Difference between revisions of "NesterDS"
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− | + | NesterDS is a DS port of [http://nester.dranalli.com/ Nester]. It emulates the NES/Famicom game console. | |
− | == | + | ==Installation== |
− | Use the primitive ROM insertion tool included in the archive to put in the NES ROM of your choice. Currently only one ROM at a time is supported. | + | Use the primitive ROM insertion tool included in the archive to put in the NES ROM of your choice. |
+ | |||
+ | Currently only one ROM at a time is supported. | ||
==Changelog== | ==Changelog== | ||
'''Version 0.3 '' | '''Version 0.3 '' | ||
− | *Vastly improved compatibility by fixing several mapper problems. | + | * Vastly improved compatibility by fixing several mapper problems. |
− | *Got rid of alternate-line rendering. | + | * Got rid of alternate-line rendering. |
− | *Lots of speed-ups (better DTCM management, changed screen writes to occur during actual scanline routines, lots of other stuff). | + | * Lots of speed-ups (better DTCM management, changed screen writes to occur during actual scanline routines, lots of other stuff). |
− | *Converted code-base to pure C, moved to devkitARM r19b. | + | * Converted code-base to pure C, moved to devkitARM r19b. |
'''Version 0.2''' | '''Version 0.2''' | ||
− | *Sound. Sound processing is done almost entirely on the arm7 and so comes with no noticeable performance penalty, and the actual sound processing is still faithful to the original nester core. | + | * Sound. Sound processing is done almost entirely on the arm7 and so comes with no noticeable performance penalty, and the actual sound processing is still faithful to the original nester core. |
− | *General performance improvements, and decent code cleanup. | + | * General performance improvements, and decent code cleanup. |
− | *Scanline speed hack disabled by default, makes lots of games work that were broken before. Said hack is still available as a toggle option. | + | * Scanline speed hack disabled by default, makes lots of games work that were broken before. Said hack is still available as a toggle option. |
− | *Reset option (X+start). | + | * Reset option (X+start). |
− | *Hardware scaling to fit output to DS screen resolution. | + | * Hardware scaling to fit output to DS screen resolution. |
− | *All options are now listed and updated when changed on the sub screen. | + | * All options are now listed and updated when changed on the sub screen. |
− | *Made auto-framerate option work better. | + | * Made auto-framerate option work better. |
− | *Other things | + | * Other things too lazy to make notes of. |
− | *50% more ninjas. | + | * 50% more ninjas. |
'''Version 0.1 ''' | '''Version 0.1 ''' | ||
− | *First release. | + | * First release. |
==Credits== | ==Credits== | ||
− | Darren Ranalli (original author of Nester) | + | Darren Ranalli (original author of Nester). |
− | Author of NesterDC | + | Author of NesterDC. |
− | Authors of NDSLib and DSEmu | + | Authors of NDSLib and DSEmu. |
− | Everyone else who has constributed to the wealth of knowledge | + | Everyone else who has constributed to the wealth of knowledge. |
− | [[Category:Homebrew | + | <br> |
+ | [[Category:DS homebrew emulators]] | ||
+ | [[Category:Homebrew handheld emulators on DS]] |
Revision as of 06:32, 2 June 2021
NesterDS | |
300px | |
General | |
---|---|
Author(s) | Rich Whitehouse |
Type | Console Emulator |
Version | 0.3 2006-11-23 |
Licence | Mixed |
Links | |
[Media:Nesterds03.rar Download] | |
Website | |
[Media:Nesterds03.rar Source] |
NesterDS is a DS port of Nester. It emulates the NES/Famicom game console.
Installation
Use the primitive ROM insertion tool included in the archive to put in the NES ROM of your choice.
Currently only one ROM at a time is supported.
Changelog
'Version 0.3
- Vastly improved compatibility by fixing several mapper problems.
- Got rid of alternate-line rendering.
- Lots of speed-ups (better DTCM management, changed screen writes to occur during actual scanline routines, lots of other stuff).
- Converted code-base to pure C, moved to devkitARM r19b.
Version 0.2
- Sound. Sound processing is done almost entirely on the arm7 and so comes with no noticeable performance penalty, and the actual sound processing is still faithful to the original nester core.
- General performance improvements, and decent code cleanup.
- Scanline speed hack disabled by default, makes lots of games work that were broken before. Said hack is still available as a toggle option.
- Reset option (X+start).
- Hardware scaling to fit output to DS screen resolution.
- All options are now listed and updated when changed on the sub screen.
- Made auto-framerate option work better.
- Other things too lazy to make notes of.
- 50% more ninjas.
Version 0.1
- First release.
Credits
Darren Ranalli (original author of Nester).
Author of NesterDC.
Authors of NDSLib and DSEmu.
Everyone else who has constributed to the wealth of knowledge.