NDS PICROSS: Difference between revisions

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m (Text replacement - "EJS_core = 'nds';" to "EJS_core = 'desmume2015';")
 
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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = NDS PICROSS
|title=NDS PICROSS
| image       = [[File:Ndspicross20121107.png]]
|image=ndspicross.png
| type        = Puzzle
|description=A homebrew version of picross.
| version    = 2012/11/07  
|author=MeRAMAN
| licence    = Mixed
|lastupdated=2012/11/07
| author      = MeRAMAN
|type=Puzzle
| website     = http://meraman.dip.jp/index.php?NDS_PICROSS
|version=2012
| download    = Media:Ndspicross20121107.rar
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew/ndspicross.7z
}}  
|website=http://meraman.dip.jp/index.php?NDS_PICROSS
 
}}
A homebrew version of picross, a port of tetris the grand masters.
NDS PICROSS is a homebrew version of picross. Puzzles range from 15x15 to large multi panel affairs, colored modes and puzzle creator also available.
 
Puzzles range from 15x15 to large multi panel affairs, colored modes and puzzle creator also available.


==User guide==
==User guide==
To solve a puzzle, one needs to determine which cells will be boxes and which will be empty. Determining which cells are to be left empty (called spaces) is as important as determining which to fill (called boxes).  
To solve a puzzle, you need to determine which cells will be boxes and which will be empty. Determining which cells are to be left empty (called spaces) is as important as determining which to fill (called boxes).  


Later in the solving process, the spaces help determine where a clue (continuing block of boxes and a number in the legend) may spread. Solvers usually use a dot or a cross to mark cells they are certain are spaces.
Later in the solving process, the spaces help determine where a clue (continuing block of boxes and a number in the legend) may spread. Solvers usually use a dot or a cross to mark cells they are certain are spaces.
Line 24: Line 22:
==Controls==
==Controls==
'''Select screen:'''
'''Select screen:'''
:L/R - next page
 
:A - start
L/R - Next page
 
A - Start


'''In game:'''
'''In game:'''
:D-pad - move
:A - fill square
:B - mark X in square
:X or X+Left/Right - change color
:Y - hint on/off
:Start - menu


D-Pad - Move
A - Fill square
B - Mark X in square
X or X+Left/Right - Change color
Y - Hint on/off
Start - Menu
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/ndspicross2.png
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'desmume2015';
EJS_gameName = "NDS PICROSS";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/ndspicross.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Changelog==
==Changelog==
'''2012/11/07'''
'''2012/11/07'''
*Initial release
* Initial release.


==External links==
* Author's website - http://meraman.dip.jp/index.php?NDS_PICROSS


[[Category:Homebrew applications]]
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Latest revision as of 11:36, 28 November 2023

NDS PICROSS
Ndspicross.png
General
AuthorMeRAMAN
TypePuzzle
Version2012
LicenseMixed
Last Updated2012/11/07
Links
Download
Website

NDS PICROSS is a homebrew version of picross. Puzzles range from 15x15 to large multi panel affairs, colored modes and puzzle creator also available.

User guide

To solve a puzzle, you need to determine which cells will be boxes and which will be empty. Determining which cells are to be left empty (called spaces) is as important as determining which to fill (called boxes).

Later in the solving process, the spaces help determine where a clue (continuing block of boxes and a number in the legend) may spread. Solvers usually use a dot or a cross to mark cells they are certain are spaces.

It requires internet access to get initial puzzles.

Controls

Select screen:

L/R - Next page

A - Start

In game:

D-Pad - Move

A - Fill square

B - Mark X in square

X or X+Left/Right - Change color

Y - Hint on/off

Start - Menu

Screenshots

ndspicross2.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

2012/11/07

  • Initial release.

External links

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