Newo Runner Wii: Difference between revisions

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|license=GPL
|license=GPL
|download=https://dlhb.gamebrew.org/wiihomebrews/neworunnerwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/neworunnerwii.7z
|website=http://newogame.posterous.com/
|website=http://web.archive.org/web/20120808045502/http://newogame.posterous.com/
|source=#LNF
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https://wiibrew.org/wiki/Newo_Runner
'''Newo Runner''' is a endless runner game.  Jump to avoid obstacles and reach the end of the level.
 
== Features ==
* Endless running and jumping fun!
* 8 courses with 10 levels each
* Collect coins and go for the high score on each course
* Add custom courses to the game by putting images and mp3s into the levels folder
* In English, French, or Spanish depending on your wii settings.
* Challenging game play
* Use your favourite Wiimote, Classic Controller or Gamecube controller to play.
 
==Media==
<youtube>lfzG8j6AUXQ</youtube>


==Screenshots==
==Screenshots==
==Media==
https://dlhb.gamebrew.org/wiihomebrews/neworunnerwii-01.png
<youtube></youtube>
https://dlhb.gamebrew.org/wiihomebrews/neworunnerwii-02.png
https://dlhb.gamebrew.org/wiihomebrews/neworunnerwii-03.png
https://dlhb.gamebrew.org/wiihomebrews/neworunnerwii-04.png
 
== How to play ==
The game is designed to be simple to play.  The player automatically runs forward, always forward.  Press 2 to jump obstacles until you reach the end of the course. Collect coins to increase you score.  If you hit a wall 3 times you die and will have to start over the level.
 
== Customizing And Modding ==
Place a PNG 32 image in the levels folder to add more levels to the game start menu.  The image must have a even width and hieght which must be a multiple of 4 ( example 512x512 or 640x480, 256x256).  Bigger images make longer levels but there are always 9 levels per file.  The maximum size of a level image is 1024x1024.
 
Background music must have same name as image file.  For example JUMPER.png will load JUMPER.mp3 as background music.  The background music file is optional.
 
Scoreboard files are created automatically based the name of the image.
 
Further instructions in the README.txt file in the levels directory.
 
== Changelog ==
''' Version 1.2 - July 04, 2012 '''
* Minor fixes, added language menu and new jump sound effects.
 
''' Version 1.1 - June 01, 2012 '''
* First release
 
== Credits ==
* Owen - C Programming
* Jammy - title screen
* Julian Mathonet - 3d Models
* [http://ericskiff.com Eric Skiff] - Music from the album: [http://ericskiff.com/music/ Resister Anthems]
* JoostinOnline - creator of icon
 
==External links==
* Author's blog - http://web.archive.org/web/20120808045502/http://newogame.posterous.com/
* Wiibrew - https://wiibrew.org/wiki/Newo_Runner

Revision as of 01:18, 8 August 2022

Newo Runner
File:Neworunnerwii.jpg
General
AuthorOwen
TypePlatform
Version1.2
LicenseGPL
Last Updated2012/08/05
Links
Download
Website

Newo Runner is a endless runner game. Jump to avoid obstacles and reach the end of the level.

Features

  • Endless running and jumping fun!
  • 8 courses with 10 levels each
  • Collect coins and go for the high score on each course
  • Add custom courses to the game by putting images and mp3s into the levels folder
  • In English, French, or Spanish depending on your wii settings.
  • Challenging game play
  • Use your favourite Wiimote, Classic Controller or Gamecube controller to play.

Media

Screenshots

neworunnerwii-01.pngneworunnerwii-02.pngneworunnerwii-03.pngneworunnerwii-04.png

How to play

The game is designed to be simple to play. The player automatically runs forward, always forward. Press 2 to jump obstacles until you reach the end of the course. Collect coins to increase you score. If you hit a wall 3 times you die and will have to start over the level.

Customizing And Modding

Place a PNG 32 image in the levels folder to add more levels to the game start menu. The image must have a even width and hieght which must be a multiple of 4 ( example 512x512 or 640x480, 256x256). Bigger images make longer levels but there are always 9 levels per file. The maximum size of a level image is 1024x1024.

Background music must have same name as image file. For example JUMPER.png will load JUMPER.mp3 as background music. The background music file is optional.

Scoreboard files are created automatically based the name of the image.

Further instructions in the README.txt file in the levels directory.

Changelog

Version 1.2 - July 04, 2012

  • Minor fixes, added language menu and new jump sound effects.

Version 1.1 - June 01, 2012

  • First release

Credits

  • Owen - C Programming
  • Jammy - title screen
  • Julian Mathonet - 3d Models
  • Eric Skiff - Music from the album: Resister Anthems
  • JoostinOnline - creator of icon

External links

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