Multi-Pokemon Framework 3DS: Difference between revisions

From GameBrew
(Version bump/update.)
(Update everything so it's in par with the current repo.)
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|description=A plugin that uses the CTRPluginFramework library from The Pixellizer Group. It supports both the 6th and 7th generations of the Nintendo 3DS Pokémon games.
|description=A plugin that uses the CTRPluginFramework library from The Pixellizer Group. It supports both the 6th and 7th generations of the Nintendo 3DS Pokémon games.
|author=Jared0714
|author=Jared0714
|lastupdated=2022/09/29
|lastupdated=2022/10/14
|type=Plugins
|type=Plugins
|version=1.1.0
|version=1.1.1
|license=GPL-3.0
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/3dshomebrews/multipokemonframework.7z
|download=https://dlhb.gamebrew.org/3dshomebrews/multipokemonframework.7z
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* [https://www.youtube.com/channel/UC-SFdCwwq3H1wJNKCsKMGPw H4x0rSpooky]
* [https://www.youtube.com/channel/UC-SFdCwwq3H1wJNKCsKMGPw H4x0rSpooky]
* Mura Chan
* Mura Chan
* FunkyGamer26
* [https://www.youtube.com/channel/UCu_YHU4ZHWORABbD-aosqPg FunkyGamer26]
* [https://github.com/RedShyGuy/ RedShyGuy]
* [https://github.com/RedShyGuy/ RedShyGuy]
* Tenzo
* Tenzo

Revision as of 04:31, 9 October 2022

Multi-Pokémon Framework
Multi-PokemonFramework-PREVIEW.png
General
AuthorJared0714
TypePlugins
Version1.1.1
LicenseGPL-3.0
Last Updated2022/10/14
Links
Download
Website
Source

Multi-Pokémon Framework is a plugin developed by Jared0714 that uses the CTRPluginFramework library from The Pixellizer Group. It supports both the 6th and 7th generations of the Nintendo 3DS Pokémon games. This plugin is a work in progress as well as a learning exercise.

Installation

After installing the .zip file, copy and paste the contents to the root of your SD card. After booting into Luma3DS, open up the Rosalina menu by pressing L + Down + Select. Scroll down to Plugin Loader and press A to enable it. This only needs to be done once. After that, simply start the game. A blue flash on the top screen indicates that the plugin was found and loaded, and in order to open up the plugin menu, press Select in game (after the title screens).

Credits

Thanks to The Pixellizer Group for the CTRPluginFramework library that has allowed me to develop plugins with, and huge thanks to the following people who have contributed to the plugin:

Contacts

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