Hicolor Animation Engine GB

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Revision as of 01:23, 11 September 2023 by HydeWing (talk | contribs) (Created page with "{{Infobox GB Homebrews |title=Hicolor Animation Engine |image=hicoloranimationgbc.png |description=A demo showcasing short animations on the Game Boy Color using 6 FPS hicolor photos. |author=Jeff Frohwein |lastupdated=1999/09/16 |type=Samples |version=1999 |format=CGB (ASM) |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/hicoloranimationgbc.7z |website=http://www.devrs.com/ |source=http://www.devrs.com/gb/files/software.html |donation= }} {{#seo: |title=G...")
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Hicolor Animation Engine
Hicoloranimationgbc.png
General
AuthorJeff Frohwein
TypeSamples
Version1999
LicenseMixed
SystemCGB (ASM)
Last Updated1999/09/16
Links
Download
Website
Source

Hicolor Animation Engine is a demo ROM and RGBDS source code for showcasing short animations on the Game Boy Color using 6 FPS hicolor photos.

Each frame takes 8K bytes of ROM space. You can get 8+ FPS by using HDMA as well but this demo only uses GDMA alone.

Screenshots

hicoloranimationgbc2.png

External links

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