Lucky Slot: Difference between revisions

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Lucky Slot DS is a slot machine that created by CID2MIzard and Kukulcan. It simulates a slot machine that distributes futuristic real ticket.
Lucky Slot DS is a homebrew slot machine game created by CID2MIzard and Kukulcan. It simulates a slot machine that distributes futuristic real ticket.


This homebrew is the first of the universe to contain the Splashscreen EFSLib.
This homebrew is the first of the universe to contain the Splashscreen EFSLib.


==User guide==
==User guide==
It is attempting to align the largest number among the figures that appear randomly in the three boxes on the top screen of the Nintendo DS, stopping when the images we create appropriate pressing the Start button , the more the higher figures align our reward, like most slot machines that can be found in bars, pubs, etc ...
It mimics a slot machine where you begin it with a button, which activates reels that spin and stop to rearrange the symbols. Press Start to stop the the reels from spinning when you think the time is right and you win when it matches a winning combination of symbols. By winning you earn credits based on the paytable, which allows you to continue the game.


[[File:Luckyslotds.PNG]]
[[File:Luckyslotds.PNG]]


===Tips===
===Bonus level===
There is a secret to unlock the BONUS level without getting tired to finish the level NORMAL.  
There is a secret to unlock the bonus level without getting tired to finish the normal level.  


In the menu, press L + R + Start, a small bass sound will confirm that the bonus level is unlocked and will remain.
In the menu, press L+R+Start, a small bass sound will confirm that the bonus level is unlocked and will remain.


==Control==
==Control==
To play, just press start to stop EVERY scroll.
Start - Stop machine


==Changelog==
==Changelog==
'''v1.0'''
* General improvements in all sections, graphics, sound and gameplay, use the touch screen, so its use of options is available via the stylus, also contains a bonus unlockable mode.
'''v0.3'''
'''v0.3'''
* work with over Kukulcan (code gfx)
* Work with over Kukulcan (code gfx).
* All gfx top, the wheel turns to enfroit now, police personal
* All gfx top, the wheel turns to enfroit now, police personal.
* Rewrite the code for the collaboration, several hours to code
* Rewrite the code for the collaboration, several hours to code.
'''v1.0'''
*general improvements in all sections, graphics, sound and gameplay, use the touch screen, so its use of options is available via the stylus, also contains a bonus unlockable mode


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew arcade games on DS]]

Revision as of 00:11, 6 June 2021

Lucky Slot
File:Luckyslotdscover.png
General
Author(s)Cid2Mizard, Kukulcan
TypeArcade
Version1.0 (16July2008)
LicenceMixed
Links
[Media:Luckyslot10ds.rar Download]
Website
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Lucky Slot DS is a homebrew slot machine game created by CID2MIzard and Kukulcan. It simulates a slot machine that distributes futuristic real ticket.

This homebrew is the first of the universe to contain the Splashscreen EFSLib.

User guide

It mimics a slot machine where you begin it with a button, which activates reels that spin and stop to rearrange the symbols. Press Start to stop the the reels from spinning when you think the time is right and you win when it matches a winning combination of symbols. By winning you earn credits based on the paytable, which allows you to continue the game.

File:Luckyslotds.PNG

Bonus level

There is a secret to unlock the bonus level without getting tired to finish the normal level.

In the menu, press L+R+Start, a small bass sound will confirm that the bonus level is unlocked and will remain.

Control

Start - Stop machine

Changelog

v1.0

  • General improvements in all sections, graphics, sound and gameplay, use the touch screen, so its use of options is available via the stylus, also contains a bonus unlockable mode.

v0.3

  • Work with over Kukulcan (code gfx).
  • All gfx top, the wheel turns to enfroit now, police personal.
  • Rewrite the code for the collaboration, several hours to code.


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