Orkus: Difference between revisions

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m (Text replacement - "EJS_core = 'nds';" to "EJS_core = 'desmume2015';")
 
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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Orkus
|title=Orkus
| image       = [[File:Orkusds.jpg]]
|image=orkus.png
| type       = Puzzle
|description=Puzzle game.
| version     = 0.4
|author=Orkus
| licence    = Mixed
|lastupdated=2006/05/21
| author      = Orkus
|type=Puzzle
| website     = http://trollgard.de/orkus/orkus/nds/index.php
|version=0.4
| download    = Media:Orkus04ds.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew/orkus.7z
}}  
|website=http://trollgard.de/orkus/orkus/nds/index.php
}}
Orkus is a DS homebrew puzzle game made with PAlib. A level editor is included.


A puzzle game made with PAlib. A level editor is included.  
==Uder guide==
Giude Orkus to clear the field by crossing the tiles:
* Blue tile - Disappears after crossing it.
* Red tile - Will turn into a blue tile after crossing it.
* Green - Makes Orkus jump, after that it will disappear.


==Controls==
D-Pad - Move Orkus
Select - Restart level
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/orkus2.png
https://dlhb.gamebrew.org/dshomebrew/orkus3.png
https://dlhb.gamebrew.org/dshomebrew/orkus4.png
https://dlhb.gamebrew.org/dshomebrew/orkus5.png
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'desmume2015';
EJS_gameName = "Orkus";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/orkus.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Changelog==
==Changelog==
'''0.4 21.05.06'''
'''0.4 2006/05/21'''
* Added menu screen
* Added menu screen.
* New levels
* New levels.
* Fixed jump bug (jump too far after 3 green tiles)
* Fixed jump bug (jump too far after 3 green tiles).
 
'''0.3 2006/05/19'''
* Finally fixed the green tile effect (jump into empty room), and included a falling "animation".
* Added 2 new backgrounds.
* Fixed some editor bugs - should work perfectly.


'''0.3 19.05.06'''
'''0.2 2006/05/16'''
* Finally fixed the green tile effect (jump into empty room), and included a falling "animation"
* Made a level editor (to enter it press SELECT on menu screen).
* Added 2 new backgrounds
* Fixed some editor bugs - should work perfectly


'''0.2 16.05.06'''
'''0.1 2006/05/15'''
* Made a level editor (to enter it press SELECT on menu screen)
* Released the first playable version of ORKUS with 15 levels.


'''0.1 15.05.06'''
'''0.0 2006/05/09'''
*Released the first playable version of ORKUS with 15 levels
* Started coding.


'''0.0 09.05.06'''
==External links==
*Started coding
* Author's website - [https://web.archive.org/web/20090216140048/http://trollgard.de/orkus/orkus/nds/index.php http://trollgard.de/orkus/orkus/nds/index.php] (archived)


[[Category:Homebrew applications]]
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Latest revision as of 11:36, 28 November 2023

Orkus
Orkus.png
General
AuthorOrkus
TypePuzzle
Version0.4
LicenseMixed
Last Updated2006/05/21
Links
Download
Website

Orkus is a DS homebrew puzzle game made with PAlib. A level editor is included.

Uder guide

Giude Orkus to clear the field by crossing the tiles:

  • Blue tile - Disappears after crossing it.
  • Red tile - Will turn into a blue tile after crossing it.
  • Green - Makes Orkus jump, after that it will disappear.

Controls

D-Pad - Move Orkus

Select - Restart level

Screenshots

orkus2.pngorkus3.png

orkus4.pngorkus5.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

0.4 2006/05/21

  • Added menu screen.
  • New levels.
  • Fixed jump bug (jump too far after 3 green tiles).

0.3 2006/05/19

  • Finally fixed the green tile effect (jump into empty room), and included a falling "animation".
  • Added 2 new backgrounds.
  • Fixed some editor bugs - should work perfectly.

0.2 2006/05/16

  • Made a level editor (to enter it press SELECT on menu screen).

0.1 2006/05/15

  • Released the first playable version of ORKUS with 15 levels.

0.0 2006/05/09

  • Started coding.

External links

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