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iso-snake is a snake game with an isometric point of view. It is multiboot compatible. The game was an entry for the September Dev Compo 2003 on gbadev.org. ==Features== *Sorting sprites along the y-axis. *And a little bit of random code. *Reset button. *Background based counter. *Isometric sprites. *Hiscore table. ==User guide== The snake cannot wrap around the play area. The background changes upon death. ==Controls== Up - Snake left up Down - Snake right down Left - Snake left down Right - Snake right up Start - Pause A+B+Start+Select - Soft reset ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/isosnakegba2.png https://dlhb.gamebrew.org/gbahomebrews/isosnakegba3.png https://dlhb.gamebrew.org/gbahomebrews/isosnakegba4.png ==Compatibility== Tested by the author with VisualBoyAdvance and BoycottAdvance, works fine on both emus. And it has been send to the hardware and works ok. ==Credits== Thanks to: *Forgotten (VisualBoyAdvance) *Jason Wilkins (Dev-Kit Advance) *Eloist (gba.h) *gbajunkie (his great tutorials really helped me) *Dovoto (pcx2sprite, pcx2gba, dma) *Nokturn (keypad.h) *Gollum (BoycottAdvance) Links: *http://www.gbadev.org *http://www.gbaemu.com *http://www.gbajunkie.co.uk *http://www.thepernproject.com *http://www.devrs.com/gba *http://www.cs.rit.edu/~tjh8300/CowBite/CowBiteSpec.htm (CowBite Virtual Harware Specifications) *http://www.work.de/nocash/gbatek.htm (GBATEK) *http://www.vboy.emuhq.com (VisualBoyAdvance) ==External links== * Author's website - [https://web.archive.org/web/20100514115257/http://gouwevrouwe.nl/gba/ http://gouwevrouwe.nl/gba/] (archived) * GBADev - https://www.gbadev.org/demos.php?showinfo=1321
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