GBA Backup Tool: Difference between revisions

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Copy GBA_Backup_Tool.nds and GBA_Backup_Tool.ini to the root of SD. If GBA_Backup_Tool.ini does not exist, the default operation will be used (usually it is okay to omit it).  
Copy GBA_Backup_Tool.nds and GBA_Backup_Tool.ini to the root of SD. If GBA_Backup_Tool.ini does not exist, the default operation will be used (usually it is okay to omit it).  


==User guide==
'''Note:''' Please use at your own risk as problems such as corruption of SAVE data in GBA ROM may occur.
'''Note:''' Please use at your own risk as problems such as corruption of SAVE data in GBA ROM may occur.


==User guide==
Start GBA_Backup_Tool.
Start GBA_Backup_Tool.



Revision as of 11:26, 19 May 2021

GBA Backup Tool
File:Gbabackuptoolds.jpg
General
Author(s)Rudolph (Emperor)
TypeUtility
Version0.21
LicenceMixed
Links
[Media:Gbabackuptool021ds.zip Download]
Website
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GBA Backup Tool is a tool that allows us to extract the rom and the save of original GBA cartridge. With this version, user can remove game saves that are formatted EEPROM.

Installation

GBA_Backup_Tool.nds is DLDI compatible, so patch it according to the research tool to be used.

Modify GBA_Backup_Tool.ini with a text editor according to the usage environment.

Copy GBA_Backup_Tool.nds and GBA_Backup_Tool.ini to the root of SD. If GBA_Backup_Tool.ini does not exist, the default operation will be used (usually it is okay to omit it).

User guide

Note: Please use at your own risk as problems such as corruption of SAVE data in GBA ROM may occur.

Start GBA_Backup_Tool.

Use L and R to switch between Save Backup, Save Restore, and Rom Backup.

Save Backup

A - Updates the contents of the specified SAV file as a backup with the contents of SAVE in ROM.

B - Creates a new SAV file and backs up the contents of SAVE in ROM. The name of the automatically created SAV file is GameTitle_GamecodeRomVer.sav (.sv0 to sv5). Overwrite the file.

Save Restore

A - Restores (writes) the contents of the specified SAV file to SAVE in ROM.

B - Initializes the ROM SAVE area with 0xFF.

Rom Backup

A - Updates the contents of the specified GBA file as a backup with the dumped contents of the ROM.

B - Creates a new GBA file and backs up the dumped contents of the ROM. The name of the automatically created NDS file is GameTitle_GamecodeRomVer.gba. If you already have a file with the same name, it will be overwritten automatically.

Note from developer:

If the ROM SAVE type cannot be determined, unknown will be displayed.

The judgment of the ROM size of GBA ROM is sloppy. In case of over-dump, you can use other tools such as GBATA to trim/make it to the correct size.

Controls

Basic:

X - Replace the Slot-2 GBA ROM cartridge

Start - Exit program and turns off the power of NDS

A/B - Operations

L/R - Switch mode

Compatibility

Tested with Real and M3 DS game Pokemon Emerald, Pokémon FireRed and Pokémon Sapphire.

Changelog

Version 0.21

  • The SAV file extension is changed to the small letter (Conform to GBA_ExpLoader).
  • To use it for the file name when GameTitle and Gamecode are small letters, it changes.
  • Trouble that SFN in the FAT library overlaps is corrected.

Version 0.2

  • Corresponded to SAVE of EEPROM.
  • Came from Mr. kzat3 about the access method to EEPROMteaching.

Credits

Thank you for Mr.kzat3.


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