Kakuro Nichiyou PSP

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Kakuro Nichiyou
KakuroNichiyouPSP.jpg
General
Author(s)MK2k
TypePuzzle
Versionv1.2
LicenceMixed
Links
Download
Website
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Kakuro Nichiyou is a PSP homebrew for Kakuro Puzzles.

Kakuro Puzzles are mathematical puzzles based on the Kakro game of Japan, otherwise known as Cross Sums in the USA, which is often recognised as the younger brother of Sudoku.

Written in C++ using the JGE++ Engine by Dr. Watson, Kakuro Nichiyou presents 234 hand-picked/created Kakuro Puzzles for you to play and to let the built-in solver solve for you. Kakuro Nichiyou comes as PSP version as well as Windows version.

It was participated in the Neo Spring Coding Compo 2008 (PSP Games).

Features - 254 Hand-picked/created Puzzles from Puzzlemakers all over the world. Permission granted by Otto Janko (www.janko.at). - Able to set numbers in free fields, and make "notes" in each field (small numbers from 1 to 9). - Save your current progress to one of 20 different save slots. - Features a solver which is work in progress. In the current state it is able to solve 203 out of the 234 Puzzles completely. It cannot find a solution for the other puzzles but gives you the found notes of the remaining fields.

Installation Copy the Kakuro_Nichiyou_PSP directory to your /PSP/GAME/ directory on your Memory Stick.

Make sure that /PSP/GAME/ is not set to 1.50 Kernel mode.

Alternatively use the /PSP/GAME3xx/ directory on your Memory Stick (where GAME3xx is GAME390 for example in CFW M33-2).

User guide Kakuro Puzzles is somewhat similar to Sudoku with the element of Crossword puzzle: We have to ensure that the sums of every horizontal and vertical columns equal to the displayed numbers in all the dark grey tiles on the board.

Controls Menu: D-Pad Up/Down - Select option D-Pad Left/Right - Change option (if applicable) Cross - Apply Circle - Revert

In game: D-Pad - Select adjacent fields Cross - (on free field) Bring up the number selector for value input Square - (on free field) Bring up the number selector for note input Circle - (on free field) Delete the current value or notes of the field Cross - (on hint field) Use solver to solve the current line horizontally/vertically L-Trigger - Exit to Main Menu R-Trigger - Go to Save Menu Select - Let the solver try to solve the current Kakuro

Puzzle (Number Selector Controls): D-Pad - Select number Cross (in value selection mode) - Select current number and back to game Circle (in value selection mode) - Go back to game without selecting any number Cross (in note selection mode) - Select/deselect current number Circle (in note selection mode) - Go back to game Square (in note selection mode) - Go back to game

Credits Developed in C++ using the JGE++ Engine by Dr. Watson.

Greets and Shouts: Dargo (www.mupfelofen.de). Otto Janko (www.janko.at). Daishi Machida (shinyusha.co.jp). InsertWittyName and everyone at #psp-programming on freenode. oranda (http://www.indiegames.com/blog). Greg (www.psp-hacks.com). Kojote (www.pdroms.com). Shoesy (www.pspsource.de).

References Author's webpage, https://mk2k.net/serendipity/index.php?/archives/18-Kakuro-Nichiyou-PSP-1.2.html NeoFlash, https://www.neoflash.com/forum/index.php?topic=4976.0

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