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Revision as of 07:25, 20 September 2012 by HydeWing (talk | contribs) (Created page with "{{Infobox homebrew | title = NesterDS | image = File:Nesterds.jpg | type = Console Emulator | version = 0.3 2006-11-23 | licence = Mixed | autho...")
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Author(s)Rich Whitehouse
TypeConsole Emulator
Version0.3 2006-11-23
[Media:Nesterds03.rar Download]
[Media:Nesterds03.rar Source]

Emulated Consoles: NES/ Famicom.

User guide

Use the primitive ROM insertion tool included in the archive to put in the NES ROM of your choice. Currently only one ROM at a time is supported.


'Version 0.3

  • Vastly improved compatibility by fixing several mapper problems.
  • Got rid of alternate-line rendering.
  • Lots of speed-ups (better DTCM management, changed screen writes to occur during actual scanline routines, lots of other stuff).
  • Converted code-base to pure C, moved to devkitARM r19b.

Version 0.2

  • Sound. Sound processing is done almost entirely on the arm7 and so comes with no noticeable performance penalty, and the actual sound processing is still faithful to the original nester core.
  • General performance improvements, and decent code cleanup.
  • Scanline speed hack disabled by default, makes lots of games work that were broken before. Said hack is still available as a toggle option.
  • Reset option (X+start).
  • Hardware scaling to fit output to DS screen resolution.
  • All options are now listed and updated when changed on the sub screen.
  • Made auto-framerate option work better.
  • Other things I was too lazy to make notes of.
  • 50% more ninjas.

Version 0.1

  • First release.


Darren Ranalli (original author of Nester)

Author of NesterDC

Authors of NDSLib and DSEmu

Everyone else who has constributed to the wealth of knowledge