and hidden power type/power - with variable IVs
* Finding a PID to match IVs, nature, gender, ability, shininess, and hidden power type/power - with variable IVs.
*Recalculating save file checksums
* Recalculating save file checksums.
*Editing items
* Editing items.
*Editing C-Gear background images
* Editing C-Gear background images.


==User guide==
==User guide==
Windows XP or newer is required. It does run without issues on "emulated" Windows programs for Mac OS and Linux.
Windows XP or newer is required (however, it does run without issues on emulated Windows programs for Mac OS and Linux).


This is only applicable to generation 4 games, and maybe not even HG/SS.
* Pokemon can be dragged around amongst party/box slots.
 
* .pkm files can be dragged into and from party/box slots.
Using codes for party Pokemon can sometimes cause bad eggs upon activating the code. You can just activate it again and it should fix the problem. (You can check the summary after activating each time to see if it's fixed, or just close the party display and re-open it.)
* You can associate compatible files (save files, .pkm files, etc) with PokeGen to be able to easily load them from Explorer windows.
 
* Holding alt and clicking a Pokemon icon will display that Pokemon's information instead of requiring you to right click and View data.
Pokemon can be dragged around amongst party/box slots.
* Holding shift + alt and clicking a Pokemon icon will set the slot's data with the tab's data. Obviously this is equivalent to right clicking and selecting Set.
 
* If you don't want to receive updates to certain languages, delete the corresponding language file.
.pkm files can be dragged into and from party/box slots.
 
You can associate compatible files (save files, .pkm files, etc) with PokeGen to be able to easily load them from Explorer windows.
 
If you don't want to receive updates to certain languages, delete the corresponding language file.
 
If you can't figure out how to do something, read the tooltips. Tooltips are an informative message that gets displayed when you stop your mouse pointer over a control (editbox, dropdown box, button, etc) for a short period of time.


'''Note:''' Be sure to always keep backups of your save files prior to editing.  
'''Note:''' Be sure to always keep backups of your save files prior to editing.  


==Controls==
==Known issues==
Holding alt and clicking a Pokemon icon will display that Pokemon's information instead of requiring you to right click and "View data".
Only applicable to generation 4 games, and maybe HG/SS: Using codes for party Pokemon can sometimes cause bad eggs upon activating the code. You can just activate it again and it should fix the problem. You can check the summary after activating each time to see if it's fixed, or just close the party display and re-open it. This does not seem to pose any negative effect on the game when you save, as long as you don't save it with a bad egg.
 
Holding shift + alt and clicking a Pokemon icon will set the slot's data with the tab's data. Obviously this is equivalent to right clicking and selecting "Set".
 
==Media==
Tutorial
<youtube>rYZzUUl4ioU</youtube>


Video 2
==External links==
<youtube>Dd_X6_gdAlg</youtube>
* Project Pokemon Forums - http://projectpokemon.org/forums/showthread.php?6424-Pokemon-Generator-%28Beta-updated-for-Black-White%29


[[Category:Homebrew applications]]
[[Category:DS homebrew rom hacks]]
[[Category:Homebrew hack utility for DS games]]

Latest revision as of 14:58, 20 September 2022

PokeGen
Pokegen4.png
General
AuthorCodr
TypeSave Editors
Version3.1.13
LicenseMixed
Last Updated2017/03/10
Links
Download
Website

Window application that allows general Pokemon editing tasks, same as PokeSav.

This program can be used for Diamond, Pearl, Platinum, Heart Gold, Soul Silver, Black, White, Black 2, and White 2.

Features

  • Generating Action Replay codes to create Pokemon, modify the Pokedex, and add Mystery Gift data, including exporting to an XML file that can be dragged to the Action Replay code manager.
  • Loading and saving of save files. Pokemon data and Pokedex data can be fully modified.
  • Loading and saving of party and PC .pkm files (136, 220, and 236 byte, encrypted and unencrypted).
  • Adding Wonder Cards to save files.
  • Conversion of Action Replay codes into Pokemon information (This is limited).
  • Finding a PID to match IVs, nature, gender, ability, shininess, and hidden power type/power - with variable IVs.
  • Recalculating save file checksums.
  • Editing items.
  • Editing C-Gear background images.

User guide

Windows XP or newer is required (however, it does run without issues on emulated Windows programs for Mac OS and Linux).

  • Pokemon can be dragged around amongst party/box slots.
  • .pkm files can be dragged into and from party/box slots.
  • You can associate compatible files (save files, .pkm files, etc) with PokeGen to be able to easily load them from Explorer windows.
  • Holding alt and clicking a Pokemon icon will display that Pokemon's information instead of requiring you to right click and View data.
  • Holding shift + alt and clicking a Pokemon icon will set the slot's data with the tab's data. Obviously this is equivalent to right clicking and selecting Set.
  • If you don't want to receive updates to certain languages, delete the corresponding language file.

Note: Be sure to always keep backups of your save files prior to editing.

Known issues

Only applicable to generation 4 games, and maybe HG/SS: Using codes for party Pokemon can sometimes cause bad eggs upon activating the code. You can just activate it again and it should fix the problem. You can check the summary after activating each time to see if it's fixed, or just close the party display and re-open it. This does not seem to pose any negative effect on the game when you save, as long as you don't save it with a bad egg.

External links

Advertising: