Magic Maze PSP: Difference between revisions

From GameBrew
(Created page with "{{Infobox PSP Homebrews |title=Magic Maze |image=magicmazepsp.png |description=Magic Maze is a rendition of Ravensburger's Labyrinth board game for the PSP. |author=txori |lastupdated=2011/07/09 |type=Puzzle |version=0.2.6 |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/magicmazepsp.7z |website=https://www.txori.com/magicmaze |source= |donation= }} {{#seo: |title= (Puzzle) - GameBrew |title_mode=append |image=magicmazepsp.png |image_alt=Magic Maze }} Magic...")
 
No edit summary
Line 11: Line 11:
|website=https://www.txori.com/magicmaze
|website=https://www.txori.com/magicmaze
|source=
|source=
|donation=
|donation=https://ko-fi.com/txori
}}
}}
{{#seo:
{{#seo:
Line 19: Line 19:
|image_alt=Magic Maze
|image_alt=Magic Maze
}}
}}
Magic Maze, a cool PSP version of [https://en.wikipedia.org/wiki/Labyrinth_%28board_game%29 Ravensburger's Labyrinth board game]. It’s coded in LUA, a scripting language that doesn't need compiling, so anyone can check out the source code and play around with it.
Magic Maze is a PSP adaptation of [https://en.wikipedia.org/wiki/Labyrinth_%28board_game%29 Ravensburger's Labyrinth board game]. Coded in Lua.  


In this game, every player has to slide the maze walls to create a path that leads them to the treasures.
==User guide==
The player's goal is to slide the walls of the maze to create a path leading them to the treasures.


Use the D-pad to pick your playing pieces and decide how many treasures you want to collect. Hit the Circle button when you’re ready to kick things off.
==Installation==
Unzip archive to ms0:/PSP/GAME/.


==Installation==
==Controls==
*Download the game and unzip it to the MS_ROOT/PSP/GAME folder on your PSP memory card.
'''Menu:'''
 
D-Pad - Select game pieces and the number of treasures to collect
 
Circle - Start the game
 
'''Free tile movement:'''
 
D-Pad - Rotate the free tile around the maze
 
Cross - Rotate the tile clockwise
 
Square - Rotate the tile counterclockwise
 
Circle - Insert the tile into the maze
 
'''Player movement:'''
 
D-Pad - Move the player piece
 
Circle - Confirm the position and end its turn


==Media==
==Media==
'''How to Play Labyrinth | The race for treasures in the moving maze''' ([https://www.youtube.com/watch?v=sbBjW0wtNz8 Ravensburger UK]) <br>
'''How to Play Labyrinth | The race for treasures in the moving maze''' ([https://www.youtube.com/watch?v=sbBjW0wtNz8 Ravensburger UK]) <br>
<youtube width=""640"">sbBjW0wtNz8</youtube>
<youtube width=""640"">sbBjW0wtNz8</youtube>
==Controls==
The game consists of two phases:
'''1 - Movement of the free tile'''
* D-pad to rotate the free tile around the maze
* Cross to rotate the tile clockwise
* Square to rotate the tile counterclockwise
* Circle to insert the tile into the maze
'''2 - Player Movement'''
* D-pad to move the player piece
* Circle to confirm the position and end the player's turn


==Changelog==  
==Changelog==  
'''Version 0.2.6'''
'''Version 0.2.6'''
* The game's source code is compatible with PSP and PC
* The game's source code is compatible with PSP and PC.
* The player's piece indicator is visible throughout their turn
* The player's piece indicator is visible throughout their turn.
* Significant optimization of display code
* Significant optimization of display code.


'''Version 0.2.5'''
'''Version 0.2.5'''
* First version of artificial intelligence implemented
* First version of artificial intelligence implemented.
* Improved graphics for player pieces and treasure
* Improved graphics for player pieces and treasure.
* The first treasure always appears in the middle of the maze
* The first treasure always appears in the middle of the maze.
* Now only one player piece can occupy a space
* Now only one player piece can occupy a space.
* Treasures are collected by simply passing over them, allowing multiple collections in one turn and the ability to stop anywhere after
* Treasures are collected by simply passing over them, allowing multiple collections in one turn and the ability to stop anywhere after.
* Sliding animation of tiles during insertion of the free tile
* Sliding animation of tiles during insertion of the free tile.


'''Version 0.2.1'''
'''Version 0.2.1'''
* Transition to PGE Lua
* Transition to PGE Lua.
* Creation of a dedicated Eboot
* Creation of a dedicated Eboot.


'''Version 0.2'''
'''Version 0.2'''
* Addition of title/menu page
* Addition of title/menu page.
* Creation of an icon for the LUA browser
* Creation of an icon for the LUA browser.
* Significant code optimization
* Significant code optimization.
* Treasure can no longer appear on an occupied space
* Treasure can no longer appear on an occupied space.
* The starting player piece is chosen randomly
* The starting player piece is chosen randomly.
* Display of the winner
* Display of the winner.


'''Version 0.1'''
'''Version 0.1'''
* Release of the playable beta version
* Release of the playable beta version.
* The game never ends
* The game never ends.
* 4 Human players
* 4 Human players.


== External links ==
== External links ==
* Official Website - https://www.txori.com/magicmaze
* Official Website - https://www.txori.com/magicmaze

Revision as of 06:53, 7 April 2024

Magic Maze
Magicmazepsp.png
General
Authortxori
TypePuzzle
Version0.2.6
LicenseMixed
Last Updated2011/07/09
Links
Download
Website
Support Author

Magic Maze is a PSP adaptation of Ravensburger's Labyrinth board game. Coded in Lua.

User guide

The player's goal is to slide the walls of the maze to create a path leading them to the treasures.

Installation

Unzip archive to ms0:/PSP/GAME/.

Controls

Menu:

D-Pad - Select game pieces and the number of treasures to collect

Circle - Start the game

Free tile movement:

D-Pad - Rotate the free tile around the maze

Cross - Rotate the tile clockwise

Square - Rotate the tile counterclockwise

Circle - Insert the tile into the maze

Player movement:

D-Pad - Move the player piece

Circle - Confirm the position and end its turn

Media

How to Play Labyrinth | The race for treasures in the moving maze (Ravensburger UK)

Changelog

Version 0.2.6

  • The game's source code is compatible with PSP and PC.
  • The player's piece indicator is visible throughout their turn.
  • Significant optimization of display code.

Version 0.2.5

  • First version of artificial intelligence implemented.
  • Improved graphics for player pieces and treasure.
  • The first treasure always appears in the middle of the maze.
  • Now only one player piece can occupy a space.
  • Treasures are collected by simply passing over them, allowing multiple collections in one turn and the ability to stop anywhere after.
  • Sliding animation of tiles during insertion of the free tile.

Version 0.2.1

  • Transition to PGE Lua.
  • Creation of a dedicated Eboot.

Version 0.2

  • Addition of title/menu page.
  • Creation of an icon for the LUA browser.
  • Significant code optimization.
  • Treasure can no longer appear on an occupied space.
  • The starting player piece is chosen randomly.
  • Display of the winner.

Version 0.1

  • Release of the playable beta version.
  • The game never ends.
  • 4 Human players.

External links

Advertising: