PSP Bot

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PSP_Bot
PSP_Bot.jpg
General
Author(s)Geecko
TypeStrategy
Versionv1.0
LicenceMixed
Links
Download
Website
Source
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PSP_Bot is a port of Light-Bot flash game by Coolio-Niato, a reflexion logic strategy game made by Geecko.

The original idea comes from Matt Chase with Bill the Robot game. Graphics are made by CaptainKill with the help of Kavel Inox. The game is coded in C and using intraFont-G and pspgu. Also comes with sources under the Creative Commons BY-NC-SA license.

This was submitted to the Retro Coding Compo 2010 (Retro GAME, 10th place).

User guide The concept of the game is to guide a little robot to all the blue tiles and light them up.

In order to get there, you will have to define a series of movements, and validate so that the movement starts. You can order the robot to: go straight ahead, turn left, turn right, jump, light up the square, perform function 1 and function 2.

Function Principle (grids on the left): These are the main actions where robot will perform under your commands. However, in later stages you will find it requires more moves to get the robot to reach all the destinations. This is when you need to utilize functions 1 and 2.

Function 1 and Function 2 (in the middle and on the right): Each of these functions can contain 8 movements. It is enough to define them and, place them for a function in the main actions. Think of it as a shortcut, the robot will perform the desired movements, and only one square will be used on the main grids.

There are 12 levels with a growing difficulty. At the end of the game, you know how many commands were used, this is your score; the less is the best.

Controls Square - Switch robot configuration Cross - Select, Stop, Put L-Trigger/R-Trigger - Select a function D-Pad - Navigate in the function matrix Circle - Delete a function Select - Delete the whole matrix Start - Run program

References NeoFlash, https://www.neoflash.com/forum/index.php?topic=6308.0 PSPGen, http://www.pspgen.com/forums/psp-bot-t214022.html

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