No edit summary |
m (Text replacement - "Category:PSP homebrew games" to "") |
||
(One intermediate revision by the same user not shown) | |||
Line 36: | Line 36: | ||
* Official website - [https://web.archive.org/web/20181208190617/https://archive.codeplex.com/?p=liquidimpulse http://liquidimpulse.codeplex.com] (archived) | * Official website - [https://web.archive.org/web/20181208190617/https://archive.codeplex.com/?p=liquidimpulse http://liquidimpulse.codeplex.com] (archived) | ||
* GitHub - https://github.com/PuKoren/liquid-impulse | * GitHub - https://github.com/PuKoren/liquid-impulse | ||
Latest revision as of 12:06, 8 May 2024
Liquid Impulse | |
---|---|
General | |
Author | Christian Ngo, Jonathan Muller |
Type | Action |
Version | 2013 |
License | MPL-2.0 |
Last Updated | 2013/03/28 |
Links | |
Download | |
Website | |
Source | |
Liquid Impulse is an open source SDL game. It was created for an Academic project.
The game run on Linux, Windows (XP at least) and on the PSP Slim.
User guide
It is a beat 'em all game, so you just have to crush everything on your way to the epic boss.
Screenshots
Credits
- Code and Gameplay - Christian Ngo, Jonathan Muller.
- Music - Danjyon Kimura.
- Characters Art - SNK (KoF 2003).
- Backgrounds Art - CardCaptor Schuleter, SEGA (Streets of Rage).
- Fonts Art - Brian Kent.
- Special Thanks - G.M Spectre.
- Software Used - SDL, SDL_mixer, SDL_ttf, minini, Visual Studio 2010, Ankh SVN, Codeplex.
External links
- Official website - http://liquidimpulse.codeplex.com (archived)
- GitHub - https://github.com/PuKoren/liquid-impulse