Jump 'n Bump Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=jumpnbumpwii.jpg
|image_alt=Jump 'n Bump
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Jump 'n Bump
|title=Jump 'n Bump
|image=jumpnbumpwii.jpg
|image=jumpnbumpwii2.png
|description=Game with bunnies and blood
|description=Game with bunnies and blood.
|author=Amarth
|author=Amarth
|lastupdated=2010/10/09
|lastupdated=2010/10/09
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|source=http://github.com/verhoevenv/jumpnbump-wii
|source=http://github.com/verhoevenv/jumpnbump-wii
}}
}}
'''Jump 'n Bump''' is a multiplayer game featuring cute bunnies with a violent twist. The original game can be found at [http://icculus.org/jumpnbump/ here]. In the game, each player takes control of a fluffy bunny jumping through a cheerful environment with the goal of jumping on other bunnies and causing them to explode in a blood-soaked shower, thus increasing their score. This game is sure to bring joy to the whole family!
Jump 'n Bump is a multiplayer game featuring cute bunnies with a violent twist. The original game can be found at [http://icculus.org/jumpnbump/ here].  


==Installation==
==Installation==
To install "Jump 'n Bump," download the file "jumpnbumpwii.7z." If you're using the Homebrew Channel, unzip the file in the "/apps" folder. Alternatively, you can download it directly from the Homebrew Browser.
If you're using the Homebrew Channel, unzip archive and copy the jumpnbump folder in the /apps folder.  
 
Alternatively, you can download it directly from the [[Homebrew Browser Wii|Homebrew Browser]].
 
==User guide==
This is a game for the whole family. You are cute fluffy little bunnies and hop on the other bunnies' heads.


== TODO ==
At the beginning you are in the menu, where you have to jump over the tree trunk if you want to play and walk right.
* Move wiimote to jump
 
* Front-end for options (disable flies!) and level selection
Then you'll enter the arena. The aim is to jump on the other bunnies' heads...
* Remove unused part of the code to lessen filesize
* Use gzipped .dat files to lessen filesize
* Bunny locater with 1 button
* UT announcer (rampage! double-kill!)
* slow-mo-mode


==Media==
==Media==
'''Jump 'n bump (MS-DOS/Wii/PC - 1998) Game music - ([https://www.youtube.com/watch?v=I-xU6jrVbWo Yoshibyte])'''<br>
'''Jump 'n bump (MS-DOS/Wii/PC - 1998) Game music ([https://www.youtube.com/watch?v=I-xU6jrVbWo Yoshibyte])'''<br>
<youtube>I-xU6jrVbWo</youtube>
<youtube>I-xU6jrVbWo</youtube>


== Controls ==
== Controls ==
{| class="wikitable"
The game supports Wiimote, Nunchuck and Classic Controller. It might also support an USB keyboard (not tested).
|-
 
! Wiimote  !! Nunchuk !! Classic Controller !! Action
'''Wiimote:'''
|-
 
| Wiimote DPad || Nunchuck Control Stick‎ || Classic DPad || Move
D-Pad - Move
|-
 
| Wiimote 2 Button || Nunchuck C Button‎ / Nunchuck Z Button‎ || Classic A Button / Classic B Button / Classic X Button / Classic Y Button|| Jump
2 - Jump
|-
 
| Wiimote Home Button || || || Quit
Home - Quit
|}
 
'''Nunchuck:'''
 
Control Stick - Move
 
C/Z - Jump
 
'''Classic Controller:'''
 
D-Pad Move
 
A/B/X/Y - Jump


It might also support an USB keyboard, not sure what the SDL defaults are. I'll check when I get my hands on one.
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/jumpnbumpwii3.png


== Changelog ==
== Changelog ==
''' 0.3.1 '''
''' 0.3.1 '''
* Recompile with newest libogc and Wii SDL
* Recompile with newest libogc and Wii SDL.
* <del>Fix Gamecube controller crash</del>
* <del>Fix Gamecube controller crash</del>.
** Apparently the crash is still there
** Apparently the crash is still there.
* Fix end-of-game score board not being cleared for non-participating players
* Fix end-of-game score board not being cleared for non-participating players.
''' 0.3 '''
''' 0.3 '''
Add Daid's code:
* Add Daid's code:
* 8 player support!
** 8 player support.
* Support for Nunchuk and Classic Controller
** Support for Nunchuk and Classic Controller.
* Fixes graphics resolution
** Fixes graphics resolution.
* Louder sound and music
** Louder sound and music.
* Possibly other fixes...
** Possibly other fixes.
''' 0.2 '''
''' 0.2 '''
* Add rumble support
* Add rumble support.
* Fixed end-of-game message to reference HOME instead of ESC
* Fixed end-of-game message to reference HOME instead of ESC.
''' 0.1 '''
''' 0.1 '''
* Initial release, ported from Jump 'n Bump 1.51
* Initial release, ported from Jump 'n Bump 1.51.


==External links==
==External links==
* Official Website - http://icculus.org/jumpnbump/
* GitHub - https://github.com/verhoevenv/jumpnbump-wii
* Wiibrew - https://wiibrew.org/wiki/Jump_%27n_Bump
* WiiBrew - https://wiibrew.org/wiki/Jump_%27n_Bump

Latest revision as of 04:20, 6 March 2023

Jump 'n Bump
Jumpnbumpwii2.png
General
AuthorAmarth
TypePlatform
Version0.3.1
LicenseGPL
Last Updated2010/10/09
Links
Download
Website
Source

Jump 'n Bump is a multiplayer game featuring cute bunnies with a violent twist. The original game can be found at here.

Installation

If you're using the Homebrew Channel, unzip archive and copy the jumpnbump folder in the /apps folder.

Alternatively, you can download it directly from the Homebrew Browser.

User guide

This is a game for the whole family. You are cute fluffy little bunnies and hop on the other bunnies' heads.

At the beginning you are in the menu, where you have to jump over the tree trunk if you want to play and walk right.

Then you'll enter the arena. The aim is to jump on the other bunnies' heads...

Media

Jump 'n bump (MS-DOS/Wii/PC - 1998) Game music (Yoshibyte)

Controls

The game supports Wiimote, Nunchuck and Classic Controller. It might also support an USB keyboard (not tested).

Wiimote:

D-Pad - Move

2 - Jump

Home - Quit

Nunchuck:

Control Stick - Move

C/Z - Jump

Classic Controller:

D-Pad Move

A/B/X/Y - Jump

Screenshots

jumpnbumpwii3.png

Changelog

0.3.1

  • Recompile with newest libogc and Wii SDL.
  • Fix Gamecube controller crash.
    • Apparently the crash is still there.
  • Fix end-of-game score board not being cleared for non-participating players.

0.3

  • Add Daid's code:
    • 8 player support.
    • Support for Nunchuk and Classic Controller.
    • Fixes graphics resolution.
    • Louder sound and music.
    • Possibly other fixes.

0.2

  • Add rumble support.
  • Fixed end-of-game message to reference HOME instead of ESC.

0.1

  • Initial release, ported from Jump 'n Bump 1.51.

External links

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