Leaf Visual Novel System GBA: Difference between revisions

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{{#seo:
|title= (Game engine) - GameBrew
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|image=gbalvn2.png
|image_alt=Leaf Visual Novel System
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{{Infobox GBA Homebrews
{{Infobox GBA Homebrews
|title=Leaf Visual Novel System
|title=Leaf Visual Novel System
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|version=1.0
|version=1.0
|license=BSD-3-Clause
|license=BSD-3-Clause
|download=https://dlhb.gamebrew.org/gbahomebrews/gbalvn.7z
|download=https://dlhb.gamebrew.org/gbahomebrews/gbalvn.7z?k33p0fil35
|website=https://github.com/laqieer/gbalvns
|website=https://github.com/laqieer/gbalvns
|source=https://github.com/laqieer/gbalvns
|source=https://github.com/laqieer/gbalvns
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{{#seo:
|title= (Game engine) - GameBrew
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|image=gbalvn2.png
|image_alt=Leaf Visual Novel System
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Leaf Visual Novel System for GBA is a VN/AVG/ADV/Gal game engine on GBA. It comes with a demo project.
Leaf Visual Novel System for GBA is a VN/AVG/ADV/Gal game engine on GBA. It comes with a demo project.



Revision as of 03:26, 3 February 2024

Leaf Visual Novel System
Gbalvn02.png
General
Authorlaqieer
TypeGame engine
Version1.0
LicenseBSD-3-Clause
Last Updated2021/06/22
Links
Download
Website
Source


Leaf Visual Novel System for GBA is a VN/AVG/ADV/Gal game engine on GBA. It comes with a demo project.

The game engine is based on sizuku_gba2.

Features

  • Create your own games on GBA without coding. No programming skills are required.
  • Story branching.
  • Save & load at any point.
  • Skip to the next branch point & return to the previous branch point freely.
  • Environment configuration.
  • Logging.

User guide

Messages, events and animations are written in Script Markup Language.

Message & Event - asset/script/ (sizuku_gba2's doc).

Animation - core/res/ and core/anime.c.

Screenshots

gbalvn3.pnggbalvn4.png

gbalvn5.pnggbalvn6.png

gbalvn7.pnggbalvn8.png

Changelog

v1.0

  • With demo: Summer.

Credit

Free assets:

  • Background -きまぐれアフター.
  • Character - キャラクターなんとか機.
  • Music - 魔王魂.

External links

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