OpenPoke GBA: Difference between revisions

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|author=Kyoufu Kawa
|author=Kyoufu Kawa
|lastupdated=2013/09/01
|lastupdated=2013/09/01
|type=Game Engine
|type=Development
|version=2013
|version=2013
|license=Mixed
|license=Mixed

Latest revision as of 06:41, 10 May 2024

OpenPoke
Openpoke2.png
General
AuthorKyoufu Kawa
TypeDevelopment
Version2013
LicenseMixed
Last Updated2013/09/01
Links
Download
Website
Source


OpenPoké was an attempted to rewrite the Pokémon engine as seen in Poké Fire Red from scratch; a game engine recreation. It runs on the same system as the original - the GameBoy Advance.

Features

  • Fully seamless map scroll (courtesy of Cearn).
  • Animated map tiles.
  • Day/night color effects (color blend routine by Cearn).
  • Sixteen different sets of wild Pokémon encounters — four times of day, four discovery methods.
  • Custom script engine designed to match that of the original.

Screenshots

openpoke3.pngopenpoke4.pngopenpoke5.png

openpoke6.pngopenpoke7.pngopenpoke8.png

openpoke9.pngopenpoke10.pngopenpoke11.png

External links

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